BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Westerel

Ruled by the mighty Wizardry, the Major kingdom of man rules dominant over all known world. Totalitarian and authoritative, none will stand against the mighty ruling class.

Structure

1 High Wizard, 3 Deputy Wizards, 12 Council Wizards, 36 Deputy council Wizards.

Public Agenda

Progress, for all.

Assets

Northern plains, Goblin mountains (divided at Zeyph/Dwarvenholm), Billsbrille bay, Bansch strait, Forbidden isle.

History

Founded in 509, ruled by the Wizardry.

Territories

The plains North of the mountains, the mountains west of Zeyph/Dwarvenholm.

Military

Professional, wizards.

Technological Level

Highly magical, advanced and magic-snobbish.
Type
Geopolitical, Technocracy
Government System
Technocracy
Power Structure
Federation
Economic System
Market economy
Currency
Fluxions
Legislative Body
The Wizardry council
Judicial Body
The High Wizard
Parent Organization
Related Myths

Remove these ads. Join the Worldbuilders Guild

Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!

Comments

Please Login in order to comment!