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Sun 5th Mar 2023 04:05

Session 46- Egopolis (100 years later)

by Theral Animatrous

Arrived at Egopolis 100 years into the future; seems like something is affecting our magic items causing them to not work

  • Citizens are wearing a single long strip of white fabric along the forearm; these have some type of magic on them

  • Made our way to the city center; buildings are taller than usual and made out of red bricks; we are drawing a lot of undue attention due to our gear/outfits
  • The grand station is gone, replaced by a massive plaza

  • A god-like figure gave a speech about the 100 year anniversary of the "wicked" false gods; apparently the gods are still around somewhere


  • Walked around the city and learned the following:
  • Saw a play about the final battle between Hugon and Jericho in Cabalia; a battle went on many days with the whole city of Cabalia being destroyed as a result; Hugon slew Jericho but was severely injured

  • After Cabalia was destroyed, the mountains collapsed all their entrances and cut themselves off, Arclock among them

  • Felt a pull when I tried to use my magic far in the southeast of the continent; said fuck it and went west instead towards a tower that might not even be there

  • Got stopped by an old Water Genasi (Nick) on our way out of the city named "Devon"; brought his "groceries" to his home and got approached by a female half-elf who looks similar to Cel
  • Turns out it was Vic and Cerin, Cel's grandaughter who is a priestess of Coline


  • ---------------------------------------------------------------------
    What happened in the 100 years since we've been gone:
    2 linked events kick us off: Jericho's avatar dies in battle and the Soul Forge was destroyed by Vic and some commandos
  • The destruction of the soul forge caused a shift in Empire mentality; offered incentives to joining the empire instead of conscription

  • - Without the soul forge, soulstones became infinitely more valuable; many contraptions disassembled to create "core stones" that vent magic into the cities to keep the wraith mist at bay
    - Groups of the Resistance form after this point- a bunch of different groups in a united front against the Empire; named "Fiva"
    - Not sure what happened exactly, but Hugon disappeared for a few months after the battle and no one knew where he went, not even his lieutenants
  • Vic continues to the towers to repair them; restores a few

  • Defeated the unseelie Fey queen corrupting the forest where we disappeared

  • Came across a tower that was shattered to pieces by an unimaginable force; other towers were destroyed in a similar way;

  • Without any functioning towers, the ambient world magic decreased over the year

  • A great mist began to cover the land; firstly only appeared at night but then was constant; at night, wraiths began to appear in the mist; dubbed the "wraith mist"

  • - Wraiths come out at night; only places that are safe are "core stone" cities and settlements built in defensive measures; wraiths also don't like water, so most of the population lives along the coast
  • 2 sources of magic exist: Divine power and soul stones

  • - Magic is less common as the empire controls who learns it
     
    My questions:
  • What happened to the Lightning Road? The roads still exist, but the Conductor and train disappeared with the tracks falling into disrepair

  • What happened to Ryker? Ryker is "under control"

  • What happened to Arclock? Nobody knows! The mountains were closed off and the mist exists so who cares? All we know is that the wraith mist can't penetrate the mountains.

  • Where did the wraith mist come from? Despite years of research, no one knows! Seems to correlate with a lack of ambient magic

  • ---------------------------------------------------------------------
     
    During our catch up, Vic gets a note about meeting someone in the sewers; we go there
  • Meet Thelsius, one of Vic's personal recruits who went deep undercover by joining the imperial inquisition; slowly worked his way up the ranks by getting his higher ups assassinated

  • Gave us information on an artificer who was trying to make a god killing weapon; disappeared during the war; last seen in Breadlin


  • Traveled north out of Egopolis to a lake with a boathouse; boathouse held some seaplanes built by Theresa; we fly out to the Fiva HQ which is our old warship!
  • The pulsing feeling felt in Egopolis is much stronger here, pointing to something under the water


  •  

    Continue reading...

    1. Session 1- Arrival in Gernok
      Summer, 325 AA
    2. Session 2- Literally riddled with holes
    3. Session 3- A summons to Egopolis
    4. Session 4.1- A Rubian Construct, Part 1
    5. Session 4.3- A Rubian Construct, Part 3
    6. Session 5- Another job
    7. Session 8- Off to the Dragon Isles
    8. Session 9- Washed up on the Dragon Isles
    9. Session 10- Petition
    10. Session 11- Kill the hippos, pt 1
    11. Session 12- kill the hippos, pt 2
    12. Session 13- Kill the Hippos, Part 3
    13. Session 14- Reunion
    14. Session 15- Level up!
    15. Session 16- bullshit wolves
    16. Session 17- The spectral siege
    17. Session 18- it all falls apart
    18. Session 19- it gets put back together?
    19. Session 20- Para Bellum, part 1
    20. Session 21- Para Bellum, Part 2
    21. Session 22- Para Bellum, Part 3
    22. Session 23- Tower hunting
    23. Session 24- Towards the black forest
    24. Session 25- A new quest (feat. happy tree friends)?
    25. Session 26- Vic's literal inner demon(s) + a surprise vacation to the Astral Plane
    26. Session 27- Lost in Astral Space
    27. Session 28- Towards the Hub
    28. Session 29- The ship-building episode
    29. Session 30- To find a fraud(blade), part 1
    30. Session 31- To find a Fraudblade, part 2
    31. Session 32- exiting the Astral Plane
    32. Session 33- Feet first into the Feywild
    33. Session 35- Catching Up
    34. Session 36-
    35. Session 38- Finding the Insane Clown Posse
    36. Session 39- Finding the Litter and the Peat
    37. Session 40- Meeting the Litter and the Peat
    38. Session 41- Amogus
    39. Session 42- Eve of War
    40. Session 44- Fighting the shadow guy with a really long name
    41. Session 45- Dailili
    42. Session 46- Egopolis (100 years later)
    43. Session 47- Getting that Bread(lin)
    44. Session 48- Catacomb Crawl, part 1
    45. Session 49- Catacomb Crawl, part 2
    46. Session 50- catacomb crawl, part 3
    47. Session 51- Prep time!
    48. Session 52- Vengeance for Ionnivar