Persephone
In the vast expanse of the cosmos, the world of Persephone lies, an average-sized planet graced with sufficient water to nurture a robust ecosystem. Despite its chill and tainted atmosphere, Persephone stands as a habitable sanctuary, a testament to the resilience of life, supporting a bustling population exceeding nine hundred million souls. This world, nestled in the intricate weave of the Imperium, is a vital economic hub, its lifeblood flowing through the arteries of trade, exporting a wealth of manufactured goods via Strouden to the expansive markets of the Spinward Main. The industrial prowess of Persephone is underpinned by the raw materials funneled from the mines of neighboring Harvosette.
Persephone is not merely a nexus of commerce; it is also a linchpin in the Imperial Interstellar Scout Service’s vast network. The planet hosts a significant way station, ostensibly dedicated to the support of the X-boat communications network. Yet, this public-facing role conceals a deeper, more clandestine function. The way station is a crucible of intelligence, a center where information is gathered, sifted, and dispatched with alacrity. Whispers in the corridors of power suggest the presence of a fleet of Scout Service jump-6 couriers, ensuring that the secrets of the frontier reach Lunion and Mora within a fortnight, and Rhylanor and Glisten shortly thereafter.
The core of this intelligence apparatus is rumored to be fixated on the Sword Worlds and District 268, with a web of Scout Service operatives, both overt and covert, threading through the borderlands. Every conversation in the bars of the Lunion Shield Worlds, every whispered secret, is meticulously reported back to the Persephone Way Station, and from there, it reaches the ears of the Subsector Dukes of the Spinward Marches.
Such a network hints at a touch of paranoia, yet the reality likely holds a grain of truth. The Persephone Way Station acts as an ‘alarm bell’ for the Imperial authorities in the Spinward Marches, a sentinel ever watchful for threats and shifts in the delicate balance of power. In addition to its shadowy surveillance operations, the station maintains routine X-boat and courier links to worlds across the region, supporting the mundane yet essential surveying missions that form the backbone of the Scout Service’s day-to-day activities.
In the grand tapestry of the Imperium, Persephone is a world where the mundane and the extraordinary intertwine. It is a planet where industry and espionage coexist, where the hum of factories is echoed by the whisper of secrets. This duality defines Persephone, a world ever poised on the edge of revelation and concealment, a vital cog in the vast machinery of the Imperium, spinning steadily amidst the endless night of space.
Persephone is not merely a nexus of commerce; it is also a linchpin in the Imperial Interstellar Scout Service’s vast network. The planet hosts a significant way station, ostensibly dedicated to the support of the X-boat communications network. Yet, this public-facing role conceals a deeper, more clandestine function. The way station is a crucible of intelligence, a center where information is gathered, sifted, and dispatched with alacrity. Whispers in the corridors of power suggest the presence of a fleet of Scout Service jump-6 couriers, ensuring that the secrets of the frontier reach Lunion and Mora within a fortnight, and Rhylanor and Glisten shortly thereafter.
The core of this intelligence apparatus is rumored to be fixated on the Sword Worlds and District 268, with a web of Scout Service operatives, both overt and covert, threading through the borderlands. Every conversation in the bars of the Lunion Shield Worlds, every whispered secret, is meticulously reported back to the Persephone Way Station, and from there, it reaches the ears of the Subsector Dukes of the Spinward Marches.
Such a network hints at a touch of paranoia, yet the reality likely holds a grain of truth. The Persephone Way Station acts as an ‘alarm bell’ for the Imperial authorities in the Spinward Marches, a sentinel ever watchful for threats and shifts in the delicate balance of power. In addition to its shadowy surveillance operations, the station maintains routine X-boat and courier links to worlds across the region, supporting the mundane yet essential surveying missions that form the backbone of the Scout Service’s day-to-day activities.
In the grand tapestry of the Imperium, Persephone is a world where the mundane and the extraordinary intertwine. It is a planet where industry and espionage coexist, where the hum of factories is echoed by the whisper of secrets. This duality defines Persephone, a world ever poised on the edge of revelation and concealment, a vital cog in the vast machinery of the Imperium, spinning steadily amidst the endless night of space.
Monostellar System
Star Name | Hierarchy | Category | Mass (Sol) | Temp (K) | Luminosity (Sol) |
---|---|---|---|---|---|
Persephone | Primary | Main Sequence | 0.44 | 3470 - 3560 | 0.0565 |
Unit | Diameter | Min Distance | Hab Zone | Jump Shadow | M-Drive Limit |
AU | 0.0021 | 0.0197 | 0.25 - 0.48 | 0.21 | 2.1 |
Orbit # | * | * | 1 | 0 | 4 |
Spinward Marches 2228
B775833-A
Staport - B (Good)
- Refined fuel available.
- Annual maintenance overhaul available.
- Shipyard capable of constructing non-starships present.
- 11,200 km
- Standard Gravity (0.70g - 0.94g)
- Standard
- Tainted
- Requires filter mask
- 50% water
- 100,000,000
- Self-Perpetuating Oligarchy
- Government by a restricted minority, with little or no input from the masses.
- Low Law
- Machine guns, automatic rifles prohibited.
- Early Stellar (jump drive)
- None
- Scout, Large
- Waystation
- X-Boat
Prohibited:
- Weapons: Poison gas, explosives, undetectable weapons, WMD.
- Weapons: Portable energy weapons (except ship-mounted weapons).
- Weapons: Heavy weapons.
- Technology: Dangerous technologies such as nanotechnology
- Technology: Alien Technology
- Technology: TL 15+
- Travellers: Landing only at starport or other authorised sites.
Location under
Comments