Here lies all of the findings on the unnamed adventurers who may or may not have made an impact on the world.
Hired by the wizard Chariz, the party investigated an old dungeon used by a cult hundreds of years ago.
The party helped a local brewery get rid of a rat problem and stumbled into even bigger things.
Hired by Professor Winsome Landy the party dealt with a ghoul problem caused by an ancient artifact.
Hired by Kreeg the party banished the barghest Druugh.
To save a young boy's life the party delved deep into Wolfpine Forest for a cure.
The adventurers have finally found their quarry, the bloom hydra.
The adventurers finally escape the forest and journey back to Talbet.
The party gains a new member and travels deep into Serpent's Mire to setlle a local dispute.
Ernie, Myr, Olli and Naveah dive into Lakeshore's seedy underbelly to find a captain.