The Men-at-Arms of House Brume

The army of House Brume of The Green is made up of a number of units as described below:  

Household Knights

House Brume currently has 24 Household Knights. They are organised into two units of Foot Knights.  

Men-at-Arms

The maximum number of units of Men-at-Arms that The Green can currently support is 30.   Historically, House Brume has fielded the forces below:   1x Rangers of The Green

Unit Captain:

Each unit is led by a Ranger Captain

Experience Level:

3 (Regular)

Leadership:

2

Equipment:

Light Armour (-d from Defence checks)
Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)
Skirmishers (-d from all Attack checks made by or against them)
Brume Rangers 1.png

 
  1x Ranger Archers

Unit Captain:

None

Experience Level:

3 (Regular)

Leadership:

1

Equipment:

Light Armour (-d from Defence checks)
Shortbows (makes Ranged Attacks)

 
  Thieftakers

Unit Captain:

Shela Blackwood

Experience Level:

4 (Veteran)

Leadership:

4

Equipment:

Medium Armour (no effect)
Shield (+d to Defence checks)
Clubs (Attacks gain aa:Disarm)

Minmoths:

The unit's Minmoths add an extra Cavalry Charge Attack which can be used at Range Band 1 and as a reaction each time they are Attacked. It has ccd, +c against Cavalry, +d against Infantry without Shields
Shela Blackwood.png
The unit was commended for its performance at the Battle of Blackmyre Castle, where the minmoths savagely defended the line, despite the remainder of the centre collapsing around them.
 
 

Reserve Forces

The forces remaining in The Green are not known at this time.

Composition

Manpower

  • One Unit of House Brume Foot Knights with Shieldwall - 60 points.
  • One Formation, comprised of three Units of Light Cavalry with Minmoths - 155 points.
  • One Formation, comprised of thre Units of Mounted Archers - 60 points.
  • Two Formations, each comprised of three Units of Skirmish Archers - 30 points each, 60 total.
  • Two Formations, each comprised of three Units of Phalanx - 60 points each, 120 total.
  • Two Formations, each comprised of four units of Levy Light Archers - 40 points each, 80 total.
  • Three Formations, each comprised of four units of Levy Phalanx - 70 points each, 210 total.
  • Three Formations, each comprised of two units of Levy Skirmish Archers - 10 points each, 30 total.
  • Two Formations, each comprised of two units of Levy Skirmish Crossbows - 15 points each, 30 total.

Structure

*ser Rolf Locke allows ser Jerrar to lead the army in his stead, unless he is injured the army will use his Command value.

Tactics

  • Support Value: 1
  • Cavalry: 6 Units.
  • Minmoths: 3 Units.
  • Phalanx: 12 Units.
  • Siege Engines: 0 Units.
  • Ranged: 18 Units.
  • Skirmishers: 11 Units.
  • Characters: 4.
  • Household Knights +ss.

History

While supporting ser Allon Southbay's campaign against House Darklyn of Darklyn Point, House Brume's forces were present at The Battle of Eastcross. They turned a charge from The Queensbloods and in doing so captured several of the knights, including Alrah Queensmen. They were also present at the Raid on The Darklyn Encampment, where Shela Blackwood personally saved an injured ser Allon from the murderous attentions of Herric and Derric Darklyn following the death of their brother Lerric Darklyn. The Brume forces were amongst the centre line at the Battle of Blackmyre Castle, where they were pressed hard by the forces of House Darklyn men-at-arms and berserkers in the opposing centre. Shela's unit was fiercely defended by their minmoths, and earned a commendation for their service, but two full units of their rangers were destroyed, and the remainder of the force would need some time to recover their wounds and resupply before they could be effective again.
As a result of their losses at the Battle of Blackmyre Castle, the forces of House Brume do not participate in the final march on Darklyn Point.

Resources

Story Points
Military Units
Useful Lists

 

Player Characters

Lady Ophelia Foxworth-Hayford
Lady Terin Gaunt-Foxworth
ser Mattheo Foxworth
Colrin Blest
King Tyon I Cray
Sigrid Ashwood
ser Allon Stormborn
ser Odric Vortane
Lord Tylan Hewlett
ser Callor Perryn
ser Ashtin Phyrefenn
The War For The Foxworth Secession 454KS
 

Player Settlements

The Settlement Creation System
Settlement Management Sessions
Settlement Conquest
Fairstrand
Southbay
Greater Stallken
High Hill

 

Player Councils

Anatomy of a Ruling Council
Royal Council
The Duchal Council of House Foxworth
The Council of Southbay
The Duchal Council of House Southbay
The Council of Greater Stallken
The Council of High Hill

 

Maps

The Continent of Greland
The Kingdom of Hillhurst
The Kingdom of Rotheval
The Kingdom of Irogonie
The Lamas Plains
The Swamps of Baycotte
The Kingdom of Somercrag
Bayglen
The Foxworth Duchy
Fairdeep
The Blackbar Duchy
The Skanler Duchy
The Gaunt Duchy
The Southbay Duchy
The City of Southbay
The Hayford Duchy
The Continent of Amoth
Tollingbell

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