Mount Celestia
The single sacred mountain of Mount Celestia rises from a shining Silver Sea to heights barely visible and utterly incomprehensible, with seven plateaus marking its seven heavenly layers. The plane is the model of justice and order, of celestial grace and endless mercy, where angels and champions of good guard against incursions of evil. It is one of the few places on the planes where travellers can let down their guard. Its inhabitants strive constantly to be as righteous as possible. Countless creatures aim to reach the highest and most sublime peak of the mountain, but only the purest souls can. Gazing toward that peak fills even the most jaded of travellers with awe.
Blessed Beneficence- In contrast to the dissonance experienced by evil creatures here, good creatures are literally blessed by the pervasive beneficence of the plane. Creatures of good alignment gain the benefit of the bless spell as long as they remain on the plane. In addition, finishing a long rest on the plane grants a good creature the benefit of a lesser restoration spell. (Source: DMG D&D)
Lunia- Celestia's first (bottommost) layer shared borders with the neighbouring planes of the Peaceable Kingdoms of Arcadia and the Twin Paradises of Bytopia; travel was possible between Celestia and these planes at certain locations.
Known as the Silver Heaven, Lunia was the first layer travellers encountered. The sky of Lunia was a night-time sky filled with stars that illuminated the layer with a silver glow. The colour pools of the Astral Plane would deposit visitors in the surf of a vast ocean, the Silver Sea, full of clean, fresh water that had the properties of holy water. The sky above Lunia was perpetually dark, filled with beautiful constellations of silver stars bright enough to illuminate the base of the mountain. The dark, starry Silver Sea was full of many good aquatic beings, including celestial whales and sea elves.
The adjacent beach belonged to an island with a majestic mountain decorated with grand citadels made from polished white stone. Descriptions of the citadels varied among travellers leading cosmologists to theorize that there were many of these mountain islands. Also in the surf of Lunia were the portals to the Twin Paradises, Arcadia, and Sigil which were large, permanent, free-standing blocks of finished stone. Black granite blocks veined with gold led to Arcadia, white granite blocks with veins of silver led to the Twin Paradises, and red granite blocks flecked with blue took you to Sigil. Travelers merely had to touch a block to activate the portal.
Mercuria- The second layer, Mercuria was known as the Golden Heaven because a warm golden light suffused everywhere. This layer contained the armoury for the noblest warriors who came here for their eternal rest. If necessary, Mercuria was the marshaling ground for the armies of the Heavens.
Gentle hills and lush green valleys comprised this layer, which were also dotted with small settlements of archons and other good-aligned beings. Mercuria was known for its great tombs and monuments to noble fighters and paladins resting on the layer. These warriors were honoured during an annual Day of Memory.
Erena and Brilane's jewelled palace moved about the first four layers of Celestia.
Venya- The third heaven, also called the Pearly Heaven, or Heaven of Pearls, was a lush and verdant land with crops, meadows, moors, hills, and rolling countryside all bathed in the soft glow from a sky reminiscent of the lustier of white pearls. It was somewhat colder than the previous two layers, its slopes often seen covered with a gentle layer of snow. Peaceful brooks and carefully terraced fields were common on Venya.
Halflings made there home in Venya, in the realm of Green Fields. It was a place of safety for the many halflings that lived there; their crops always gave plentiful harvests and there were no large predators to speak of.
Solania- Solania, the fourth layer, had a sky that glowed like burnished silver and was called the Electrum Heaven, or sometimes the Crystal Heaven. Its valleys were enveloped in mist, fog, and strange scents. The peaks were home to numerous holy shrines, including monasteries and magnificent cathedrals controlled by demigods. Many of the slopes were rich in precious ores and minerals and were mined by populations of dwarves that resided there. Many pilgrims came questing to the roof of this layer in the hopes of finding answers to life's persistent questions.
A vast dwarven mansion called Erackinor was located on the slopes of Solania, where the dwarven deity Moradin made his domain, with his wife Berronar Truesilver. It was the location of the giant Soul Forges, which Moradin was said to use to temper the spirits of his people. Uroboros, the Gates of Wisdom, the airborne realm of Jazirian of the couatl, floated above the mountainside of Solania.
Mertion- With a sky not too different from Solania's, the fifth layer was known as the Platinum Heaven. Vast plains and savannas served as the mustering ground for paladins and other lawful good servants. Instead of mountains, Mertion had majestic citadels and huge black spherical domes dotting the plains. Access to the next higher layer was found at the tops of the domes.
The city of Empyrea, also known as the City of Tempered Souls, was located on the edge of a cold mountain lake. It was known to host many magical fountains with powerful healing properties, as well as many hospitals and expert healers.
Jovar- The sixth layer, Jovar, was known as the Glittering Heaven or the Heaven of Gems. Its hills were studded with precious gemstones that glittered in the light. This layer was actually a vault lined floor to ceiling with huge rubies and garnets that gave off a glow like a hearth fire.
A seemingly unending ziggurat was the home of the Jovarian archons and guarded the entrance to the seventh heaven. Known as Yesteria, the Heavenly City, the huge seven-layered ziggurat displayed a large staircase on each face connecting the terraces of each layer. The stones that made up the city were made of precious gemstones, similar to those seen around the surrounding hills. On the topmost terrace was the bridge of al-Sihal, formed of pure light, where the portal to the topmost layer of Celestia, Chronias, was located, It is guarded by a powerful solar named Xerona who judged who was allowed to enter.
Chronias- The topmost and final layer of Celestia, Chronias was called the Illuminated Heaven. Little was known of its structure because nothing was ever recorded by the few who had visited and returned. The legends said that Chronias was so good and lawful that it glowed of its own accord and any who entered had all evil and neutrality burned out of them, leaving them inherently good, if they survived. Many religions made this level the home of their lawful good deities, believing any lesser realms were merely to accommodate less worthy souls.
It was thought to be the ultimate goal of the inhabitants of Celestia to ascend the layers one by one in order to reach Chronias, where their souls would join with the essence of the plane itself.
Inhabitants- The archons were the native and most numerous inhabitants of the Seven Heavens, cheerfully going about the business of serving the Higher Powers. Many types of archons lived in the first six layers but only rumors existed of a ruling archon ensconced in Chronias. Other creatures found on this plane were solars, planetars, hollyphants, devas, foo creatures, and agathia. Human and non-human pilgrims, shedu, lammasu, ki-rin, and dragon horses would visit fairly often. Collectively, the inhabitants of Celestia were called "Celestians". (https://forgottenrealms.fandom.com/wiki/Mount_Celestia)
Alternative Name(s)
The Seven Heavens
Type
Dimensional plane
Location under
Ruling/Owning Rank
Comments