HERE WE GO BOIS
Should I sit and rest for a day? Absolutely.
Am I going to? Prolly not lmao.
Oh yeah btw last night I had a DREAM and Cadhock appeared to me and was like "you shouldn't be with these evil creatures" and I woke up with images of gobbos and bolds killing each other and fire in my eyes, so I guess so much for that plan.
Meepo is showing me around a lil bit.
There's some goblin prisoners, who I'm gonna interrogate a bit. Asking who the Outcast is, and what the goblins want.
Durn is very hairy - a hobgoblin, took over the tribe. Probably the one to focus on.
Grennal is not in charge anymore - presumably a goblin.
Boogli is this goblin's name. Gave him some meat, told him I'm called The Skinwearer, and walked away.
The writing on that first chamber with the dead goblins was Ashardalon - the dragon that legend says burned everything down.
Tried to hit the fish door and chipped off a bit of stone.
The stuff on the altar behind Ustral are three scrolls, a flask, a feather, bits and bobs.
Put up detect magic, the dragon door is magic and there's something in the circular tower?
Have a look around, and find a SECRET DOOR! Take a point of damage from a trap, but it opens.
Inside there's three skeletons, apparently of long-dead archers. These are medium humanoids, this isn't kobold or goblin this is old shit.
Throw a dagger to see if they're alive. No movement.
Step into the room, and fire blazes in two eye sockets and they stand up. INITIATIVE TIME BABY
They both miss me, and I hit one with a club but do fuck all damage.
Bankroft fudges his sacred flame, but Meepo STRAIGHT UP KILLS ONE with a sling.
We've had six turns and nobody has hit anything, so many crit fails, this is ridiculous.
Bankroft flames it, but then it hits me with a sword and I go. down.
This is ridiculous.
FIRST DEATH SAVE.
I'M BACK UP WITH 6 HP
I'M BACK DOWN TO 1
MEEPO KILLS THE SECOND ONE TOO!
Looks like these three died when the Calamity struck this place. There was probably some Big Magical Thing that took these guys out and left them in suspended undeath.
Looking in the room I find: 26 silver, 20 gold, 60 arrows, and three "Special" arrows and a bone shortbow.
We're gonna pretend to go, but actually take a long rest.
The arrows are +1 arrows. I don't have a bow. But I do heal up to max! wooooo
While resting, I feel joy! Feels like Cadhock is pleased. Good for him.
OKAY LET'S GO.
Okay, open the door without the bell. There's a room with caltrops and a low wall, on the other side of the wall? Goblins.
I give them a dead rat, roll a nat 20 on persuasion, and ask to speak to Grennal. Turns out she's a she!
Shows up with a few more gobbos. This is now more than I can comfortably kill.
They seem impressed that I've killed the big rat. Meepo is gonna hide.
If I kill Durn, I can have the dragon. They'll send "The little one" with me.
Meepo gonna stay behind and wait cos he's a good boy.
Into the goblin camp, they're very proud that they're bandits. They have a few prisoners, three kobolds and a gnome in a very small cage. Urkey Timbers. He was ambushed, his deity has kept him going. Cleric, at least level 2.
We work at the cage for a while and manage to get him out.
Apparently there's THREE hobgoblins to deal with. Going to try and sneak in on them.
Cast AofA on myself.
Grab a burning torch.
Peek into a circular room. Sickly light shining up from underneath, torches round the outside. Sickly vines grow from below. Stone throne with an iron chest, and a sapling growing in a stone pot next to the throne. Durn's on the throne.
We're gonna try to cantrip one, then throw oil and fire on Durn, and just hope for the best.
OKAY IN WE GO
MY MIND SPIKE FAILS BUT THE SACRED FLAMES BURN UP ONE OF EM
AAAA I'M AFRAID
MISS WITH THE OIL
DAGGER HITS THE OTHER ONE
BANKROFT GETS THE FIRE LIT WHAT A MADMAN
Erkey sanctuaries me.
DURN IS BURNING AND CAN'T HIT ME WITH SANCTUARY. The other hobgob opens the door and shouts something and then attacks Urkey BUT CAN'T WITH SANCTUARY. Can't hit me, and misses Bankroft.
Okay my turn. Move against the wall, Mind spike the hurt one. Bankroft finishes him with sacred flame.
ONLY DURN LEFT THE BIG ONE.
A twig blight comes to hit me! But nobody can get past the sanctuary defenses.
This goes on for a while, then Durn starts running after Bankroft.
Mind spike hits. Sacred flame hits. It goes on like this for a bit.
AND THEN BANKROFT DEALS THE FINISHING BLOW.
And then we deal with the twig blight.
Encourage Bankroft. A moment of peace to look around. Durn has two vials of anti-toxin. The vines are thick and pale, white and grey. Look like I could climb down them into the shaft. Durn has a signet ring on his finger - like one of the twins'. Presumably the brother's, from the fit. Also has a key, presumably for the iron chest.
40gp silver earrings with moonstones, and 50gp necklace silver with moonstone. The splint armor on Durn also has the HuKreol family crest.
Inside the chest then, 231 gp, 2 onyx gems worth about 30gp.
Urkey says they captured three adventurers about a month ago, and The Outcast is called Belak - remember that the Innkeeper told me about a guy called Belak who had a giant frog about 12 years ago, who was asking about The Citadel.
FUCK. DURN WAS BRAGGING ABOUT THE LOOK ON HER FACE WHEN HE KILLED HIM WHAT IF THE "HER" WAS KERWYN'S DAUGHTER? SHE COULD STILL BE ALIVE.
Okay first thing first is to talk to Grennal. Ooh the goblins have glowing fungi. There's DOZENS of goblins in here. They have a TROVE of bandited goods. Grennal is happy to see Durn is dead.
In the Twilight grove below there is a wicked old human called Belak, a spellcaster who tends an enchanted garden and harvests fruit from the Gulthias Tree. Corrupted plant evil. They only ever whisper "Gluthias tree".
Midsummer fruit restores vigor to those who eat it, Midwinter fruit steals the same. Belak lets the goblins sell the fruit. She doesn't know what he gets out of that. Twig blights live around the tree, sometimes go out and kill things.
They captured three humans. Belak wanted them, he wants all the living human prisoners, but in anger Durn killed the boy, so only the girl and Sir Bradford went down. Belak seems content to live with his plants.
Grennal doesn't seem to want diplomacy. She drives a hard bargain too.
Don't achieve much. Buy passage through the tunnels with 100gold. So much for all the Durn loot.
If the dragon kills another goblin, it's my head. She seems to be willing to give me the dragon.
Dragon room: Mounted and stuffed animal heads adorn the walls. Cattle, rats, and other not particularly impressive specimens. A few kobold heads. Trashed furniture around the room. In the middle there's a rusty iron spike trailing a broken chain. Patches of frost on the walls and floor.
OH SHIT THAT'S A DRAGON THAT'S SO COOL.
Feels like I shouldn't mention Meepo.
I am flirting with a dragon and bribing it and flattering it and it seems to be working? This is the most aroused I've been in weeks.
Scroll case, Khundrukr in Dwarvish on the outside. Old worn parchment inside, with a short message in Dwarvish. "The remaining few...by order of Durgeddin the Black we have created a Dwarven ... redoubt. None shall find us. However...."
Dragon girl doesn't want this, I can keep it.
Lead her back to the Kobolds without incident, she's in her new room and seems to enjoy it.
Ustrayl doesn't want to talk to Grennal any more than Grennal wants to talk to Ustral.
Spell scrolls: Spiderclimb, Dragonsbreath, Mage armor. Potion is Elixir of Vitality.
I'll take spiderclimb and dragonsbreath, and I'll swap the Vitality potion for the Fire Breathing Potion.
I have an All Access Pass, and THE KEY.
They have a tunnel to the Underdark. It's how they got in, and they go hunting there.
OH HEY I GET ENOUGH XP TO LEVEL UP. Long Rest timeeee.
I have a DREAM where my Sphinx shows up and wants to know what I've learned and what I'll do next. Talking it out with him, I decide on Rune Keeper and Beguiling Influence. I ask him about the locked skeleton door and he says "Are you not a holy man?" so I think I'm gonna ask the cleric to Turn the Undead on it.
He's gonna do it! The door glows ghostly blue and SWINGS OPEN MUTHAFUCKAAAA
I send Bankroft to get Meepo.
There's five dusty sarcophagi standing on end. An altar with dragons carved into black obsidian is set into the west wall. A single candle burns brightly on the altar.
Detect magic, the candle is magical, that's how it's still burning. Two items on the altar are both magical. Quite small though.
I'm going in.
Each coffin resembles a noble elf-like humanoid in ceremonial robes. The items are a small whistle and a crystal flask.
There's also a Secret Compartment with 6 peridot jewels carved in the likeness of a dragon, worth about 10 gold each.
I place two jewels on the altar and TAKE THE SHINIES and THREE COFFINS OPEN ROLL INITIATIVE.
Okay, Armor of Agathys, Meepo slings a caltrop, Erky casts Sanctuary.
I run past three of them, two miss, one hits me, takes out the AoA but I get out the room relatively unscathed.
We just had a full round and nobody, friend or foe, has taken any damage.
I tried to talk reason to them, but they're not in the mood to listen. I can't close the fucking door.
We are taking our time here. Whittle them down with rocks and sacred fire.
One of them hit me whaaaat except he DIDN'T because I have LOREMASTER.
Only one left. Meepo gets a nat 20. Does 8 points of Rock damage with a 1 on the die.
I got cocky and tried to hit it. And we had a full round of everything missing including the skeleton. What is this fucking game.
I finished it off with Mind Sliver.
Short rest. The flask is a potion of fire resistance.
The whistle looks like a tiny curled up dragon which is fucking cute. Made of crystal. Name in Dwarvish Nightcaller. I don't get all the details but pretty sure that it might allow me to do something like animating the dead holyyyyy shiiiiiit. I'm gonna pocket that until I can properly identify it.
The next thing I want to do is visit Calcrix, give her some peridot gems, and go into the Dragon Room.