(Flavour Text)
Longbow
Name |
Damage |
Critical |
Range |
Qualities |
Longbow |
7 |
3 |
4/8 |
Linked-4; Ranged; |
Linked-4:
- This weapon can spend aaaa any number of times to perform an additional attack against the target or an adjacent target.
Ranged:
- Ranged weapons do not increase their Damage for additional s from Attack rolls. Instead treat each ss as a.
- Ranged weapons have two Range values. Attacks made within the first range bracket are made as normal. Attacks made within the second range bracket add one b for each additional range band in addition to normal effects and the cost to trigger traits or critical hits increases by 1 for each range band. Attacks cannot be made beyond the second range bracket.
When equipped by a Military Unit a longbow is one of many kinds of Bow, it enables the unit to make Ranged Attacks.
Potential Improvements
A bow can have multiple different Ammunition upgrades, but must choose which one to apply to each attack. When purchasing Ammunition upgrades for a bow, you must specify if they are for fighting or hunting, the upgrades must be purchased seperately for each.
- Bodkin (Ammunition): Bodkin arrowheads are designed to punch through plate armour. A bow firing Bodkins gains the Pierce-2 quality.
- Barbed Arrowheads (Ammuntion): Barbed arrowheads are designed to cause as much damage as possible. Their use is considered to be unchivalrous by most. A bow firing Barbed Arrowheads gains the Vicious-2 quality. In addition, increase the difficulty to treat any injury cause by a Barbed Arrowhead by c
- Flammable Head (Ammunition): Whether a cage to hold cotton, or material wrapped around the head, some arrows can be adapted to deliver fire to the enemy. A bow firing Flammable ammuntion decreases its Damage and increases its Crit threshold by 1 each. It gains the Ignite-3 quality. At the DM's discretion this may ignite flammable objects.
- Increased Poundage: The rules presented here are for the most common draw wieghts of bows. Higher draw weights can be made for those with the strength to use them. A bow may be purchased with Heavy-X, where X is the Brawn required to use the bow effectively. For each point that this quality is above 3, increase the Damage and Range values of the bow by 1.
- Recurve: Often featuring exotic materials such as antler or horn in its construction, a Recurve bow adds extra velocity to the arrows fired. A recurve bow has its Crit threshold lowered by 1.
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