Attack
Digital
Hacking
~ Template Hacking
digital, attack, hacking
Description
Lorem ipsum.Effect
Smart weapon, able to choose a specific target within range.
X contests . Cause certain effects or damage.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | X | Lightspeed, Range 5 |
Full-spectrum Jammer Pods (Unique)
Unique to The Nergüi
digital, attack, hacking
Description
Most jammers work by overwhelming meaningful signals with powerful noise on specific spectrums. However, this pod cycles through all communication spectrums rapidly to overwhelm all signals within a very small radius. Highly effective against sophisticated hacking tools.Effect
When utilized, one CPU contest this turn has an advantage.G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 0 | Ally |
Laser Hacking Mod
digital, attack, hacking
Description
Laser tight beam is commonly used for encrypted direct communication. Now, how good is your encryption?
Effect
Smart weapon, able to choose a specific target within range.
Initiates an WPU contest against CPU. Damage the target's HEAT by he amount the user win by.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 1 | Lightspeed, Range 4 |
Photosensitive Micro-Seizures (Unique)
Unique to
digital, attack, hacking
Description
Modern sensors are designed to filter out seizure-causing stimuli. This experimental laser can overwhelm digital filters and harm the pilot with visual overload.
Effect
Smart weapon, able to choose a specific target within range.Initiates an WPU contest against CPU. Damage the target's HEAT by he amount the user win by. If successful, target +1G
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 1 | Lightspeed, Range 5 |
Physical
Kinetic Kill
~ Template Kinetic Kill
physical, attack, kinetic kill
Description
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Effect
Penetrating, able to pass through small object unless otherwise stated. Unable to pass through large object
Release a projectile immediately onto a space next to the unit. Moves only during the next movement phase. The projectile contains the number of dice equivalent to the ARM of the ME Suits at the point of release.
Contact with small object instantly destroys the small object. Contact with large object initiates an ARM contest against MOV or TOR (chosen by the defender). Damage the target's durability by he amount the user win by.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | X | Sublight, Speed 3 |
Coil Gun
physical, attack, kinetic kill
Description
Coil gun is a low-cost solution compared to a standard rail gun. It draws less power and produces less heat but in turn, has significantly lower power.
Effect
Penetrating, able to pass through small object unless otherwise stated. Unable to pass through large object
Release a projectile immediately onto a space next to the unit. Moves only during the next movement phase. The projectile contains the number of dice equivalent to the ARM of the ME Suits at the point of release.
Contact with small object instantly destroys the small object. Contact with large object initiates an ARM contest against MOV or TOR (chosen by the defender). Damage the target's durability by he amount the user win by. Damage -3.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 1 | Sublight, Speed 3 |
Helical Railgun (Unique)
Unique to Quadrupedal Long Range Surveyer, Variant 146
physical, attack, kinetic kill
Description
A helical railgun is a cross between a rail gun and a coil gun. It utilizes both rails and helical barrels to accelerate its projectile.
Effect
Penetrating, able to pass through small object unless otherwise stated. Unable to pass through large object
Release a projectile immediately onto a space next to the unit. Moves only during the next movement phase. The projectile contains the number of dice equivalent to the ARM of the ME Suits at the point of release.
Contact with small object instantly destroys the small object. Contact with large object initiates an ARM contest against MOV or TOR (chosen by the defender). Damage the target's durability by the amount the user win by. Damage +3.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 2 | Sublight, Speed 3 |
Laser
~ Template Laser
physical, attack, laser
Description
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Effect
Interceptable, interacts with the first small or large object it collides with.
Laser weapon, all damage caused increases HEAT only and cannot be dodged.
Follows the suit's movements.
Contact with small object instantly destroys it. Contact with large object initiates an ARM contest against TOR damage the target by he amount the user win by.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | X | Lightspeed, Range X, Duration 2 |
AGIL Drill (Unique)
Unique to Modified Plasma Miner Mark 3
physical, attack, laser
Description
An All Gas-Phase Iodine Laser fires several frequencies in rapid succession to allow a longer firing duration. Perfect for mining through icy rocks that will release steam to distort normal laser drills.
Effect
Interceptable, interacts with the first small or large object it collides with.
Laser weapon, all damage caused increases HEAT only and cannot be dodged.
Follows the suit's movements.
Contact with small object instantly destroys it. Contact with large object initiates an ARM contest against TOR damage the target by a flat damage of 10.
This weapon will remain active until deactivated. When active, HEAT equal to its activation cost is removed every turn.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 1 | Lightspeed, Range 2, Duration infinite |
Asteroid Burner
physical, attack, laser
Description
Laser is one of the best technology humanity has developed to counter small asteroids. It is instantaneous and can vaporize almost all small objects.
Effect
Interceptable, interacts with the first small or large object it collides with.
Laser weapon, all damage caused increases HEAT only and cannot be dodged.
Follows the suit's movements.
Contact with small object instantly destroys it. Contact with large object initiates an ARM contest against TOR damage the target by the amount the user win by. Damage -3 if it is not an asteroid. Damage +3 if the target is an asteroid.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 1 | Lightspeed, Range 2, Duration 2 |
Junk COIL Drill (Unique)
Unique to Hover Hauler Model 3S
physical, attack, laser
Description
A recycled Chemical Oxygen Iodine Laser drill utilises a mixture of chemicals to yield a continuous beam. It is poorly focused in an attempt to increase its effective range.
Effect
Interceptable, interacts with the first small or large object it collides with.
Laser weapon, all damage caused increases HEAT only and cannot be dodged.
Follows the suit's movements.
Contact with small object instantly destroys it. Contact with large object initiates an ARM contest against TOR damage the target by he amount the user win by. Damage -3 due to the defused nature of this weapon.
Instead of a focused beam, this weapon fires a diffused beam that will also damage objects in spaces beside the path of the beam. The diffused part of the beam will only affect small objects
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 1 | Lightspeed, Range 3, Duration 2 |
Ytterbium Fibre Laser
physical, attack, laser
Description
A high-power laser is emitted by a ytterbium-doped optical fibre. The flexibility of the fibre allows for great targeting tracking.
Effect
Interceptable, interacts with the first small or large object it collides with.
Laser weapon, all damage caused increases HEAT only and cannot be dodged.
Follows the suit's movements.
Contact with small object instantly destroys it. Contact with large object initiates an ARM contest against TOR damage the target by he amount the user win by.
At the beginning of every turn, this laser can be retargeted in a different direction.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 1 | Lightspeed, Range 2, Duration 2 |
Manipulator
~ Template Manipulator
physical, attack, manipulator
Description
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Effect
Smart weapon, able to choose a specific target within range.
Interceptable, unable to interact when another object or terrain blocks its line of sight. Unable to interact with small objects.
Attach the target to the player. The attached target follows the player. Release has no cost.
Damage is optional.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | X | Sublight, Range 1 |
Old Hydraulic Arm
physical, attack, manipulator
Description
An old space station hydraulic arm capable of incredible force output.
Effect
Smart weapon, able to choose a specific target within range.
Interceptable, unable to interact when another object or terrain blocks its line of sight. Unable to interact with small objects.
Attach the target to the player. The attached target follows the player. Release has no cost.
Contact with large object will cause 3 flat durability damage to the target.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 1 | Sublight, Range 1 |
Prehensile Replicator
physical, attack, manipulator
Description
An extremely short and delicate manipulator. It allows for near-perfect replication of the pilot’s hand motion.
Effect
Smart weapon, able to choose a specific target within range.
Interceptable, unable to interact when another object or terrain blocks its line of sight. Unable to interact with small objects.
Attach the target to the player. The attached target follows the player. Release has no cost.
Contests again objects attached to via this manipulator +1 dice to its rolls.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 1 | Sublight, Range 1 |
Wire-guided Grappler
physical, attack, manipulator
Description
Launch a manipulator that can be retracted via a cable made with continuous carbon tubes.
Effect
Smart weapon, able to choose a specific target within range.
Interceptable, unable to interact when another object or terrain blocks its line of sight. Unable to interact with small objects.
Attach the target to the player. The attached target follows the player. Release has no cost.
When attached to a terrain, the user is pulled towards the terrain. When attached to a large object, the one with the lower MOV is pulled towards the other. The party moving +1G
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 1 | Sublight, Range 2 |
Missile
Plasmoid
~ Template Plasmoid
physical, attack, plasmoid
Description
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Effect
Interceptable, interacts with the first small or large object it collides with.
Thermal weapon, all damage caused increases HEAT only.
Release a projectile immediately onto a space next to the unit. Moves only during the next movement phase.
Contact with small object instantly destroys both this projectile and the other small object. Contact with large object will cause 3 flat HEATdamage to the target.
Release X projectiles.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | X | Sublight, Speed 3 |
Exhaust Plasmoid Cutter
physical, attack, plasmoid
Description
High-temperature plasma exhaust from the suit’s fusion reactor can be shaped into a thin stream of high-pressure plasmoid to cut through almost anything.
Effect
Interceptable, interacts with the first small or large object it collides with.
Thermal weapon, all damage caused increases HEAT only.
Release a projectile immediately onto a space next to the unit. Moves only during the next movement phase.
Contact with small object instantly destroys both this projectile and the other small object. Contact with large object will cause 3 flat HEAT damage to the target.
Release 3 projectiles.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 1 | Sublight, Speed 0 |
Plasmoid Bolt
physical, attack, plasmoid
Description
A plasmoid is a coherent structure of plasma shaped by a magnetic field generated by its internal current.
Effect
Interceptable, interacts with the first small or large object it collides with.
Thermal weapon, all damage caused increases HEAT only.
Release a projectile immediately onto a space next to the unit. Moves only during the next movement phase.
Contact with small object instantly destroys both this projectile and the other small object. Contact with large object will cause 3 flat HEAT damage to the target.
Release 1 projectile.
G Force Cost | HEAT Cost | Target |
---|---|---|
0 | 1 | Sublight, Speed 3 |
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