The Men-at-Arms of House Southbay - Duke Allon Era
The standing army of House Southbay of Southbay is made up of a number of units as described below:
Barding (+f to Defence checks)
Shield (+d to Defence checks)
Lance (+s to all Charge Attacks)
Cavalry (+dd to all Attack checks against non-reach Infantry)
Ser Allon's Standard (+1 Leadership if accompanying ser Allon Southbay)
Household Knights
House Southbay currently has 12 Household Knights, organised into a single unit of Mounted Knights, detailed below: Southbay Household KnightsUnit Captain:
ser Camyla NaylandExperience Level:
3 (Regular)Leadership:
3Equipment:
Plate Armour (+f to Defence checks)Barding (+f to Defence checks)
Shield (+d to Defence checks)
Lance (+s to all Charge Attacks)
Cavalry (+dd to all Attack checks against non-reach Infantry)
Ser Allon's Standard (+1 Leadership if accompanying ser Allon Southbay)
Men-at-Arms
The maximum number of Men-at-Arms that Southbay can support is 30.Composition
Manpower
Royalists
The majority of the Southbay army is made up of Royalist Soldiers, serving ser Allon Southbay as part of the terms of their surrender following The Siege of Haycastle. Ser Allon Southbay's Household GuardUnit Captain:
Captain Miltar PerleExperience Level:
4 (Veteran)Leadership:
2Equipment:
Heavy Armour (+d to Defence checks)Shield (+d to Defence checks)
Unit Captain:
Captain ErockExperience Level:
3 (Regular)Leadership:
Equipment:
Medium Armour (no effect)Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Unit Captain:
Captain TarlaExperience Level:
3 (Regular)Leadership:
2Equipment:
Medium Armour (no effect)Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)
This unit was commended for their performance at The Battle of Blackmyre Castle.
Unit Captain:
Captain Gannon TroterExperience Level:
3 (Regular)Leadership:
Equipment:
Heavy Armour (+d to Defence checks)Bills (Reach; +d to Attacks checks; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; )
Unit Captain:
ser Rydan OldflowersExperience Level:
3 (Regular)Leadership:
1Equipment:
Medium Armour (no effect)Crossbows (makes Ranged Attacks)
Following their performance at The Battle of Blackmyre Castle captain Oldflowers was knighted by ser Darris Blackmyre.
Unit Captain:
Captain Ashlanna BuckwellExperience Level:
3 (Regular)Leadership:
1Equipment:
Light Armour (-d from Defence checks)Shortbows (makes Ranged Attacks)
Southbay Soldiers
A second, smaller part of the army of Southbay is made up of those soldiers formerly sworn to House Tarbor of Southbay who survived that house's destruction at the hands of House Darklyn of Darklyn Point in late 441KS.In August of 443KS, with the foundation of House Hewlett of Caulstid the former Tarbor soldiers were granted to Lord Tylan to secure his lands. In 446KS, with the territory well established, house Hewlett returned those units who did not take up permanent positions in Greater Stallken to ser Allon's command. Captain Swann's Combined-Arms Unit
Unit Captain:
Captain Calrinn SwannExperience Level:
3 (Regular)Leadership:
2Equipment:
Medium Armour (no effect)Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)
Unit Captain:
Captain Kathryn CrowlinExperience Level:
3 (Regular)Leadership:
1Equipment:
Light Armour (-d from Defence checks)Shortbows (makes Ranged Attacks)
New Units
The following units have been raised in Southbay since ser Allon took control of the holding. Gladewood Heavy CavalryUnit Captain:
Captain LorganExperience Level:
3 (Regular)Leadership:
Equipment:
Heavy Armour (+d to Defence checks)Shield (+d to Defence checks)
Lance (+s to all Charge Attacks)
Cavalry (+dd to all Attack checks against non-reach Infantry)
Unit Captain:
ser Brealla HuntExperience Level:
3 (Regular)Leadership:
4Equipment:
Plate Armour (+f to Defence checks)Barding (+f to Defence checks)
Shield (+d to Defence checks)
Lance (+s to all Charge Attacks)
Cavalry (+dd to all Attack checks against non-reach Infantry)
The unit's Minmoths add an extra Cavalry Charge Attack which can be used at Range Band 1 and as a reaction each time they are Attacked. It has ccd, +c against Cavalry, +d against Infantry without Shields
Unit Captain:
Captain ElmarExperience Level:
3 (Regular)Leadership:
Equipment:
Heavy Armour (+d to Defence checks)Pavise (+f to Defence checks against Ranged Attacks)
Crossbows (makes Ranged Attacks)
Unit Captain:
Captain JeylaExperience Level:
3 (Regular)Leadership:
Equipment:
Heavy Armour (+d to Defence checks)Pavise (+f to Defence checks against Ranged Attacks)
Crossbows (makes Ranged Attacks)
The Order of The Wyrm
House Southbay's army is also supported by a unit from the Rothevalian The Order of the Wyrm. In 447, in line with the doctrines laid out in The Abyssal Codex, the members of the Order of the Wyrm in Southbay rededicated themselves as Templars of The Stormwyrm. They were retrained personally by ser Allon Southbay.Unit Captain:
ser Delmar Harvester of The Order of The WyrmExperience Level:
3 (Regular)Leadership:
2Equipment:
Plate Armour (+f to Defence checks)Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)
Shield (+d to Defence checks)
Skirmishers (-d from all Attack checks made by or against them)
Holy Icon (+1 Leadership if accompanying ser Allon Southbay or Stormprophet Isambard Brunel)
Martial Superiority (This unit gains +dd on Attacks against units not made up of or led by a Knight. This unit will not voluntarily engage a Levy unit.)(Note that this unit is considered to be made up entirely of Knights.)
Levies
The Levies of Southbay are detailed below: Whodon LevyLevy Units:
4Unit Captain:
Stormprophet Isambard BrunelExperience Level:
2 (Irregular)Leadership:
4 (Faith)Equipment:
Medium Armour (no effect)Hand Weapons (no effect)
Zealots (for each Wound caused to a Unit within Range Band 2 of this Unit, you may spend a if that Unit was an enemy or h if that Unit was friendly to add one Wound to this Unit. This may take this Unit above its starting Wounds. For every full multiple of twelve by which this Unit surpasses its original Wounds value, it increases its Levy Unit value by 1 as long as is Levies are raised.)
Guard Units
Nosirien Guard UnitUnit Captain:
Experience Level:
3 (Regular)Leadership:
3 (Order)Equipment:
Medium Armour (no effect)Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Unit Captain:
Experience Level:
1 (Green)Leadership:
3 (Order)Equipment:
Light Armour (-d from Defence checks)Shortbows (makes Ranged Attacks)
The unit's Minmoths add an extra Cavalry Charge Attack which can be used at Range Band 1 and as a reaction each time they are Attacked. It has ccd, +c against Cavalry, +d against Infantry without Shields
Unit Captain:
Experience Level:
2 (Irregular)Leadership:
3 (Order)Equipment:
Medium Armour (no effect)Hand Weapons (no effect)
Unit Captain:
Experience Level:
4 (Veteran)Leadership:
3 (Order)Equipment:
Medium Armour (no effect)Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)
Unit Captain:
Experience Level:
2 (Irregular)Leadership:
2 (Order)Equipment:
Medium Armour (no effect)Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)
Unit Captain:
Experience Level:
4 (Veteran)Leadership:
4 (Order)Equipment:
Medium Armour (no effect)Hand Weapons (no effect)
Shields (+d to Defence checks).
Unit Captain:
Experience Level:
2 (Irregular)Leadership:
4 (Order)Equipment:
Medium Armour (no effect)Shortbows (makes Ranged Attacks)
The unit's Minmoths add an extra Cavalry Charge Attack which can be used at Range Band 1 and as a reaction each time they are Attacked. It has ccd, +c against Cavalry, +d against Infantry without Shields
Unit Captain:
Experience Level:
3 (Regular)Leadership:
4 (Order)Equipment:
Medium Armour (no effect)Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)
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