Rajan
POPULATION: 1.5 MILLION
TERRITORIES: Aolling, Bugh, Cerlin, Chillwind, Fierthain, Garraine, Reollan, Sakxa, Shagirrin
LANGUAGES: COLMERHÆD - 671K / SAKVIR - 533K / Cerninlaw - 150K / Finnu - 54K / Aggir - 35K / Bradocwil - 30K / Reodhrag - 27K
Rajan & Sakxa are properly two continents but geographers bundle them in name for simplicity – mostly because they care little about either, and paint both with the same brush (i.e. “freezing, bumpkin-filled wastelands”). The landmasses are sometimes referred to as The Two Horses given the centrality of those beasts across local cultures, with Sakxa being the White Steed and Rajan the Dark Horse. Sakxa is the most populous nation here due to its sweeter climes and the only region where something like an empire has emerged, around 400 years ago under Eddvar of Sakxa. However that empire is long defunct, its demise intimately bound to the rise of the Dok (elves) on the continent of Gnosit. Ever since, Sakxa has hobbled along, licking its wounds and looking back to its glory days. Its economy, while the strongest in the area, is relatively small. Animal products such as wool comprise its principal exports. It manages a decent trade with Sau-Hezib in Delhiza, as well as Tyrilan nations round the Rhodilian Gulf. Cerlin is the next largest port and the main centre of civilization for Rajan proper. The port of Maorewed, its capital, is a bustling place and primary funnel for those moving further inland, as folk from Reollan, Sakxa, and further afield do regularly to trade hard graft for cool coin in Rajan’s many mines and woods camps. Most of these workers are itinerant by nature but the heartiest arrivals choose to settle down, and even start families here. Shagirrin, Aolling, Fierthain, and Chillwind were populated that way. The interior’s oldest communities can trace their history back perhaps 300 years, but because the difficult conditions here cause many, especially the young, to seek opportunity elsewhere, settlement numbers stay relatively fixed, placing a kibosh on city growth, and correspondingly, arts and culture. Thus most here share somewhat staid traditions, and conservative values to match. Unfortunate weather patterns and permafrost complicate farming operations in more northern areas, and so hunting, fishing, and root vegetables are the mainstay of the Rajano diet – another reason people leave. However an odd pocket of warm and arable terrain, the Dattland, is found in Bugh, just south of the capital at Dumacaber; locals consider it blessed given how unusual it seems.
Rajan & Sakxa are properly two continents but geographers bundle them in name for simplicity – mostly because they care little about either, and paint both with the same brush (i.e. “freezing, bumpkin-filled wastelands”). The landmasses are sometimes referred to as The Two Horses given the centrality of those beasts across local cultures, with Sakxa being the White Steed and Rajan the Dark Horse. Sakxa is the most populous nation here due to its sweeter climes and the only region where something like an empire has emerged, around 400 years ago under Eddvar of Sakxa. However that empire is long defunct, its demise intimately bound to the rise of the Dok (elves) on the continent of Gnosit. Ever since, Sakxa has hobbled along, licking its wounds and looking back to its glory days. Its economy, while the strongest in the area, is relatively small. Animal products such as wool comprise its principal exports. It manages a decent trade with Sau-Hezib in Delhiza, as well as Tyrilan nations round the Rhodilian Gulf. Cerlin is the next largest port and the main centre of civilization for Rajan proper. The port of Maorewed, its capital, is a bustling place and primary funnel for those moving further inland, as folk from Reollan, Sakxa, and further afield do regularly to trade hard graft for cool coin in Rajan’s many mines and woods camps. Most of these workers are itinerant by nature but the heartiest arrivals choose to settle down, and even start families here. Shagirrin, Aolling, Fierthain, and Chillwind were populated that way. The interior’s oldest communities can trace their history back perhaps 300 years, but because the difficult conditions here cause many, especially the young, to seek opportunity elsewhere, settlement numbers stay relatively fixed, placing a kibosh on city growth, and correspondingly, arts and culture. Thus most here share somewhat staid traditions, and conservative values to match. Unfortunate weather patterns and permafrost complicate farming operations in more northern areas, and so hunting, fishing, and root vegetables are the mainstay of the Rajano diet – another reason people leave. However an odd pocket of warm and arable terrain, the Dattland, is found in Bugh, just south of the capital at Dumacaber; locals consider it blessed given how unusual it seems.
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