Umbral Dragon, Ancient
This sleek, dark dragon moves with a disturbing, serpentine grace, its eyes glowing as if lit from within by crimson embers.
Umbral Dragon, Ancient (CR 19)
Gargantuan Dragon (Extraplanar)Alignment: Chaotic Evil
Initiative: +3
Senses: Dragon Senses; Perception +35
Aura: frightful presence (300 feet, DC 29)
Speed: 40 feet, Fly 250 feet (clumsy)
Space: 20 feet
Defense
Armor Class: 38, touch 5, flat-footed 38 (-1 Dex, +33 natural, -4 size)Hit Points: 337 (25d12+175)
Saving Throws: Fort +21, Ref +13, Will +21
Damage Reduction: 15/magic
Immunity: death effects, energy drain, paralysis, sleep
Spell Resistance: 30
Offense
Melee: bite +33 (4d6+18/19-20), 2 claws +33 (2d8+12), tail slap +31 (2d8+18), 2 wings +31 (2d6+6)Reach: 15 feet (20 feet with bite)
Special Attacks: Breath Weapon (60-ft. cone, 20d8 neg. energy, DC 29), create shadows, crush, shadow breath (10 Str), tail sweep
Spell-Like Abilities (CL 25th; Concentration +32):
- At Will- Darkness, Project Image, Shadow Walk, Vampiric Touch
- 3/day- Finger Of Death (DC 24)
Spells Known (CL 15th; Concentration +22):
- 7th (5/day) - Destruction (DC 24), Limited Wish
- 6th (7/day) - Harm (DC 23), Mislead, Veil (DC 23)
- 5th (7/day) - Command, Greater (DC 22), Slay Living (DC 22), Teleport, Unhallow
- 4th (7/day) - Enervation, Inflict Critical Wounds (DC 21), Phantasmal Killer (DC 21), Unholy Blight (DC 21)
- 3rd (8/day) - Dispel Magic, Haste, Inflict Serious Wounds (DC 20), Lightning Bolt (DC 20)
- 2nd (8/day) - Alter Self, Blur, Command Undead (DC 19), Invisibility, Web (DC 17)
- 1st (8/day) - Inflict Light Wounds (DC 18), Grease (DC 18), Magic Missile, Reduce Person (DC 18), Shield
- 0 (at will) - Acid Splash, Bleed (DC 17), Detect Magic, Detect Poison, Disrupt Undead (DC 17), Ghost Sound, Mage Hand, Ray of Frost, Read Magic
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
35 (+12) | 8 (-1) | 25 (+7) | 24 (+7) | 25 (+7) | 24 (+7) |
CMB +41
CMD 50 (54 vs. Trip)
Feats: Bleeding Critical, Critical Focus, Fly-by Attack, Greater Vital Strike, Hover, Improved Critical (bite), Improved Initiative, Improved Vital Strike, Multiattack, Skill Focus (Stealth), Snatch, Vital Strike
Skills: Appraise +35, Bluff +35, Diplomacy +35, Fly +13, Knowledge (arcana) +35, Knowledge (local) +35, Knowledge (planes) +35, Knowledge (religion) +35, Perception +35, Sense Motive +35, Spellcraft +35, Stealth +21, Survival +35
Languages: Abyssal, Common, Draconic, Undercommon, 4 more
Special Qualities: ghost bane, umbral scion
Special Abilities
Breath Weapon (Su)
Although it deals negative energy damage, an umbral dragon's breath weapon does not heal undead creatures.Create Shadows (Su)
Any creature slain by an ancient or older umbral dragon rises as a shadow (if 8 HD or less) or greater shadow (if above 8 HD) under the umbral dragon's control 1d4 rounds later.Energy Drain (Su)
A great wyrm umbral dragon deals 1 negative level with each successful bite or claw attack (1 level, DC 32).Ghost Bane (Su)
A young or older umbral dragon's physical attacks deal damage to incorporeal creatures normally.Umbral Scion (Ex)
Umbral dragons have negative energy affinity and are immune to energy drain and death effects.Shadow Breath (Su)
Three times per day, an adult or older umbral dragon can breathe a cone of shadows. Creatures who fail a Fortitude save are blinded for 1d4 rounds and take 1 point of Str drain per age category possessed by the dragon. A successful save negates the blindness and reduces Str drain to 1d4 points.Spell-Like Abilities (Sp)
An umbral dragon gains the following spell-like abilities, usable at will (unless indicated otherwise) on reaching the listed age category. Young-darkness; Juvenile- vampiric touch; Adult-shadow walk; Old-project image; Ancient-finger of death (3/day), Great wyrm-shades.Ecology
Environment: AnyOrganization: solitary
Treasure: triple
Cruel and sadistic, umbral dragons prefer the taste of undead flesh or ghostly ectoplasm, yet never turn down opportunities to consume living flesh.