The Men-at-Arms of House Southbay - Duke Allon Era Military Formation in Greland | World Anvil

The Men-at-Arms of House Southbay - Duke Allon Era

The standing army of House Southbay of Southbay is made up of a number of units as described below:  

Household Knights

House Southbay currently has 12 Household Knights, organised into a single unit of Mounted Knights, detailed below:   Southbay Household Knights

Unit Captain:

ser Camyla Nayland

Experience Level:

3 (Regular)

Leadership:

3

Equipment:

Plate Armour (+f to Defence checks)
Barding (+f to Defence checks)
Shield (+d to Defence checks)
Lance (+s to all Charge Attacks)
Cavalry (+dd to all Attack checks against non-reach Infantry)
Ser Allon's Standard (+1 Leadership if accompanying ser Allon Southbay)

 
 

Men-at-Arms

The maximum number of Men-at-Arms that Southbay can support is 30.

Composition

Manpower

Royalists

The majority of the Southbay army is made up of Royalist Soldiers, serving ser Allon Southbay as part of the terms of their surrender following The Siege of Haycastle.   Ser Allon Southbay's Household Guard

Unit Captain:

Captain Miltar Perle

Experience Level:

4 (Veteran)

Leadership:

2

Equipment:

Heavy Armour (+d to Defence checks)
Shield (+d to Defence checks)
Ser Allon's Standard (+1 Leadership if accompanying ser Allon Southbay) ser Allon's standard is now carried by his Household Knights.

 
  Captain Erock's Polearm Unit

Unit Captain:

Captain Erock

Experience Level:

3 (Regular)

Leadership:

Equipment:

Medium Armour (no effect)
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)

 
  Captain Tarla's Combined-Arms Unit

Unit Captain:

Captain Tarla

Experience Level:

3 (Regular)

Leadership:

2

Equipment:

Medium Armour (no effect)
Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)
This unit was commended for their performance at The Battle of Blackmyre Castle.
 
  Captain Troter's Heavy Bill Unit

Unit Captain:

Captain Gannon Troter

Experience Level:

3 (Regular)

Leadership:

Equipment:

Heavy Armour (+d to Defence checks)
Bills (Reach; +d to Attacks checks; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; )

 
  ser Oldflowers' Crossbow Unit

Unit Captain:

ser Rydan Oldflowers

Experience Level:

3 (Regular)

Leadership:

1

Equipment:

Medium Armour (no effect)
Crossbows (makes Ranged Attacks)
Following their performance at The Battle of Blackmyre Castle captain Oldflowers was knighted by ser Darris Blackmyre.
 
  Captain Buckwell's Archer Unit

Unit Captain:

Captain Ashlanna Buckwell

Experience Level:

3 (Regular)

Leadership:

1

Equipment:

Light Armour (-d from Defence checks)
Shortbows (makes Ranged Attacks)

 
 

Southbay Soldiers

A second, smaller part of the army of Southbay is made up of those soldiers formerly sworn to House Tarbor of Southbay who survived that house's destruction at the hands of House Darklyn of Darklyn Point in late 441KS.
In August of 443KS, with the foundation of House Hewlett of Caulstid the former Tarbor soldiers were granted to Lord Tylan to secure his lands. In 446KS, with the territory well established, house Hewlett returned those units who did not take up permanent positions in Greater Stallken to ser Allon's command.   Captain Swann's Combined-Arms Unit

Unit Captain:

Captain Calrinn Swann

Experience Level:

3 (Regular)

Leadership:

2

Equipment:

Medium Armour (no effect)
Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)

 
  Captain Crowlin's Archer Unit

Unit Captain:

Captain Kathryn Crowlin

Experience Level:

3 (Regular)

Leadership:

1

Equipment:

Light Armour (-d from Defence checks)
Shortbows (makes Ranged Attacks)

 
 

New Units

The following units have been raised in Southbay since ser Allon took control of the holding.   Gladewood Heavy Cavalry

Unit Captain:

Captain Lorgan

Experience Level:

3 (Regular)

Leadership:

Equipment:

Heavy Armour (+d to Defence checks)
Shield (+d to Defence checks)
Lance (+s to all Charge Attacks)
Cavalry (+dd to all Attack checks against non-reach Infantry)

 
  Falcin Heavy Cavalry

Unit Captain:

ser Brealla Hunt

Experience Level:

3 (Regular)

Leadership:

4

Equipment:

Plate Armour (+f to Defence checks)
Barding (+f to Defence checks)
Shield (+d to Defence checks)
Lance (+s to all Charge Attacks)
Cavalry (+dd to all Attack checks against non-reach Infantry)
The unit's Minmoths add an extra Cavalry Charge Attack which can be used at Range Band 1 and as a reaction each time they are Attacked. It has ccd, +c against Cavalry, +d against Infantry without Shields

 
  Captain Elmar's Crossbow Unit

Unit Captain:

Captain Elmar

Experience Level:

3 (Regular)

Leadership:

Equipment:

Heavy Armour (+d to Defence checks)
Pavise (+f to Defence checks against Ranged Attacks)
Crossbows (makes Ranged Attacks)

 
  Captain Jeyla's Crossbow Unit

Unit Captain:

Captain Jeyla

Experience Level:

3 (Regular)

Leadership:

Equipment:

Heavy Armour (+d to Defence checks)
Pavise (+f to Defence checks against Ranged Attacks)
Crossbows (makes Ranged Attacks)

 
 

The Order of The Wyrm

House Southbay's army is also supported by a unit from the Rothevalian The Order of the Wyrm. In 447, in line with the doctrines laid out in The Abyssal Codex, the members of the Order of the Wyrm in Southbay rededicated themselves as Templars of The Stormwyrm. They were retrained personally by ser Allon Southbay.   Order of The Wyrm Marines Templars of the Stormwyrm

Unit Captain:

ser Delmar Harvester of The Order of The Wyrm

Experience Level:

3 (Regular)

Leadership:

2

Equipment:

Plate Armour (+f to Defence checks)
Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)
Shield (+d to Defence checks)
Skirmishers (-d from all Attack checks made by or against them)
Holy Icon (+1 Leadership if accompanying ser Allon Southbay or Stormprophet Isambard Brunel)
Martial Superiority (This unit gains +dd on Attacks against units not made up of or led by a Knight. This unit will not voluntarily engage a Levy unit.)(Note that this unit is considered to be made up entirely of Knights.)

 
 

Levies

The Levies of Southbay are detailed below:   Whodon Levy

Levy Units:

1

Unit Captain:

None

Experience Level:

1 (Green)

Leadership:

Equipment:

Medium Armour (no effect)
Hand Weapons (no effect)

 
  Nosirien Levy

Levy Units:

2

Unit Captain:

None

Experience Level:

1 (Green)

Leadership:

Equipment:

Medium Armour (no effect)
Hand Weapons (no effect)

 
  South Stallken Levy

Levy Units:

2

Unit Captain:

None

Experience Level:

3 (Regular)

Leadership:

Equipment:

Medium Armour (no effect)
Shortbows (makes Ranged Attacks)

 
  Stokefil Levy

Levy Units:

2

Unit Captain:

None

Experience Level:

1 (Green)

Leadership:

Equipment:

Medium Armour (no effect)
Hand Weapons (no effect)

 
  Wooth Farm & Stowleake Levy

Levy Units:

2

Unit Captain:

None

Experience Level:

1 (Green)

Leadership:

Equipment:

Heavy Armour (+d to Defence checks)
Crossbows (makes Ranged Attacks)
Pavise (+f to Defence checks against Ranged Attacks)

 
  Blackcliffe Levy

Levy Units:

2

Unit Captain:

None

Experience Level:

3 (Regular)

Leadership:

Equipment:

Medium Armour (no effect)
Hand Weapons (no effect)

 
  Southbay City Levy

Levy Units:

4

Unit Captain:

Stormprophet Isambard Brunel

Experience Level:

2 (Irregular)

Leadership:

4 (Faith)

Equipment:

Medium Armour (no effect)
Hand Weapons (no effect)
Zealots (for each Wound caused to a Unit within Range Band 2 of this Unit, you may spend a if that Unit was an enemy or h if that Unit was friendly to add one Wound to this Unit. This may take this Unit above its starting Wounds. For every full multiple of twelve by which this Unit surpasses its original Wounds value, it increases its Levy Unit value by 1 as long as is Levies are raised.)

 
 

Guard Units

Nosirien Guard Unit

Unit Captain:


Experience Level:

3 (Regular)

Leadership:

3 (Order)

Equipment:

Medium Armour (no effect)
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
 
  Nosirien Watch Minmoth Unit

Unit Captain:


Experience Level:

1 (Green)

Leadership:

3 (Order)

Equipment:

Light Armour (-d from Defence checks)
Shortbows (makes Ranged Attacks)
The unit's Minmoths add an extra Cavalry Charge Attack which can be used at Range Band 1 and as a reaction each time they are Attacked. It has ccd, +c against Cavalry, +d against Infantry without Shields

 
  Stokefil Guard Unit

Unit Captain:


Experience Level:

2 (Irregular)

Leadership:

3 (Order)

Equipment:

Medium Armour (no effect)
Hand Weapons (no effect)

 
  Wooth Farm Guard Unit

Unit Captain:


Experience Level:

4 (Veteran)

Leadership:

3 (Order)

Equipment:

Medium Armour (no effect)
Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)

 
  Seawynne Guard Unit

Unit Captain:


Experience Level:

2 (Irregular)

Leadership:

2 (Order)

Equipment:

Medium Armour (no effect)
Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)

 
  Penance Watch Unit

Unit Captain:


Experience Level:

4 (Veteran)

Leadership:

4 (Order)

Equipment:

Medium Armour (no effect)
Hand Weapons (no effect)
Shields (+d to Defence checks).
 
  Penance Guard Minmoth Unit

Unit Captain:


Experience Level:

2 (Irregular)

Leadership:

4 (Order)

Equipment:

Medium Armour (no effect)
Shortbows (makes Ranged Attacks)
The unit's Minmoths add an extra Cavalry Charge Attack which can be used at Range Band 1 and as a reaction each time they are Attacked. It has ccd, +c against Cavalry, +d against Infantry without Shields

 
  Blackcliffe Guard Unit

Unit Captain:


Experience Level:

3 (Regular)

Leadership:

4 (Order)

Equipment:

Medium Armour (no effect)
Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)

 

Resources

Story Points
Military Units
Useful Lists

 

Player Characters

Lady Ophelia Foxworth-Hayford
Lady Terin Gaunt-Foxworth
ser Mattheo Foxworth
Colrin Blest
King Tyon I Cray
Sigrid Ashwood
ser Allon Stormborn
ser Odric Vortane
Lord Tylan Hewlett
ser Callor Perryn
ser Ashtin Phyrefenn
The War For The Foxworth Secession 454KS
 

Player Settlements

The Settlement Creation System
Settlement Management Sessions
Settlement Conquest
Fairstrand
Southbay
Greater Stallken

 

Player Councils

Anatomy of a Ruling Council
Royal Council
The Duchal Council of House Foxworth
The Council of Southbay
The Duchal Council of House Southbay
The Council of Greater Stallken

 

Maps

The Continent of Greland
The Kingdom of Hillhurst
The Kingdom of Rotheval
The Kingdom of Irogonie
The Lamas Plains
The Swamps of Baycotte
The Kingdom of Somercrag
Bayglen
The Foxworth Duchy
Fairdeep
The Blackbar Duchy
The Skanler Duchy
The Gaunt Duchy
The Southbay Duchy
The City of Southbay
The Hayford Duchy
The Continent of Amoth
Tollingbell

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