The Men-at-Arms of House Skanler
The army of House Skanler of Farcastle is made up of a number of units as described below:
Men-at-Arms
The maximum number of units of Men-at-Arms that Farcastle can support is 40. This is bolstered by the suport of The Barony of the Foothills.Composition
Manpower
The Army of House Skanler
- One Unit of House Skanler Foot Knights with Shields, Shock, Elite, Bodyguard and Terror - 100 points.
- Two Formations, each comprised of three Units of Heavy Phalanx with Shields, Elite, Bodyguard and Terror - 105 points each, 210 Total.
- One Formation, comprised of three Units of Heavy Crossbowmen with Pavisse and Combined Arms - 75 points.
- One Formation, comprised of three Units of Heavy Infantry with Shields, Elite, Bodyguard and Terror - 95 points.
- Four Formations, each comprised of three Units of Trained Levy Heavy Phalanx with Shields - 75 points each, 300 Total.
- Three Formations, each comprised of three Units of Trained Levy Heavy Crossbows with Pavisse and Combined Arms - 75 points each, 225 Total.
- Three Bolt Throwers - 20 points each, 60 Total.
- One Trebuchet - 70 points.
- Three dedicated Siege Engineers - 50 points each, 150 Total.
The Army of House Amberrock
- One Units of House Amberrock Foot Knights with Shields, Shock, Elite, Bodyguard and Terror - 100 points.
- One Formation, comprised of three Units of Heavy Phalanx with Shields, Elite, Bodyguard and Terror - 105 points.
- One Formation, comprised of three Units of Heavy Crossbowmen with Pavisse and Combined Arms - 75 points.
- One Formation, comprised of three Units of Heavy Infantry with Shields, Elite, Bodyguard and Terror - 95 points.
- Two Formations, each comprised of three Units of Trained Levy Heavy Phalanx with Shields - 75 points each, 150 Total.
- One Formation, comprised of three Units of Trained Levy Heavy Crossbows with Pavisse and Combined Arms - 75 points.
- One Bolt Thrower - 20 points.
- One Trebuchet - 70 points.
- One dedicated Siege Engineer - 50 points.
The Army of House Malv
- One Units of House Malv Foot Knights with Shields, Shock, Elite, Bodyguard and Terror - 100 points.
- One Formation, comprised of three Units of Heavy Phalanx with Shields, Elite, Bodyguard and Terror - 105 points.
- One Formation, comprised of three Units of Heavy Crossbowmen with Pavisse and Combined Arms - 75 points.
- One Formation, comprised of three Units of Heavy Infantry with Shields, Elite, Bodyguard and Terror - 95 points.
- Two Formations, each comprised of three Units of Trained Levy Heavy Phalanx with Shields - 75 points each, 150 Total.
- One Formation, comprised of three Units of Trained Levy Heavy Crossbows with Pavisse and Combined Arms - 75 points.
- One Bolt Thrower - 20 points.
- One Trebuchet - 70 points.
- One dedicated Siege Engineer - 50 points.
Structure
The Army of House Skanler
- ser Barbenna Knotte, a Knight General - Leadership ccccd - 120 points.
- Two Phalanx Knight-Captains - 60 points each, 120 Total.
- Two Crossbow Captains, Rangers - 50 points each, 100 Total.
The Army of House Amberrock
- ser Serion Amberrock, a Knight Commander - Leadership ccd - 100 points.
- ser Jasline Amberrock-Malv, a Knight Captain - 60 points.
- One Phalanx Knight-Captain - 60 points.
- One Crossbow Captains, a Ranger - 50 points.
The Army of House Malv
- ser Mavrock Malv, a Knight Commander - Leadership ccc - 100 points.
- ser Birch Malv, a Knight Captain - 60 points.
- ser Odeletta Malv-Oberon, a Knight Captain with Yrrchsblood(+1 Attack, -1 Hit) - 75 points.
- One Phalanx Knight-Captain - 60 points.
- One Crossbow Captains, a Ranger - 50 points.
Tactics
The Army of House Skanler
- Support Value: 2
- Strategy Value: 4 (April 454KS)
- Cavalry: 0 Units.
- Phalanx: 18 Units.
- Siege Engines: 4 Units.
- Ranged: 12 Units.
- Skirmishers: 0 Units.
- Characters: 5.
- Terror: 4/12 Formations +b.
- Elite: 4/12 Formations +b.
- Bodyguard: 4/12 Formations +b.
- Pavisse: 4/12 Formations +b.
- Shieldwall: 8/12 Formations +d.
- Household Knights +s.
- +b when Defending in Cliffs or Mountains.
- Double Movement penalty for Terrain.
The Army of House Amberrock
- Support Value: 1
- Strategy Value: 2 (April 454KS)
- Cavalry: 0 Units.
- Phalanx: 9 Units.
- Siege Engines: 2 Units.
- Ranged: 6 Units.
- Skirmishers: 0 Units.
- Characters: 4.
- Terror: 3/7 Formations +b.
- Elite: 3/7 Formations +b.
- Bodyguard: 3/7 Formations +b.
- Pavisse: 2/7 Formations +b.
- Shieldwall: 5/7 Formations +d.
- Household Knights +s.
- +b when Defending in Cliffs or Mountains.
- Double Movement penalty for Terrain.
The Army of House Malv
- Support Value: 1
- Strategy Value: 3 (April 454KS)
- Cavalry: 0 Units.
- Phalanx: 9 Units.
- Siege Engines: 2 Units.
- Ranged: 6 Units.
- Skirmishers: 0 Units.
- Characters: 5.
- Terror: 3/7 Formations +b.
- Elite: 3/7 Formations +b.
- Bodyguard: 3/7 Formations +b.
- Pavisse: 2/7 Formations +b.
- Shieldwall: 5/7 Formations +d.
- Household Knights +s.
- +b when Defending in Cliffs or Mountains.
- Double Movement penalty for Terrain.
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