Session 12 - Plan
General Summary
Opening:
They say the Sands hide who they were but reveal who we are...
In the Third Age, a blazing shard from the stars itself crashes amid dune filled stands of the wandering city of Zaharra, it draws seekers of power and knowledge. It also echoes evil in the form of a deadly mist. When we last left out intrepid heroes they were beginning to take a systematic approach to searching for the solar stone that fell.
Plot Points to Hit:
- Keeva - Long Rest. the-first-notes-of-the-high-archon-s-song-plot
- Plume - On Entering the Desert. sera-s-service-call-for-mors-rel-plot
- Maverick - POSTPONE Long Rest: a-price-on-all-giff-heads-plot
- Jam - POSTPONE A Future Guardian a-future-guardian
- Gleeb - POSTPONE Tiph's Gratitude a-triangle-of-tiph-plot?preview=true
- Sa1ty - COMPLETED Weird rusty-can-t-come-to-the-phone-right-now-plot
- Brandy - Guest - Introducing Brandy
- Session-11-recap last session, go over schedule and any open issues
- Players will wake in the Dragondog Inn
- Meet with Rashid their guide and head to the Northgate, following the Followers of Amirah al Zahana, the Cult of Asmodeus
- When they exit the City hit them with the massive change in temp
- Rashid asks them some questions, West, North or East (He suggests they go West first, to the Nomadic Village of Zephyrs, it's a 3day walk but they can rest there and get more info)
- Players decide direction
- Players make skill-challenges
- Use location pages...
- Combat Encounter
Report Date
13 Feb 2024
Primary Location
Secondary Location
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