A great-mace is a very large mace that requires two hands to wield. It usually has a simple wooden handle and a metal head.
Great-Mace
Name |
Damage |
Critical |
Range |
Qualities |
Great-Mace |
5 |
2 |
Engaged |
Defensive-1; Pierce-1; Stun-1; Crushing |
Defensive-1:
- This weapon adds +d to the difficulty of any Melee Attacks that target the bearer.
Pierce-1:
This weapon ignores up to 1 point of Soak.
Stun-1:
- This weapon can spend a from an attack any number of times to inflict 1 Strain each time. The attack does not need to be successful to do this.
Crushing:
- This weapon can spend an additional a when it scores a Critical Hit to score a Crushing Critical Hit instead.
When equipped by a Military Unit a great-mace is one of many kinds of Great Weapon, adding +
dd to the unit's melee attacks.
Potential Improvements
- Spiked Flanges: Sometimes referred to as a 'morningstar', a mace can have spikes affixed to its head. It changes its Stun quality to Stun-2, changes its Pierce quality to Pierce-2 and replaces its Crushing critical hits with Piercing Critical Hits.
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