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Sat 20th Jul 2024 08:52

Session 37: All paths lead back to Summer Camp

by Lyra Spectralsong

It's Ravenqueensea 14th 10am
 
We have all just reunited in Temperforge. Leland is staring at a half orc holding Tempest's hammer. Hazel immediately explains that this is Tempest and blames Lufere for everything happening. We explain briefly what happened.
 
Lufere confronts Hazel that she was seemingly flirting with Light, and Hazel is like "wtf"...I was just talking to the guy...so is that flirting?
 
Lufere just tries to defend Tempest's feelings and stress, and attack of Light.
 
Hazel is a bit flabbergasted by the whole thing. Anyway, Lyra hugs Faenor and immediately turns completely devilish again.
 
We are inside a Temple of Muriden. We are greeted by a dwarf and we tell him we are seeking an audience with the leader here. He has a guy named Creedace take us to the king. Leland and Faenor have a small group of 20 soldiers to take. The captain's name is Louie.
 
WE all go in and meet the king here. We explain to him what is going on with the Adenazeal invasion and request help. We learn that they sent some men to Forgestone as requested by their father Yole Magnus.
 
We learn that Captain Louie was actually planning to see Yole Magnus here, but Yole has already left. The king tells Leland that Yole is part of a legacy. It was Yole's people who built the castle in Galvania. They are wanting to infiltrate that castle and left about 5 days ago. This king gave Yole 25 of his best men.
 
Faenor finds out that Captain Louie was supposed to help Yole Magnus infiltrate Galvania. The king tells Leland that the elves of the land are trying to nullify the weave to deal with the rift issue, which would make it to where everyone can only cast cantrips. We learn that Pisou Arvala is actually running this initiative. That is Faenor's dad.
 
We decide to gather up CAptain Louie and his men and try to somehow catch up to Yole Magnus.
 
As we go into the pub, we see some hostilities and tempers rising. Lyra and Faenor are able to lower tempers and get the army out. WE then head to the Temple of Muriden to see if we can get teleported closer to where we need to go. Lufere goes ahead of us because he can't stand the lack of nature and life down here. WHen he gets outside he sees a circle of mushrooms and decides to sit right in the middle of it.
 
As we are getting back above ground, we can't find Lufere, but we detect he went to the the center of the mushrooms.
 
We decide to go after Lufere, so Leland writes a note to his dad and his warhammer and gives it to Captain Louie to give to his dad.
 
Hazel and Lyra jump into the circle and disappear. Nobody grabbed the rope they were tied to, so everyone ends up jumping in. We find Lufere immediately. We are in a snowy area and it's very cold. TEmpest tries to immediately open a portal to the material plane, but it doesn't work.
 
Lyra is like, Where are we? and behind us we see a beautiful ice castle with frozen humanoids in blocks of ice in a garden. Lufere notices this is the Prince of Frost's castle.
 
As we look around, we realize we are stuck in some kind of maze garden and have no idea how to get out. Lyra builds a little snowman golem. Hazel wants to save everyone, and Faenor grabs a frozen bird in a block and says once we figure out how to save this guy, we can come back and try to save everyone else.
 
Lufere starts to lead us through the maze. We decide to follow the left side of the wall. WE make it to what looks like the center of the maze.
 
There are a group of satyrs and animals wearing top hats and fancy clothing. They are looking down at something in the very center. They are yelling and screaming and seem excited. They are throwing gold coins down.
 
They are looking at a tiny maze, and rats with stripes and numbers are racing around in that maze. Leland asks whose winning, and the rat that has number 1 stops and says "I'm winning" causing the other rats to pass him, kind of upsetting all the onlookers because they were betting on number 1. Now number 5 won.
 
A cat in a tophat and monocle go around collecting money from the loser and handing money to the winners. WE discuss ways to get out and the cat in the top hat says he knows a way out. Faenor is like, I bet you don't, and the cat is like, I bet I do. the cat pulls out a soul coin and is willing to get that soul coin that he does know. There is a soul of a moon elf in it.
 
We end up just trading a unique story and a pipe of smoke monster for a safe lead out. Grandius, the cat agrees to lead us out, and runs through a bush. We can't follow him, because we are too big.
 
We all drink our potions of shrinking and Lufere turns into a weasel so we can keep up. HOwever, we all turned WAAAAYYYY to small, so we all get on Lufere's back and he takes us. We follow after Grandius and are able to keep up.
 
WE get up to a granite wall eventually. It's eerily quiet here. There is a crack in the wall here. Grandius tells us this is the exit. Lyra is like hey, this isn't out...you have to lead us out, or you owe us the soul coin. Grandius is like, man, you beat me at my own game and drops the soul coin and runs off.
 
Lufere turns back into himself and puts the soul coin in his bag. He then transforms into a spider, creates a web so we can wrap it around our waist and tie our selves together. We follow the path through the cave which may go nowhere or somewhere. We don't actually know.
 
We come across a "giant" snake that hisses at us and welcomes us to his crack. He says we can get around him by going through his mouth. Lyra ends up charming the snake with her flute and everyone is able to get around it safely.
 
We find we are able to open a portal to the material plane, so we do so and go through. We end up on a huge swampy island that we don't recognize at all.
 
It's also nighttime. We don't know the day, but it's Ravenseaqueen the 27th midnight.
 
Lufere has a scroll of teleport. We use it to teleport to summer camp as it's not to far from where we are headed and we think it may be easier to travel from there rather than anywhere else.
 
We teleport there successfully. It's abandoned, because it's the off season.
 
We find some food and get some rest here.
 
On our travels towards the ocean, we come upon Serula's shrine, and find her there. We learn that a long time ago, her and Lerue got entangled with the air and darkness. The queen through the shard at them both to try and destroy them. It shattered the world and trapped both of them separately.
 
We learn that she was freed when we found the 3 shards and combined them. If we can find the other 3 shards and combine them, then Larue would be free.
 
Lyra reads her journal now that it's almost caught up. This reveals to us how much time has passed since we got back from the feywild. We know that the other group were on their way to New Galgania, and Morpheus betrayed them summoning a Kraken. The boat took a lot of damage. Galadrian and Pious are actually planning to cast a giant mithal over the lands to make sure the rift doesn't explode a part and destroy the whole world. They want to have this completed by the beginning of the year, about 3 months from now. It would basically create an anti magic zone over the continents.
 
We talk to Sarula and ask her what she would do to deal with this issue. She suggests trying to learn about the rift first and go from there. We know Morpheus would probably be good resource, and we are able to summon him if we want.
 
We also know that Malachoz might know about the rift. What we do know is it is connected to the abyss. Any demon would likely know
 
So we're gonna continue to focus on finding Yole in Galvania. We don't know that they are 13 days ahead of us at this point. While we focus on that, we will think about the future mithal problem. We can also try to learn about the rift from Morpheus.
 
Serula says we can user moongate to travel if we like. She has the power to make it work. It will take us to another moongate. There is one located in the center of the Greatspear area. We decide this might be the way we decide to go.
 
Faenor decides to follow Serula since Corelon has cut him off. However, Serula, who is under his court says she can allow Faenor to follow him, but Faenor can only get the full power of her if he rights things with Corelon. Serula does give Faenor a boone of combat prowess. When Faenor misses with his weapon, he can choose to hit instead once per short rest as well as cast misty step.
 
Serula takes a white flower with a yellow center and 5 petals and opens a pool with it. Apparently there was a soul of one of her followers in her flower and now this pool of water is a moon pool.
 
Lufere gives her the soul coin that has an elvaan soul in it in return. She then grants Lufere a boone, of irresistible offence which bypasses the resistance of any creature he attacks.
 
Serula releases the sprit from the coin growing a new flower and gives us the coin back with no soul.
 
We discuss how Lyra could put a soul in the coin now that she's technically a devil, but she says she never will. Serula offers Lyra to become a follower and she accepts. This won't make her an elf again, but if she can make things right with Corellon she might be able to do this. This gives Lyra a Boone of Luck.
 
We end here ready to jump into the moon pool.
 
 

Continue reading...

  1. Session Zero Summer Camp
  2. Session One- The Last Day Festival
  3. POEM- Asmodeus's Golden Arse
  4. SONG- Semuanya- God of the scale
  5. Session 2 Visitors....Finally!
  6. POEM: A broken heart and a promise made
  7. Session 3 Riddles, Puzzles, and nonsense Oh my!
  8. Session Four: Standoff against Malachoz
  9. Session Five: How to save Callun from his demons
  10. Session Six: Evading what's in the shadows.
  11. Session Seven: Mummy on the Orient Express
  12. Session Eight: Sho me the Maelstrom and save the elves.
  13. Session 9: A whale of a good time
  14. Session 10: :WTF just happened?
  15. Session Eleven: Shenanigans in Pontamooonday
  16. Session Twelve: Adventures at the Sanguine Moon Faire
  17. Session Thirteen: It's demogorgon living in Callun
  18. Session Fourteen- A crossover
  19. Session Fifteen: Pursuit of Deathknight Schmidt
  20. Session 17- Saving Paul and drowning the cultists
  21. Session 18- Wasteland of Woe
  22. Session 19: The end of Tempest
  23. Session 20: Quill joins the team and we go to the Library
  24. Session 21: A christmas Story
  25. Session 22: Menstrels, Purple Worms and Illithids! Oh My!
  26. Session 23: The end of a Neolithid and escaping an Abolith
  27. Session 24: The Great Library
  28. Session 25: Faenore's Dad banged a goddess and a fight with a Mother Matron
  29. Session 26:Parties are split. Beholder fight and a fight for love against a warchief
  30. Session Twenty Seven: A quest for Cold Iron
  31. Session 28: Exploring Islands and smoking with and Oni
  32. Session 29: Lyra commits genocide to save Faenore
  33. Session 30: Guardian Number One- The Mummy Lord
  34. Session 31: Into the Runeforge we go
  35. Session 32: Defeating Zozth and Operation Save Fuzzball
  36. Session 33: Let us introduce Tempest and Hazel Arden- Prince and Princess of Ardenia
  37. Session 34: Zeus is a perv and Syfans start an invasion.
  38. Session 35: Adventures back to Ardenia
  39. Session 36: Matters of the heart in Ardenia
  40. Session 37: All paths lead back to Summer Camp
  41. Session 38: Family Reunion and new enemies
  42. Session 39: Shards, Betrayal, and the Choice of Fate
  43. Session 40: Attacked by a Kraken and ancient civilizations discovered
  44. Session 41: Escaping an ancient civilization. Rescuing Miners in Seg Raven.
  45. Session 42: A family reunion for Faenor and a working Moon Well
  46. Session 43: A giant plan with a colorful distraction