Lists of items
list of Trade Items
- Amethyst Charms (Errezo ): Charm to keep alert and fight off fatigue, commonly worn by adventurers.
- Embercap mushrooms (various, including Lacrestand ): able to burn extremely easily, brightly, and with great heat for long periods of time.
- Fire-inch sticks (Molomet jungle ): sulphurous twigs that act as matches.
- Light Vials (Elritund ): vials full of glowing, phosphor-infused water that act as lights/lanterns. they gradually fade if taken away from the island, and so aren't much seen beyond the northern Bindkelp Sea.
- Paired Pages (Learned Canyons ): Expensive and rare pieces of parchment – when something is written on one, it spontaneously appears on the other. Often used by rulers and politician to communicate across their kingdoms at great distances. Often used as Palimpsests, but still degrade over time. Come from the Learned canyons, and are expensive and difficult to find. They were only used in the canyons, as well as parts of The Giteri and The Srem , until around 900 years ago when their popularity greatly increased and spread.
- Sokani horses: horses that can run on water.
- Kerridan oilshell. can be hard or flexible, come in a number of colours, re-meltable or setting.
- Water-lenses: a Nidari invention, watery blob that sits over the eyes as a corrective/enhancement to vision in the same way as glasses. With a little study (especially for water-infused), the lenses can be adapted on the fly for telescopic and microscopic function. do these still exist?
- Delunustri Water: a popular gift, as it is one of several waters that "hold their heat", staying warm for long periods of time.
- Blueflame items: various super-light weight-burnt materials produced in the Variflame Plateau region.
- Redflame blanks: slaves, created by burning out emotions. mostly come from theVariflame Plateau.
- Narwhal Lance: made from Sky-sea narwhal horn, they freeze then shatter whatever they strike. However, they are quite fragile themselves, especially when used inexpertly, and they are not cheap or common.
- Living Cloaks (Teytonol): popular pets that double as items of clothing, come in many sizes and forms etc.
- Obothic pebbles: shiny chrome pebbles that, when kept in close proximity, temporarily suppress fertility.the most effective form of birth control, only somewhat affordable and Oboth's most profitable exports
- Cuspitar Sleep-flowers: one-use sleep-inducers, for both legitimate and illicit use.
- Beasts of Thirsting Iron: in Mattiha Valley, these mechanical creatures were used as torture/execution/sport for convicted criminals and prisoners. they are controlled by a dagger - they will awaken and chase and kill the last person whose blood touched the blade. in form, they resemble a 10-foot humanoid mass of minnow-like iron fragments with sharp edges.
- leadwood charms from Dampning Wood that suppress the effects of other Essences.
List of Coinages
List of Writing Implements
- Quills (The Giteri)
- Cactus spine dots with ink rubbed in (The Srem)
- Hollow Urchin quilltips
- Stylus in clay (Emshol)
- On leaves, as well as paper (Dow)
- Chisel and stone (various, including Sremic discourse stones)
- around the Nidari Reach, the most common form of writing is on laid paper, often in a 1:2 aspect ratio.
List of Foods
- Giterikin plumewheat flatbread, unleavened, often sweetened with raisins; eggs (including picklesmeat (often preserved with salt from the nether-east grapes, raisins, and wine; almonds.
- Zanarrol cheeses
- Burnished Isle coppervein cheese
- Felletoum giant peaches
- Barren Isles: prawn and bamboo-shoot stew; squid on heart-of-palm
- Emshol: staple crops are rice, rapeseed, beans, beets & carrots, with wheat grown in dryer areas and rushes in the wetter ones. other produce: oil-water-buffalo (imported from Kerrid) used for milk and, more rarely, meat; honey (mostly on upland meadows fish, crayfish, and other river life; bird meat and eggs (mostly caught rather than farmed). bulk carbs: puffed-rice, rice noodles. cooking style: hot-sand cooking (sand turns black), possibly tying into ancient connections to The Srem ; stir-frying; pot-boiling. drinks: rice-wine and beet-derived spirits.
List of Musical Instruments:
- Ebb-music Tumblers: sets of tuned rain-makers (different sized chambers and pebbles/gravel/sand), they act as a mixture of percussion and drone
- Ebb-music hand-drums
- The Turerla/Tura, a family of musical instruments based around hanging ceramic bells that are struck with wooden or felted mallets – mostly varied in terms of pitch range. Part of the standard Ebb Music Ensemble, but also seen in many other contexts, in particular in a 2-4 musician group accompanied by transverse-blown xun (also in Ebb music ensembles). Found across a wide range of regions around where it originated (Emsh, Felletoum, Caracar?). Tend to play a baseline/melody (sometimes both) or else two-note chords.
- A transverse-blown xun-like musical instrument (edge-blown ocarina) - sometimes with several chambers. also used as part of ebb music.
- a stringed instrument a little like a mandola, used to play chords.
- Tri-harp or wheel-harp - Teyton musical instrument - arranged in a flat wheel, and has three different sets of strings to give different timbres. Sometimes set atop a barrel-shaped resonator. Usually plucked with fingers, though plectrums are sometimes used.
List of Recreational Drugs:
- Hurr - a gaseous drug that is produced naturally in some places and can be processed from other oils. typically only stable for a few hours/days, and so isn't widely traded, but is seen in some areas with Kerridan exclaves (e.g. Rhythonze).
Time-keeping mechanisms:
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