Port of Seas
Overview
- The adorable city state where it all began for the BMG
- Ruled by a small number of extremely wealthy families, foremost among them the Eventides, the Port of Seas is ostensibly a republic in the sense that the most wealthy and prestigious of citizens are allowed voting rights in a general assembly.
- On the south-eastern tip of the Radiant Coast, the Port of Seas has prospered as a final port before the long crossing of the Endless Sea to Daerun far to the east, or to the other Radiant Coast city-states to the north
- The Port of Seas was once a small Sarpadian Empire outpost. After the collapse of the Sarpadian Empire, the few Sarpaidan citizens who escaped destruction merged with the locals to build the city
- Close to the Witch Wood and the Cymbion Crossing, the Port of Seas attracts a good number of adventurers to its surrounds.
- While not officially a vassal state of Gramidern to the north, the Port of Seas has been in lockstep politically with its far larger neighbour for a number of decades
- Helm Darkport
- Dwayne son of Dwayne
- Dawn Eventide
Demography and Population
- Population 25,000 city
- Population 750,000 state
- Humans 85%
- Elves 10%
- Halfings, Gnomes, Dwarves 1.5% each
- Other hominds 0.5%
Military
- small standing army under the control of the Central Court numbering 1,000
- small navy under control of the Central Court numbering 3,000 people and 50 ships to call upon
- standing men at arms of 3,000 across the remainder of the city-state
- frequently relies on mercenaries and sects as defence
Foreign Relations
- Allied by treaty to Gramider, Wolves Reach, Blue Wall and Xander Tor
From the bottom looking up
Type
Geopolitical, City-state
Power Structure
Client state / puppet state
Economic System
Market economy
Currency
As a city reliant on merchants crossing vast distances, Port of Seas has no currency of their own but relies on s astandard weight of silver in the coins brought witin its borders
Neighboring Nations
Comments