Ships and Navies
A starship is typically any vessel capable of using dive-drives for interplanetary travel. Most make use of a Dive Drive to help bridge the vastness between the worlds of Tau Elpis system.
Starship Types
Shuttles & Fighters
Larger vessels struggle in atmospheric conditions (though a few pieces of Magitek allow for energy atmo-shields to be deployed and greatly increase a ship's heat resistance and aerodynamism within an atmosphere. Shuttles are cheap ways of solve this planetary 'last mile' problem - typically they are best used to move smaller amounts of materials between orbital stations and groundside colonies, or even for intraplanetary travel. Fighters are not much different - but they are built around their armaments. Often, these small, nimble vessels do not even have a dive-drive of their own, and must rely on orbital infrastructure or carriers.Merchant Heavies
Large freighters are not the main way to transport cargo within Tau Elpis - tech limitations on dive-drives and logistical nightmares see to that. Instead, merchant conglomerates and free traders alike make use of fleets of medium-sized vessels with deep cargo holds and manageable mass and size for everyday dive-drive assemblies. These vessels, called 'Merchant Heavies' are not particularly good in combat, and merchant fleets often modify a few ships to serve as patrol boats and provide cursory protection. The ships' small size is useful to solve the 'last mile' problem cheaply, as they can simply go from hub to planetside hub without requiring cargo transfers. One popular mid-size operator - smaller than corporate freight-lords, larger than individual crews- is the up-and-coming company Starlyft, Inc.Frigates & Corvettes
The mainstay of any conglomerate, pirate crew, or orbital station is the frigate (and, for particularly beefy entities, the corvette). Frigates are smaller and nimble vessels despite their thick armour and corvettes are slightly larger. Spacers will gladly debate where the boundary between both types is, but all agree that life aboard one of these vessels is spartan at best, since so much space is given over to free mass, armaments, and armour.Bulk Freighters
Ever threatening to put free merchants out of a job, bulk freighters are rather uncommon in Tau Elpis, as their sheer mass (even unladen) is extremely difficult for a fission-powered dive-drive assembly to cope with. Fusion plants and higher-grade electrical couplings might allow for such freighters to exist, at least on heavily travelled routes, but even the largest shipping corporations do not have the deep pockets needed for such vessels - especially when these ships come with built-in costs, such as larger crews and the costly necessity to transfer cargo to Merchant Heavies at orbital ports anyway.Battleships & Carriers
Battleships and larger carriers are a relatively recent development - the result of an undeclared arms race between the major polities of Tau Elpis. All such vessels belong to the Domain, Councilor Coalition of Stars. The fusion plants which take up much of these behemoths allow their operations to drastically expand their reach across the system. Carriers generally share the same hulls (if slightly smaller) but the extra mass of the fusion plant is replaced with a conventional fission assembly, lower-grade dive-drive, and increased space for shuttles or fighters.Common Starship Elements
Many vessels rely on their sensors, dive regulators and nav computer to chart routes and make sense of the different orbitals across Tau Elpis. A few vessels even fit VI's to their navcons. Several vessels boast automation support, so that few crew truly are needed. However, whilst perfectly unmanned spacecraft are possible, such vessels tend not to be very common. All but the largest ships are also fitted with atmo-shields. When fitted in atmospheric configuration, the peculiar magitek modulates to create energy barriers which help create aerodynamic conditions for planetside vessels. All ships are equipped with fission (or in some expensive cases, fusion) reactors. Primary thrust is provided by fission or fusion torches. Atmonav and course addjustments is done using ion drives, which use charged particles as a reaction mass. They are extremely efficient, but produce negligible thrust.Generations & Regional Differences
First Generation
Before the Hestian Rush , there was little space travel to speak of. Resources were being conserved and intraplanetary transport became a priority, especially given the general lack of Thaumium necessary for dive-drives and dwindling amount of Programmable Matter. The ships that did fly were brought aboard the Embassy Ark, and often converted in-situ. With few assembly lines to speak of, for some time the fleets of this era looked to belong to an earlier technological age.Second Generation
The Hestian Rush allowed the system to wean themselves off Programmable Matter and the establishment of deep-space bases allowed for a steady stream of resources to the inner worlds. By foregoing the predicted loss of interplanetary travel, the Rush allowed for (and provided the economic incentive for) new starships and shipyards to be built. This has resulted in a standardization, but many regional variants exist.Coalition Fleets
Oweing to Hakaria's economic advantage, most vessels in the Inner planets are of Hiderid Coalition of Stars design. Several manufacturers occupy the three shipyards that orbit the Hiderid colony, each differing in the types of vessels and general looks they offer. At such there is no unified Coalition 'look' - simply a collection of powerful manufacturers who, in the last 70 Cycles, have pushed to keep Hakaria and the rest of the system spaceborne in style. Here are a few manufacturers :- Archer Corp : Their ships are sleek transport yachts, aimed squarely at the passenger market.
- Atomikon Dynamics : A pre-Jump manufacturer with a focus on bulky private-military craft.
- Calcuvis : Manufacturer known for the red-and-white schemes on its lavish vessels and fast thrusters - a favourite of scientific outfits.
- Dakak Inc : A weapons manufacturer dabbling in small fighting vessels.
- Yumi Interstellars : Manufacturer known for its bulky, unsightly yet incredibly dependable mining and industry vessels.
Comments