The Arcanium Universalis
In the heart of The Amethyst District, the Arcanium Universalis stands tall, its crystal towers reaching towards the sky like shimmering purple mountains. As you enter the campus, you're greeted by a bustling courtyard, filled with students practicing spells, potion-making, and even the occasional friendly duel. The air is alive with the crackling of magic, and the scent of ancient tomes fills your nostrils. Throughout the campus, you'll encounter a diverse array of magical creatures. From mischievous pixies to majestic phoenixes, the AU is a haven for all things mystical. These creatures often become companions and familiars to the students, aiding them in their magical endeavors.
Inside the main building, the Great Hall is a sight to behold. Its ceiling is adorned with a mesmerizing mural depicting the history of magic, from the first incantations to the most powerful spells. The hall is often used for grand ceremonies and magical exhibitions, showcasing the talents of the students and faculty. It is where the students eat meals, study, and chat quietly. The classrooms and lecture halls are designated on each floor by magical symbols etched into the walls, amplifying the learning experience. Each room is equipped with state-of-the-art magical tools and artifacts, allowing students to practice their craft in a safe and controlled environment. The library, known as the Astral Archive, stretches as far as the eye can see. It houses countless volumes of ancient texts, grimoires, and scrolls from all corners of the magical realm. The shelves seem to go on forever, and it's said that even the most experienced scholars can get lost in its vast depths.
The Masters Guild, led by Carrac Hillis, is a council of highly skilled and respected wizards, each representing a different school of magic. They guide the students, offering their wisdom and expertise, and occasionally organizing thrilling quests and challenges for those who seek to test their magical prowess. They are some of the oldest, wisest and most powerful minds in the known world.
Structure
The Masters Guild
The campus is ruled over by Headmaster Carrac Hillis. But he works closely with the tops of each other Schools of Arcane Focus taught at the college. Together they make up The Masters Guild.- The School of Conjuration: Headmaster Carrac Hillis, a very goofy human Wizard, who used to adventure with the Sunlight Guardians, the adventuring party of Prince Aérethor the First, almost 100 years ago.
- The School of Divination: Assistant Headmaster Agmaar Bjoulderbjorn, a dwarf Seer from the Tarvossian dwarf clans. He is best friends with Carrac and used to be a part of their adventuring group, the Sunlight Guardians, along with the King and Queen.
- The School of Evocation: Director of Inqusition Derith Milcantos, a halfling sorcerer who beleives he was born with the blood of a very powerful dragon flowing in his veins granting him imense power to draw from. He beleives magic is only supposed to be weilded by those Chosen.
- The School of Transmutation: Professor of Astral Biology & Physics Enereg Rumilae, a Moonelf, from the forests of the West. He is socially awkward, and much prefers to spend his days in his study working out equations than with other people.
- The School of Abjuration: Professor of Religion & Philosophy Galassa Inaxi, a Firbolg Cleric from the deep forests near Anden, in the north. She is deeply in touch with various Gods and Goddesses, drawing upon their strength in various forms to protect and teach those around her.
- The School of Illusion: Professor of Arts & Culture Jasmine Jorcas, a human Wizard, who is a cousin of the King, she is the youngest member of the Guild. She prefers to spend her days partying and drinking over teaching, she is seen as very immature.
- The School of Enchantment: Director of Field Researcher Sylla Alliant, an Air Genasi Researcher, who spends most of her time out at the excavation site ran by the AU near the library discovered in Neravine.
- The School of Necromancy: Professor of Records & History Abbara Flynn, a Tiefling Necromancer who is responsible for running the archives and library on the campus. She is cold and often looked over by the other more popular schools of magic.
Culture
The Arcanium Universalis is given absolute impunity within The Kingdom of Aéredon to monitor the adhesion to proper rules and regulations of the Magical Conduct Laws passed by the King. Their final word is law in many cases. As the wielders of arcane power, they have the fear and respect of the common people. People are scared to go against the word of the AU and believe what they are told by the college, even when this directly goes against the teachings of Aere, or any diety.
Public Agenda
The Arcanium Universalis is determined to protect the public of Aéredon. Their agents are all over the Kingdom working and watching at all times. They are never far away and are always keeping an eye on everything. They are monitoring the use of magic and keeping an eye out for anyone who might abuse their powers. These Inquisitorial Investigators often work in teams of two, alongside a Watcher of The Sun Swords.
Always Watching, Always Learning
Founding Date
44 AoR
Type
Educational, School/Academy
Leader
Ruling Organization
Founders
Parent Organization
Location
Notable Members