Idran Tribes

Believing in strength, the Idran Tribes have come to clashes with most other nations they have met, and even themselves until the rise of the Riarg, who united the warring tribes and began to expand their influence beyond their existing territory and becoming a torn in the side of the Ni'rral Empire.  

Naming

The Idran tribes take their names from many sources, but it is not uncommon for them to be structures such that someone always knows where one is from, and their caste as that indicates their status.
Typical name: Given name | caste name | clan name  

Economy

The traditional economy within the tribes tend to be a barter economy. While some larger tribes have their own internal currency, there is no overarching currency throughout Idran. Instead most tribes are self sufficient even as they sometimes take the time to trade with eachother. Particularly the tribes that takes part in raiding tends to barter more with other tribes, so as to get more useful goods in exchange for what they have taken in their conquests.  

Law and Order

Despite what many people outside of Idran thinks, the tribes often have intricate laws with their individual chieftains often being both the judge and the one to carry out the sentences. While severe crimes can result in an execution, the most heinous of crimes are the ones that can result in exile, to show that they are so below the tribe they are not worth to kill. An exiled Idran is the lowest of the lowest, being considered worth less than even a slave.
To contrast, a tribe member is almost never made a slave, as they are usually considered too strong to be a proper one. Beyond these extreme punishments, the more common punishments tends to be repayment towards the wronged party, in goods or a certain amount of labor, depending on the severity of the crimes.

Culture

The Idrans value strength, both physical and spiritual. It is believed that the soul can only grow by overcoming challenges in life and for that reason, intruding on another's challenge without being asked is seen as harmful as their chances to grow is taken away from them. This in return has changed the meaning of asking another for help as it carries far deeper weight, and is something considered exceptionally rare among those sharing their beliefs.   The exception to this rule are children, who are the responsibility of the whole community. It doesn't matter whose child it is, or if the child was even one of their own as they regard them all as the community's own.   Because of this, Idrans are often seen as rude if not outright hostile. Never asking or offering aid even in times of trouble and responding to unasked help with anger and hostility. Their reputation is not helped y the rumors of them stealing children, though the reality is that if a lost child is found they will immediately start helping them, feeding them and if they don't know where the child is from or it isn't well cared for, they adopt it.   That isn't to say that they are all nice, for their focus on physical strength means they believe they have the right to take what they are strong enough to take and others are too weak to resist against. This is contrasted by their traditions which puts loyalty to the tribe and respect for hierarchy as the core tenets of their society, but they also know that if they killed the weak, they would have no one to raid. For this reason, they rarely kill those weaker than themselves unless they pose a threat, leaving many villages with most of their populations alive after such raids.  

Slavery

Many tribes within Idran practice slavery to some degree. Most of these slaves are the spoils of raids, with the tribes usually bringing back able men and women strong enough to perform labor but weak enough to control. On rare occasion, weaker individuals with special skillsets useful to a particular tribe, such as a scholar of a particular subject, are enslaved as well. A child born to a slave is considered a member of the tribe and is free just as any other member of the tribe would be, with many not knowing who their true parents are.
Slaves are typically assigned menial tasks. Cooking food, overseeing pastures, mining, and making tools are all common tasks. A slave is usually never allowed to go somewhere where a member of the tribe can't oversee them or a place where they could reasonably escape, though some very trusted slaves are given permission for special tasks; such a position of honor within the tribe tends to put the trusted slave at odds with the other slaves, who often view the slave as a sellout. Slaves possessing magic are highly prized, and owners are expected to use their slave's magic for the good of the tribe. Overall, the best slaves are almost always the property of the strongest warriors and shamans.
However, these practices are looked upon with scorn by other nations that Idran encounters. This disapproval was one of the main factors that ignited the original conflict between the Ni'rral Empire and Idran, as the Empire's attempt to eradicate the practice was unsuccessful.  

Magic

The Idrans believe magic is simply a form of spiritual strength. Their often violent nature and focus on not needing help tends to hinder development of educated magic so the only Idrans who tends to possess magic in their communities are those whose blood or divine obedience gives it and nobody in their right mind would ever question the shaman. The shamans in the tribes are thought to be different and is a hereditary occupation, given from mother to daughter and only to one whose bloodline is related to a shaman. This view is not wrong, as shamans possess an innate calmness unlike many other members of the tribes and for reasons thought to be divine, they only ever give birth to female children. For this reason, rare is the time when a tribe has no shaman and it is taken as a dark omen should all the shamans in a tribe die out.  

Relationships

Relationships tend to be a yearly event in a given tribe, when people compete with eachother in a variety of trials to prove themselves worthy, and to attract the attention of others who have yet to find someone to marry. The trials varies by tribe, but most tend to have both physical and intellectual trials for the participants to compete in, with those able to win in both being considered very desirable.
Marriages are short and to the point, being a competition the pair agrees on together and they are meant to both find the other a satisfying competitor against. Once the competition is over, and both agree to the marriage, they are considered married and the tribe celebrates it. It is not too unusual for several of these to be held in a row either, with the celebration being for all of them collectively.

Demography and Population

Primary Populations
Devune
Visnae/Visnir Hyenafolk

Territories

Most of Idran remains heavily forested, with no major roads to speak of and only smaller paths leading people from one established village to the other and a few patches of farmland surrounding some of these villages tend to be the only notable open terrain that can be found within their borders beyond the hills bordering the mountains of the Aevir Thrones and stretches of grassland to the south where the tribes advances have been halted by the Ni'rral Empire.
Type
Geopolitical, Tribe
Neighboring Nations
Related Ethnicities