Further discussion brings us to an agreement that we will try to subvert the two guards to allow us to get access to the store. We will destroy the paintings in compliance with the request of the Mages, then steal them, hand them over to Ray with the providence to get paid, then convince him he was the one who destroyed them in a fit of madness.
Anton has Kinsley obtain a copy of the auctioneer’s stamp and licence, which can be used to validate the transfer of ownership for the providence.
At Anton’s request, Carlo organises a white Mercedes sprinter, very beaten up with a lot of kilometres and no regular servicing. The Coterie uses that to drive to the museum.
Once there, Anton approaches the guards, Mikaila and Morty. Mikaila says her name is “498” (her badge number), and Morty says he is “101”. Antion’s patience runs out when he tries to bribe them to work for him, and The Beast intimidates them to comply… the meekly accept the offer and then leave.
Anton and the girls enter the back of the museum and begin to look around. Searching the office, Anton finds high resolution images and names of the paintings. He also finds a list of upcoming auctions along with description of the item type and auction code (six digits), and we notice that the same seller code applies to all the forthcoming auctions.
However, the providence for the paintings is not lying around so, with the aid of Larissa’s supernatural hearing, Anton cracks the safe and finds it. He bundles it up with the other documents and instructs Malady to put it safely in the van but, when Malady returns and claims she saw someone lurking, Anton and Larissa decide to keep them in sight.
We find the paintings and Anton tries to slash them with the silver knife Larissa obtained, getting a painful jolt the first couple of times until Malady works out the correct order:
Caine Kills Able
Caine Cursed by God
Caine Meets Lillith
Caine Spurns Lillith
Immediately after we destroy the fourth painting, a fiendish creature appears and begins stalking us, but Anton finally puts his gunplay skills to good use, with some token support from Larissa while Malady literally vanishes. The creature is killed and disappears into whisps of ash.
After loading the frames of the destroyed paintings into the van, along with a few choice other pieces of art, we investigate a mysterious passage in the museum and find very high quality replicas of the Garden of Eden paintings, which we also load into the van.
We call Gunther and organise to meet and hand over the destroyed paintings to prove we have completed the task. He does so and seems very pleased, and advises a major boon is our reward, offered at-call by Mages’ Cabal when the “heat” dies down.
We then take the forged copies and other stolen goods to the docks, where Mike (an associate of Fredo) puts the van with the paintings into a container, giving Anton the key and combination. He also hands over a town car.
We return to the Haven to await the conclusion of the auction and our opportunity to meet with Ray.