Yoza Mori

Name: Yoza Mori. Known Aliases: ???. Rank: C-5. Bounty: 1,500. XP: 1,000.   Wanted by: ???. Crime: ???. Specialty: Close combat. Nationality: Tsuchigakure. Last seen: ???.   Description: A short man with a deep sense of honor and pride, seeking to eliminate all evil doers with their bare hands.   Companions: ???.   Known Allies: The Crimson Cross, Tsuchigakure.   Known Enemies: ???.   Weapons: C, spiked knuckles, +8, 3d6+13 piercing. Armor: C, light armor, +4 AC, +1 resistence. Equipment: ???.   Known Abilities: Ninjutsu, Taijutsu. Chakra nature: Water. AC: 23. (19.)   Max HP: 229. (301.) Hit die: 12d12+85. Chakra die: 11d6+85. Max chakra capacity: 184. (217.) Speed: 50ft. Initiative: +8.   Actions: 3 Major, 3 minor, 3 reaction, 3 attack.   4 stat points at E-5, +2 for every level after. 24   Power: 22, +6. Dexterity: 18, +4. Charisma: 8, -1. Wisdom: 12, +1. Intelligence: 14, +2.   Fighting style: Close combat. Save DC: 11 + stat mod.   Optional stats, apply if present or needed. Resists: 6. Cold, piercing, slashing, bludgeoning, fire, toxic Immunities: ???. Weaknesses: Thunder. Special abilities: 3.   Logia: The user has become one with an element of their choice making it difficult to harm them and gain resistance a damage type they would take, at DM discretion. User may become vulnerable to a damage type of GM choice. (Fire is weak to water, may melt certain weapons...etc,)   Undying: Upon reaching 0 HP, the user makes a saving throw. The DC they must beat is equal to any damage they would have taken beyond 0 HP. If they pass their save, the user remains at 1 HP.   Greedy Strikes: When the user makes a melee attack against an enemy, siphon chakra equal to 1/10th the total damage done (minimum of 1).   Transformations: 1.   Potential Awakened.   Techniques known: 37.   E: 12. 1st breath, 3 hit combo, Body Flicker Technique, Clone Jutsu, Dizzy Punch, Double Slap, Drizzle Technique, Hidden Mist Jutsu, Mach Punch, Protective Water Sphere, Water Gun Jutsu, Water Whip Jutsu,   D: 11. 2nd breath, 3rd breath, 5 hit combo, Chakra Punch, Mega Punch, Surface Walking Technique, Vital Throw, Water Armor, Water Bullet Jutsu, Water Prison Jutsu, Water Stream Jutsu,   C: 14. 4th breath, 10 hit combo, Air Bubble Technique, Ala, Armor Eater Technique, Bloody Smash, Breakstorm, Mega Kick, Pressure grip, Scroll Communication Technique, Still Water Mirror Technique, Water Clone Jutsu, Water Fang Bullet, Water Shockwave Jutsu,   B: ???.   A: ???.   S: ???.
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