Session 066: A Wizard and His Spellweavers Report
General Summary
NEED TO FINISH & CLEAN UP!!
01/20/2023
02/03/2024
Wild CardsRedfall 15, 2023 KC, early evening
Between Outding Refuge & Thornwinds at a flying Armor Recap
The party are on their way to Thornwinds, with a bunch of passengers. They find another hideout for Tharros -- a castle in the sky. They fought a protection Crystal and now will take a long rest before taking on the tower.
I later retcon a bit more that was in the book... NTO: The ladies offer to help with guard shift. There was a bit of discussion about the pay for smuggling. a bit of table talk about the island... and how it seems to have water and mist created on it. The brothers worked on the Armor.
Redfall 16, 2023 KC, early morning
Bastion gets his Armor, and buys an AC stone. The brother goes ahead and spends breakfast putting it in. The Armor has a special pocket... 2 cubic feet up to 20lbs. always weights 5 lbs. He also changes his spells, casts Find Familiar for a flying snake, and gives the snake his ring, so he hides the snake in his shirt. Shadow pays the down deposit for her Armor. They finish these things up and head to the bridge. The Crystal is a bit duller, and does not seem ready to attack... The dock seems in good shape, but unattended. No major damage. There is a Gate off to the side in a Rock. There are double doors with Tharros' Symbol. A waterwheel slowly moves. There are various pebbles in the water ... some seem to be having steam around them, others are causing a swirling around them in the water... Shadow casts Mage Hand and grabs about 6 stones, three were causing steam and three were dripping water like sweat. As the three cause water, the others are making steam. Barlo grabs them -- the water ones are dripping room temperature water, the other ones are scalding and he takes fire damage. The water one seems like clean water and so he puts it in his mouth... it keeps producing water, until he closes his mouth. It seems to fill up the space until full, no real pressure after that. It tastes like normal water. He spits out water and when he does so it will fill up the air parts. He spits it out and tells the party. They put the water stones in ... somewhere. Bastion had empty bottle from the draught. He puts them in it, and puts the stopper on. They leave the hot rocks outside. The three with survival realize that these stones might be the cause of the waterfall and the steam below. Barlo wonders why there is a boat. Bastion investigates for magic. nothing. They go to the door and Barlo searches for traps... On both doors there is the mark for Tharros the Wanderer and he finds an arcane trap and a mechanical trap, Arcane Lock is done with a Dispel Magic from Bastion Bladesinger. Calliope Galanodel gives Barlo bardic inspiration -- which isn't enough. Luckily the party had stepped back a bit as the trap releases a Fire Bolt shoots at him out of a panel. He tries again to defuse it. This time he is able to defuse the trap. They use the Chime of Opening to open the door. Click, and it opens slowly a bit. They see a Gate on the left blocking a desk and some strange wall decoration. To the right is a large geode and a book on a pedastal along with a book shelf. There are three suits of Armor in the room. A few stairs, a mirror, a painting, and the windows seem to not be glass, but some shimmering magic effect. It looks like there might be a safe in the wall behind the desk. Shadow casts See Invisibility from her Ring of Alertness and Bastion Bladesinger casts Detect Magic. Bastion goes to the door, they tell him to wait... Sas also almost goes in... Invisible reveals... that the larger suit of Armor across the way has 4 Invisible arms. They hear sweet sound of violin with some piano, a freeflow of medieval jazz that is quiet, but playing from above. They ask Calliope if that is real instrument or a music box... it sounds live, but a slight bit of a muted tone to it, almost like a radio (anachronism). It sounds from above. Bastion sees the suits are glowing, Enchantment a bit of Illusion magic on the large one. The geode is a mix of all schools and a slight tinge... no magic on book. Enchantment to the chandeliers. Slight Abjuration to the entire building, especially around windows. The Metal doesn't have any. He is picking up an essence with them similar to the Crystal -- they are not magic, but they are somehow conductive to magic. Barlo looks at the one near the door, they look similar to the ones they saw beneath Outding in the Tharros Underdark Hideout "Near" Outding Refuge. Bastion casts Dispel Magic (4) at the 6-armed one. The Armor falls to the ground. Barlo asks Sas to move back, he rages and then grabs the one next to the door and takes it to the water... he succeeds in his grapple. He and Sas takes it to the water. As they do so it comes to life, and so does the other one -- the collapsed one does nothing.
2 (technically 3, but the third one doesn't get involved and was a bit different) Animated Armor
The Battle:
R.1
Shadow in the Snow casts Spike Growth inside of the keep. Arktos goes to dodge action. Calliope Galanodel casts Vicious Mockery "Are we fighting a junk yard?!" then runs away. The Animated Armor runs through the vines, towards Bastion Bladesinger... the first punch hits, but no damage as the new Armor takes the impact. He then parries the other punch. It then punches Barlo. This Armor is no stronger than the ones they had dealt with in the hideout. Bastion Bladesinger strikes out with his sword with Booming Blade (twice due to his Bracers of the Illusionist) one misses, but the second connects as he chops the helmet off. He was about to walk in, but Shadow grabs him by the neck. Sas W.T. Rayce casts Shillelagh and strikes at the other one, as the casting affects the club it grows some extra spores. Barlo drops the Armor to the water, then pounces on him. Reckless attack he attacks (misses) but hits with the other two. Kills him.r.2
Shadow drops Spike Growth and as she steps in she nocks an arrow... a voice is heard: "I do not sense the master, I cannot let anyone enter without the code word or they face the long slumber.." Shadow interrupts with "SCEPTER!" to no avail and the voice continues, "You have one minute." She starts to think of the book and any word that might stand out. They all hear the voice. Shadow wonders if there is anything that might stand out... Scepter was tied to the The Joy of Extradimensional Spaces book. "Tharros is an ass!", she steps back and uses Mage Hand to grab the book on the pedastal Calliope comes over to Shadow and uses her lore feature (), she learns this book is another of his journal. It is about the Outding crystals as well as how he believes they are connected to an unnamed species -- a name for which it seems impossible to find as if it has been magically erased out of things -- this species has 6 arms. There is some magical energy or something trying to erase knowledge of these guys. The species is somehow connected to the crystals and magic, they were very powerful with magic. These creatures lived very long lives and were responsible for the crystals and Metal. They had a ritual to extend their lifetime, and on the sixth time of performing this ritual they would actually create 6 clones of themselves that could then start the rituals anew. This is how they reproduce. Tharros was Researching if he could take this power from them so he could be better equipped to handle the Draconic prophecies. He also thinks it could be helpful in some of his other more "nefarious" plans. She tries the word "Horocrux"... not the right word... Nor is "Swordfish" or "New England Clam Chowder". Bastion says "Dierde" Shadow repeats "Tharros Sucks!" Barlo says they are meeting Tharros. The species was still not named. Bastion enters. Examines the Gate. It is locked. "Barlo, throw me the chimes" and another use of Chime of Opening is used. The door unlocks, but doesn't open. He opens the door and takes 12 points of damage as the trap electrocutes him. He sees a table with notes and Books which he grabs and yells out "Suck it!", not the word. Calliope yells "Fluffernutter"... not the word. Sas looks at the stuff he just pulled out. Int (7) so not much. More stuff on the Dragon Prophecies, she yells "Pharoah", ... not the word. Barlo says "Tharros", Shadow: "Meklan, Grognard, Jacoby,..." - not the words. Sas: "Bast!", Barlo: "Spellweavers, Dendar the Night Serpent... " Dendar was the word, but the house didn't hear the word at the time it would seem... he goes on "Vecna, Bargle, Mythallars, Tharizdun, Carsus, Jergel, ..." and other names. Shadow wonders if Tharros has another name, the only real one that is spoke of is "The Wanderer"... He then pounces in the room up to the second floor. Grabs stuff off the desk, another book, then runs back out. drops it down "more stuff". Shadow notices the six arms are not seen. Goes in and looks at the painting and says "Vecna, Dendar the Night Serpent"... maybe it was because she was in the house when she said it, so it was heard by the Alarm. The voice says "I guess you are a guest"☠️ killed by Bastion & Barlo
t Combat/Encounter Experience | 2000 ea Total: 94000 (Next Goal: 100,000 ) - previous...t
Dendar is a long spoken myth of a Dragon that once ate the Sun and will eat all of existence in the end. It is not believed to be the same Dragon in the earth, although surely some less studied may conflate the two. It is a common story.
It is the boogieman of most cultures.
Dendar was a colossal serpent who spent her time devouring the nightmares and fears of both mortals and immortals in hopes of bringing about the end of the world. She was some 300 ft (91 m) long with blue-black scales, yellow eyes, and a huge maw filled with four fangs, spittle, and the bones of some of her former victims. ~Forgotten Wiki
t Combat/Encounter Experience | 2000 ea Total: 94000 (Next Goal: 100,000 ) t
Rewards Granted
Experience
t Combat/Encounter Experience | 2000 ea Total: 94000 (Next Goal: 100,000 ) t
Missions/Quests Completed
Character(s) interacted with
Characters
Creatures
Created Content
2023
10 (Redfall)
Redfall 15-16, 2023 KC
- The Wild Cards Explore floating keep
Locations
- Tharros Underdark Hideout "Near" Outding Refuge
- Underdark
- Outding Refuge
- Feywild
- Sun
- Xorlarrin's Crown
- Philander
- Thornwinds
Items of Note
- Sheen
- Gold
- Metal
- Wood
- Crystal
- Gem
- Rock
- Ivory
- The Joy of Extradimensional Spaces
- Journal of Tharros
- Potion
- Orb of Eberron
- Bracers of the Illusionist
- Books
- Ring of Alertness
- Armor
- Chime of Opening
- Note of Strange Runes found in Tharros Flying Keep
- Notes of Tharros found in Floating Keep on Draconic Prophecy
Factions
Misc
- Redfall
- Invisible
- Draconic
- Illusion
- Enchantment
- Abjuration
- Great Sacrifice
- Dragon Prophecies
- Dragon That Slumbers
- Work
- Researching
- Crafting
- Identify
- Gate
- Detect Magic
- Weird
- Spike Growth
- Alarm
- Vicious Mockery
- Mage Hand
- Arcane Lock
- Dispel Magic
- Booming Blade
- Fear
- Sleep
- Find Familiar
- See Invisibility
- Shillelagh
- Symbol
- Fire Bolt
Notes
NOT DONE!!