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College of Bant (Baan-t)

University specializing in Transmuation, Conjuration, Enchantment, Illusion, Arcana, and History. Bant's Quantos are renowned for their unconventional thinking, finding unique and creative solutions to any puzzle placed before them. Be it Portals, Teleportation, Magical Clones, Alchemy, or Astral-Projection, Quantos are born problem-solvers. Despite the college's reputation for cleverness & ingenuity, their foremost source of income comes through use of their teleportation circles by various organizations across the plane.   They are also known for their sense of humor, which confudles many but delights them to no end.

Structure

They seem to organize themselves in new ways every year

Culture

Curious, inquisitive, puzzling, creative, enthusiastic

Public Agenda

We have to take them at their actions, as we so rarely understand their words

Assets

Portals, Teleportation Circles, Arcane Locks, Glyphs, Illusions

Military

Quanto may not excel at fighting directly, but if you want to wear down your enemies, no mages are better suited for the task. They'll transport bases, siege towers, armies, and any other valuable assets out of harm's way. They can outlast almost anyone.

Religion

Tlaloc, God of Mysteries

Foreign Relations

The use of their teleportation circles for expedition of transporting goods has opened up countless doors for Bant. With this massive influx of income, many are capable of taking on side projects, most often writing books of puzzles, brain teasers, mazes, etc. They are self-motivated and quite ingenius, and can find loopholes and workarounds even in magic outside of their chosen fields.

Trade & Transport

The College of Bant is the chief rival to Volhammer's trading & transportation operations

Education

Every students' first task is finding a way into their classroom, a building with no doors, rotating staircases, illusion magic, and riddles scrawled along the walls. Every student who makes it to class before the final bell rings is congratulated and given brownies. Spells are taught and then put into practice in illusory environments created by the professors. A passing grade is given to those who succeed in performing the material given to them, but special credit is bestowed upon students who devise different solutions on their own. Above all, Bant values individual cleverness over following direction.   Graduation is optional, as many students find the curriculum more challenging and engaging than many aspects of the real world. The final exam involves splitting students into pairs, tasking them with devising a puzzle the other cannot escape from. In the event of an odd number, the remaining student must outwit a professor. Those who have managed this tremendous task have gone on to become some of the most renowned mages on the plane.   First years are often hazed with a trial known only as "There Will Be Cake".

Only Those Who Attempt the Absurd Will Achieve the Impossible

Founding Date
3855
Type
Education, Magic
Alternative Names
Quantos
Training Level
Professional
Veterancy Level
Trained
Demonym
Bant
Ruling Organization
Government System
Magocracy
Currency
Electrum
Major Exports
Teleportation circles, portals, puzzle books
Parent Organization

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