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Sat 30th Apr 2022 09:13

Session Two

by Radiance Tiller

The cool music starts
Radiance has blood on his nose from being bitten by a rat.
It's okay though, Bankroft totally fixed him.
Also there's a circle of stones on the ground which I didn't notice last time.
 
START HEADING DOWN THE STAIRS INTO THE DARKNESS JUST AS THE MUSIC GETS REALLY COOL
A fortress emerges, a subterranean citadel, long forgotten. Cracked crenulations and leaning towers. All is quiet.
A breeze from below! Smells of dust and rot.
Open onto a courtyard, top of a battlement. We're on the roof. No clue how deep it goes.
There's a tower to the west.
There's some kind of hidden thing in the floor, gonna hit it with my stick!
Also there's a door infront of me but nobody is answering when I call out.
 
Try to hit the thing in the floor. No good. Try to Investigate it. 23 babyyyy let's see what this issss.
It's a pit trap with a few skeletons and a goblin corpse and a giant rat!
Ignore that, move on, try to open the door.
No problems, opens fine.
4 dead goblins inside! Slain in combat. Been dead for a while, not recent. Not been dragged away to be buried, but seem to have been looted.
Tower goes up but there's no doors or stairs up.
BEHIND ONE OF THE DEAD GOBLINS THERE'S DRACONIC RUNES. This isn't graffiti, this is OLD. I don't speak draconic rip.
Seems like folk haven't been here recently.
 
Two doors, NW and SW. Coin toss says we go NW.
NW is a corridor. I'll check SW.
SW is a ruined hall. There's rubble to the south, and a stone door to the west. There's a rearing dragon on the door, with a keyhole in the mouth.
Investigate the rubble. BITTEN BY A GIANT RAT IT DOES 6 POINTS OF DAMAGE FUCK.
Stab with a dagger, and hit with my torch and it DIES FUCK YOU RAT.
 
Back to the corridor. Three doors, L, F, R
Leftmost door, carved with fish. is locked. I can't open locked doors.
Try the Right door. Opens to an empty room. Nothing really of note. I'll leave that.
Front door time!
Crudely executed symbols and glyphs in bright green dye decorate this chamber. A large pit shows evidence of a recent fire. Metallic cage in the middle wall with a big hole, stands empty. Wooden bench with a green cloth, and several small objects.
Bedroll on the far wall with WHIMPERING.
Talk to the Whimperer, and a red face peeks up from the bedroll. WHO IS IT THE SUSPENSE.
IT'S A LITTLE KOBOLD BUDDY. He's called Meepo.
The wretched goblins stole Calcrix, your dragon. Ustral is their leader.
Promise to be nice to the kobolds.
The symbols are crude draconic. In the cage there are some white scales. Look like the scales of a White Dragon Wyrmling. That's INSANE. Ima take a scale.
 
Meepo is gonna take us to meet Ustral.
Guides us through some corridors into a big open hall, lined with columns carved with dragons. East to west.
Three kobold guards on the east side, little throne to the west side made of bits of masonry. Old altar behind it with a rearing dragon carved into it, and a metallic key held in the dragon's open jaws. Ustral (she) is sat on the throne.
The kobolds and gobbos don't get on well. She wants the dragon back and will reward me.
There's an Outcast who lives below. He grows the fruit, gives it to the goblins. They're his servants.
Meepo is Calcrix's caretaker, which would explain where all his scars came from.
This is a holy place, and dragons were worshipped here long ago.
We'll take a long rest with Meepo before heading out.
 
Dragon's been gone for about a week.
Head back to the village, leaving my book of lore with Ustral.
The citadel, legends say it was an old old dragon cult a long time ago. There was apparently a dragon who rampaged and fucked up the land creating the Ashen Plane. Dragon called Ashardalon. Nobody seems to know about the Outcast.
Stock up on supplies, chat with Kerywyn, and then head back out!
 
I CANT GET DOWN A FUCKING ROPE AND I LOST HALF MY HIT POINTS GETTING DOWN THE ROPE.
Bankroft helps me out.
Meepo is glad to see us. Ustral reminds me that kobolds are Heirs of Dragons (lmao)
Let's go find a dragon!
_____________________
Meepo takes us eastward through the citadel to a back way into the Goblin Territory.
About a month ago a group of humans came this way - the party from before.
Through to a damaged room with a damaged fountain, with a diving dragon. Don't see much in the fountain. Door opposite, with skeletal dragons carved onto the door. Carvings over the top in Draconic, Meepo says they say "Rebuke the dead, open the way"
THIS DOOR WAS TRAPPED a scythe comes out of the ceiling and SLASHES me.
It's locked, unnaturally cold around it. Some kind of enchantment but I can't figure it out. Bookmark for later.
Further up to a musky smelling hallway, with six doors. At the end of this hallway there's another room with another fountain!
Doors open to small cells. There are abandoned rat nests in them ew.
THE NEXT SET OF DOORS HAVE RATS IN THEM BANKROFT GOT BIT WE'RE IN A FIGHT WITH RATS FUCKING AGAIN
Shot it, whipped it, sacred flamed it, it died.
Shinies in the nests!! Moneyyyy. and a cute lil gem.
The cobblestone floor further up (fountain room) contains two trapdoors, blocked open by iron spikes woww. Rotten stench pervades the room. 20ft deep pit in the trapdoors. Looks more like a trap than a passageway. Smell seems to be coming from the door to the left.
This fountain has suspicious tubes in the mouth and a rusted iron canister, and some very faded runes that say: Let there be death. Seems ominous.
Go back to the other fountain, no tubes on that one. This one says "Let there be fire"
Meepo says it in Draconic and REDDISH LIQUID SPILLS OUT OF THE FOUNTAIN'S MOUTH.
This shit is some kind of POTION. Not totally sure what it is though.
 
Meepo is a lil cutie, a human human man.
Next door, sounds like a rat on the other side so I KICK OPEN THE DOOR AND JUMP BACK
It smells in there, and there's loads of disgusting dead shit on the floor. A vile nest.
Two giant rats surrounding one particularly swollen diseased giant rat - this one is human-sized.
Regular rat misses me, Big Mama hits me, I fail Con save and I have a DISEASE!
CAST ARMOR OF AGATHYS
I GOT ALL BIT UP
MEEPO IS DOWN BUT HE'S NOT OUT
I KILLED ALL THREE OF THEM I'M GREAT
FIX MEEPO WITH HEALING HANDS BUT BANKROFT IS THE MVP REALLY HE KEPT ME ALIVE
 
Okay there's two gobbos and a kobold and the dead ranger in the rat den.
I find 312 silver, 68 gold, and 3 gems worth about 25 gems. Several items on the ranger's corpse - studded leather armor, five daggers, a longbow, a backpack with a waterskin, one day's rations, a bedroll, a tinderbox, and three torches. A quiver with six arrows, a potion of healing, and a pouch with 16gp. And a gold ring on his finger, engraved with his name, worth about 10 gold.
 
Try to rest. My disease is stopping me from getting any hit points back. My leg is looking infected from where the big one bit me. Oh and the potion is Fire Breathing.
 
Ask Ustal if they have any healers, Kobold medicine man comes to have a look at me. Gets a natty twenny because he's a KING. I am no longer diseased biaaaatch.
But my HPmax is 7 until my next long rest.
This ain't so good huh? Well let's see how things go.