An enterprising Fairy Dragon noticed his bloodline in particular while in Fae community. From a love of shiny things took a liking to the touchy little 'faebold' and consequently with a new minion started Big Plans™. Wide ovoid segmented horns that he bothers to polish though much of his coloration is a smooth ruddy color with faint green streaks marbling it throughout. Lacking the brutal physical life of the warrens while he's lanky for a kobold has the very unearthly beauty of the fae at least to many of his fellows of The People at the least. Gregarious and touchy while kobolds are not known for their understanding of personal space Geeg... likes people a lot. Tall people, Mountain People, Small People, or The People. Taken from a Kobold warren from a very young age by impulsive fae he was raised by them entirely outside of the bloodthirsty ways of his people. While he's at times a bit too accepting he is singularly willing to entertain nearly anything, to deal and understand, which is likely to make a dangerously disarming diplomat someday. Though he has more scruples than his fae counterparts and is more interested in a fair contract or deal for both parties.
Geeg took a job with Acme with Spook, Dankini, Adva, Jed and Kawamaru. This was a rare showing of concern from Acme and their magistrate and was sending out a rescue party and seemed to mainly be concerned about the Grimoire.
The Grimoire had a blue eye that could open and was clearly powerful magic. returning it to Acme was proven to be a bit of a mistake seeing as the person sealed inside was a problematic goddess.
It wasn't long after returning the 5 injured students and the book that the goddess was unsealed and making plenty of problems.
During a job investigating the red birds, Geeg, Mel, Jed, Seamus and Quan the group was infected by the black water of a dreadful pool. Geeg was especially heavily infected.
The group continued, eventually finding local gnomish Entrepenuer Brightpollen at home, and without pants. It was clear something was wrong when the horse outside exploaded, and more so when Jed and Seamus both died suddenly. The rest of the group fled before dying to a half-naked gnome's deviancy.
With Khors' aid they are able to retrieve Jed, who was found wandering inWyrm's Rest. Silas is able to inform the group about the black water - and the black blood infection it contains.
Geeg, Jed, Mel, Selene, Fenix, Elvira, Ein, Angela and Carnival travelled to Azoa, having learned that the cure for the black blood infection could be found on the strange, frozen continent.
This would probably have been easier if the group had been a somewhat more cohesive whole, but there was some tensions.
In addition, Azoa itself was found to be something of a nightmare. Spellcasting was considered a dangerous crime, races who used treated poorly, and cannibalism was a societal norm - often using the first two groups as a way to supply food.
With dissenstion in the ranks, Carnival very wisely suggested they split into two groups to locate what was needed to make a cure, including information. After some trial and error, and meeting the witch Oros and the alchemist Samuel of House Cedrol, finding out the cure needed unusul versions of peach, sugar potion, mint, rosewater and the alchohol of the pharoah.
Despite the chaos in the group, and having to rescue both Oros and Sam several times - each - the party was able to get a peach from the druid's grove, wine from the Black Pharoah's temple, the rose water and the mint.
They also rescued Oros from the capital dungeon and Sam from his way to being executed, as Angela used her form as Starfire the Red to accidentally found a new minor religion.
They found the last ingredient they needed, a bite from some...interesting gnomes, the blood mixed with the rest and used to cure Mel, Jed, Geeg, Fenix and Selene.
A brief meeting with the legendary Remy the Stout also saw a Whitecloak Fortress...levelled and the survivors of the recent rebellions rescused. Angela made sure the surviving Whitecloaks...did not.
Goals achieved, the party were able to return to the Windsong and left the horrible place, with Oros, Sam and Ein remaining behind.
During a trip on the Windsong Ein found Mel, Jed, Carnival and Geeg and reported that the alchemist Sam had gone missing. The group sailed back to Azoa and met up with Oros once again, whose chicken legged house was used to transport them across the nation. Needless to say, this was moderately illegal in the anti-magic nation. It was also revealed that Sam may have chosen to go over to the government, for unknown reasons.
As they travelled, Oros, Mel, Ein, Geeg and Jed decided a quick trip to the Dreamlands via tea was a solid plan, leaving Carnival to guard the house and their bodies. They found themselves in the form they considered themselves to be. Geeg returned relatively shortly, as his dose of tea was insufficient. Jed attempted to help some of the writhing bodies they located, too.
Eventually they met the lord of the dreamlands, the Black Pharoh himself, who made them several intriguing offers. One included a bomb that was promised would remake Azoa, which they took with them.
Meanwhile, in the house, Carnival had...problems. He could barely control the building, it turned out to be quite badly haunted, and occasionally drew the attention of cannons. It also ran out of it's unique fuel source, Strange Fluid, which the alchemist managed to replicate. Geeg awoke to help as well, which was good, as the sleepers occasionally tried to escape.
The house eventually stopped, but because it seemed intent on killing something, it had parked itself by a temple of Norgorber. Father Skinsaw happened to be in residence, and shared some details, such as Sam had willingly gone to the other side, security in the palace, and other details. Carnival agreed to put out fifty lights in the palace for this information.
The group continued on foot, the chicken house being a little...obvious, and after interrupting a Red-cloak ritual which saw Carnival go moderately bersker, found there next issue: Oros was a werewolf and the full moon was due.
The group survived the night, and rescued two children, Megan and David, who had survived the berserk wolf's rampage. They stopped at a Resistance base, where it was decided the now heavily pregnant Mel should return to her ship for the time being, for safety.
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The remaining group infiltrated the city, staying at an inn that made Oros very uncomfortable, and discovered from a strange gobling that the bomb was one meant to merge Azoa and the Dreamlands permanently. Whoops?
They used explosives to sneak in, sort of, cracking the anti-magic protection of the castle and getting inside. Oros went to find Sam, and the rest went and found Queen Isabelle, doing some mild...kidnapping.
They found her somewhat under the regent, Alistair's, sorcerous control. Unfortunately, she turned out to not be the only one, as he had used magic to bind Oros to him, making any wounds he took appear on the werewolf instead, with Sam unconscious. After a prolonged fight, and several bullets to break the spell, Alistair's broken body was tossed off the top of the palace and the group escaped and began to trek back to the ship.
This was not especially easy, as they now had a hostile queen on there hands, and soon quite a few more magical children as they picked up survivors from the devastated resistance. In addition, Sam was sealed away inside his mind, unable to break free or act, only accept orders. While they were trying to return to the port, Carnival and Ein did happen to sort of mildly vaporize an enemy outpost, as it was the safest way to get the kids past.
When they got back, they found Mel had been kidnapped, and teamed up with the local resistance members, led by the The Countess who...generally rubbed the team up the wrong way. Mel escaped, but decided they needed to go back and save the others, which they did at the cost of Carnival nearly dying. He made up for it by stealing as much information as he could.
Although they were successful, Sam was kidnapped again, and Oros hurt. With so many people to look after the party as a whole retreated to the ship, at Oros' insistence, and Ein eventually retrieved Sam again, although he was still sealed in his mind.
The group of Geeg, Jed, Carnival and Mel spent some time in Anfortas, loading up and preparing for the inevitable return to Azoa. Weary and broken by their exploits, recruited Khors to help them heal.
Oros also teleported in from Azoa to help.
The Archdruid Talida made an offer to allow those of them in her debt to pay some of it off, by sealing the former fey queen turned demgod Morgana. The party provisionally agreed, although the Archdruid could not take it as formal acceptance as they were mentally compromised at the time.
On board the Windsong, Khors decided that the best way to get answers was to summon the Witch Queen, Baba Yaga, who was less than pleased that her Witch, Oros, had gone to do something other than clean her infinitely large house as she wished him to. Carnival, in an attempt to distract Dear Grandmother, made a deal - he would make her a cake that would satisfy her pallet in return for questions answered, and if he failed, would sever and serve his arm instead. She agreed, while Khors made a separate deal to supply her with new recruits in return for a vessel capable of holding Morgana.
Carnival asked several questions, including the names needed to bind Morgana, but the only one that got any particular information was one for Geeg - that to return to there home plane, he needed to find the Fingers.
She then left, taking the new recruits Khors had brought, and Oros, with her.
With the problems in Azoa growing ever stronger, and the chaos of the situation between the resistance and the remaining government forces, the resistance turned towards a reputable source of additional forces - adventurers from Aurelia, transported aboard the Windsong and the Walpurgisnacht.
Early waves were generally successful, with significant damage to the White cloak forces at the site of the landing, and a skirmish against the Azoan air forces seeing fireballs and flammable dirigibles being an exciting combination.
The third wave was the first to encounter some issues, with Demis of Wyrm’s Rest going down during the fight against several significant robot units which seemed to have an unusual, infernal power source, but the machines were successfully decommissioned.
With the final push, the old hands of Mel, Carnival, Geeg, Ein, Khors and Jed, joined by Revan and Nikolay for the attack on the two main objectives, with brief side trip to the house of Baba Yaga, where Oros and Sam were waiting. Carnival and Khors had been preparing for some time and were able to remove the device keeping Sam in his mind, with Khors removing it in real life and Carnival taking it out in his mind. It wasn’t easy, and the man was reticent to return, but it was eventually done.
The group rallied and headed to their first target, the military high command of Azoa. Guarded by a significant number of very large mechs, the party chose to sneak in while disguised, breaking into a slave auction, and causing quite a lot of chaos. Nikolai opened and closed the roof, several times, drawing the attention of the mechs outside. Geeg animated the cages of the slaves' doors, making them rips themselves down and protect the former occupants as they used a Gate spell to get them out. Revan used his shadow magic to assassinate, as an invisible Carnival sniped. Mel summoned a massive storm, and Khors used fire and light spells to bring attention to himself and cause havoc.
As the Azoan high command and their bodyguards fell, the arena began to fill with water, and eventually the party left what was left of the place to flood, their images captured by the strange devices in the building.
Revan decided that he’d had enough, and Shadow Walked back to the ship, but the rest pressed on. An encounter with Azoan mimics was…educational. Sam was acting very oddly, as well, even by his standards.
The party reached the capital, and found it guarded by the latest in Azoan tech, war machines and air ships. With all due consideration, the party decided to steal one of the two large airships, turning its advanced weapons on the other ship, war dirigibles and annihilators on the ground, causing havoc - but the ship was rapidly torn apart. In addition, it was crewed by slaves, and it was a struggle to overcome them and get them off before the ship came apart, but they did.
The other ships were…less fortunate.
And Sam, in a strange new form, was crushed to death as he brought down one of the other vessels.
Nikolay was reunited with his daughter, The Countess. Jed courted her in the aftermath of the war.
When the dust settled, the machines were defeated and the resistance took the city, with Oros left to mourn. Ein was crowned as the new king of Azoa. And Oros mourned.
The time had come to seal away Morgana, as promised Baba Yaga. First, they located her son, Mordred the White. The reason the alchemist had been cursed previously was he had tricked and sealed his mother, who he had become a cleric of, and knew how to do it again.
The party used this, and the blood of Mordred, to begin the ritual. Morgana appeared, but they had prepared, using a variety of strange and unusual implements to, temporarily, divert the goddess' wrath.
They succesfully sealed the goddess, who was then taken by Baba Yaga, as she had made the item to house her and never said it would be theres to keep, and Carnival succesfully stopped Mordred from bleeding out.
They party went to party on the Windsong, where Mel and Mordred were reunited.
Searching for answers on various subjects, Oros took Ein, Carnival, Geeg and Angela to the Orelic Library.
Angela was searching for answers regarding her newborn son, Miles, and his...unusual origins, which were simple enough for her to find.
Geeg sough information on the Fingers, and the Watcher, and ways to return to his home and patron. He was able to succesfully find at least a start, although it was...unclear.
Carnival, Ein and Oros sought information to revive Sam, and the strange world those from Azoa were trapped in. It soon became apparent, as they travelled from afterlife judgement hall to another, that the strange tower they'd seen in the Dreamlands was another of those realms.
Oros, who had been coping with Sam's death by continiously errasing his memories, was eventually lost in the libraries wandering halls. By the time Carnival found where he had gone, the Witch had already ended his own life, and his body recovered by Khors.
Ein...did not take it well, and tried to enact his plan to destroy the tower in the Dreamlands. He was never seen again, leaving Azoa without it's king.
Hurt and exhausted, Carnival took the Walpurgisnacht and fell back from Azoa, leaving the continent to it's own devices...for a time.
When the forces of Hell began there assault on Aurea, they brought an ally few expected - the Suneater. Although there for her own reasons, she was certainly a problem, stealing Sarenrae's body and causing several fires.
Carnival, Geeg, Khors, Revan, Heather and Solis showed up to help battle the Suneater. A small slip allowed the Suneater to know they were coming, and the first encounter was a trap. Khors and Geeg both fell in the fight, and were revived by Carnival, but most of the hostages the Suneater was using as living shields died to Revan's undead.
After the fight, Revan withdrew, taking most of the bodies with him, although many of the undead he created were destroyed by the cleric of Pharasma Finnegan Badd, who was there to avenge his wife Astra.
Of the mighty heroes sent to face her, Heather was the one who got kind of bored and wandered off, where she encountered Abbie again, there with her aunt. After finding out that the Suneater was, among other things, casually throwing fire at her niece, Heather decided that she was killing the Suneater for this crime.
During the following battle, the Suneater was defeated when Solis was able to punch her in the face. A lot.
Although the Suneater wasn't killed, she was banished back to her home plane, and Abbie was adopted by Heather. In a moment of impressive self-awareness, Heather realized that she wasn't entirely suited to be a mother, and left her in the care of the Badd's.
Motivated by his relationship with the Werekin, especially his adopted son, Carnival gathers his friends Geeg and Solis, the impressive Suzie Heather, and the Archmage Magorath to go to an alternative Earth where a vaccine to stop the Werekin's need for sentient flesh existed.
They found the world strange, magic weak and unreliable and technology king, but they were able to locate what they needed with the help of a familiar face, gaining both samples of the vaccine and the formula and method to it's creation.
While they were there, Heather also spent a moment getting souvenirs...DVD boxsets, keyrings, and a centaur phycologist husband who had his own TV show. No one else was especially surprised.
Meave and Geeg decided to help Nethys with the defense of Ragathial who had murdered Sarenrae and tossed her body out of Heavan.
On the prosecutor side was Flannigan and on a side that was sure to win. The case was solid and seemed airtight on his side.
It seemed justice for the fallen goddess could have been served.
Rebca Chambers was called to stand as a witness to the wish he didn't really see and Meaves side seemed to be losing so Nethy's decided to glitterbomb the entire court room as if that would get the jury on his side.
Flannigan had made many compelling and strong arguments against the former Emperil lord. He even got Ragathiel to admit he killed her during the tubberware party where Abadar was trying to sell tubberware to the other gods. Quite a debacle as The lady of graves was called on to the stand as well as Abadar and some other prominent gods of the Patheon who were said to be there.
Then Ragathial was called to the stand a whim of Nethys and that's when he admitted to killing her and said he would do so again. With one last glitterbomb Nethy's would fled for his life and start to be on the run. Crazy bastard leaving glitter that would still appear no matter how much cleaning the people there did.
The biggest surprise of the century when the Jury consisting of Gorum, Tari, Brightpollen, and Magrim came back with a verdict of not guilty for Meaves and Geegs hard work. However, Meave received no credit despite being the one who actually had Heather's written testimony on hand. Which collaborated Rebca's really poor testimony that made some people more confused then having clarity.
Wizard Tv released this as a press release: Transcripts have been released from the proceedings of the cosmic court hearing where Ragathiel was tried for murder: He was found not guilty after appearing as a surprise witness at his own trial at which he had initially refused to appear as defendant, then giving testimony that he did it very much of his own accord. The jury seems to have felt that he could not be held culpable because he was merely the tool of the outer god Arwassa who appears to have caused the circumstances in which the murder occurred to come about due to a wish cast at a magic well by Heather Greenberg, and because he was too dumb to know what he was doing, at least that was my understanding.
It is said there is now a term for being let off for being too stupid to crime and it called being Ragathieled
During the last ditch effort to get back the Phoenix Dragon from the clutches of Grimglop, diplomacy went well! For Grimglop. He got himself a Revan and an entire army of Undead... and the party DIDN'T rescue the Phoenix Dragon.
Instead, they discovered that the Phoenix Dragon is being used to create an army of Azlant-Phoenix Dragon Hybrids... Deathless, Eternal Warriors. Why? No one knows!
The aggressiveness of the dragons and the dragonkin are going to continue to escalate while the Phoenix Dragon is in the hands of Grimglop.
Due to recent developments, the children of Aurea have developed a new game; Rivers, Linens and Holes!
Similar to an already invented game, the rules are simple. You and your competitors throw out a hand symbol that represents one of the three traps. A flat hand for linens, a o-symbol for a hole and a c-symbol for a river. Each trap defeats a different trap, but is defeated by a trap as well; holes drain rivers, rivers wash away linens and linens cover holes.
Much to the chagrin of local adventurers, this kids game has gotten quite popular.
The next bit wasn't fun for the whole family. Rosilia deciding that this surface debacle wasn't worth their time or resources and closed off its borders entirely. Leaving only ways of sneaking in and out and the slave trade routes vaguely open.
Not long after magic began to fail and the Archdruid being captured. This was a true problem for anyone who owed her favours or perceived to owe her favours.
This leave the group after Revan was freed what the next steps would be.
Hallow emerged after Grimglop marked the entire party whom was in his domain. Maybe when they sat in the chairs clearly meant to show aspects of what each of the group could of been but if they did certain things. Or maybe the Chairs were to mock them as if this way of greed was better. no one is sure entirely. However, being a Fey speaker witch, he lost his patron and his name. So Geeg had turned into Hollow retires to Sandro and Aurelian university. Having lost everything of meaning to him and left too marked to contribute without risking harm to others, he turns to training generations of kobold in his ideals to follow him in hope for the future. After time at some level of peace, though he visits the friends he knew he had and sometimes wanders, eventually he never returns to adventuring. The hole in his heart where his former patron once was never heals, with her unable to interact with him ever again, as he grows old in the service of his people alone. He is now at Acme hoping his studies will lead to being unmarked by Grimglop the Eldest and maybe be returned to everything once more.
A group of adventurers were called to the Dandelion Asylum to do an emergency job, arriving in the pretty, illusion-filled gardens that faked an outdoor environment even deep below, in the underground caves of Rosilia.