Base. Choose any race, permitted by the GM. That race gains features from below. Some races have additional features due to their connection to Undertethys. Sunlight Sensitivity. You have a disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight. A Life Underground. You do not gain a disadvantage on Wisdom (Survival) checks in Undertethys to find shelter, a safe place or a route to your destination. Also, you do not gain a disadvantage to Wisdom (Perception) checks whenever traveling at a fast pace in Undertethys. Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. If your base race already had the Darkvision feature, they instead gain the Superior Darkvision feature. Superior Darkvision. Accustomed to the depths of the Underdark, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. This replaces your racial Darkvision feature. Languages. Same as Base Race. Drow Unique Features Ancient Nobility. You have advantage on saving throws against spells and other magical effects. Duergar Unique Features Duergar Psionics. When you reach 3rd level, you can cast the Mage Hand cantrip once with this trait. This creates an almost invisible line of magic between you and your "hand." You regain this ability when you finish a long rest. Svirfneblin Unique Features Svirfneblin Magic. You know the message cantrip. You can also cast comprehend languages once with this trait, and you regain the ability to cast it when you finish a short or long rest. Starting at 3rd level, you can cast the magic mouth spell with this trait, and you regain the ability to cast it when you finish a long rest. Intelligence is your spellcasting ability for these spells.
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