Westerel
Ruled by the mighty Wizardry, the Major kingdom of man rules dominant over all known world. Totalitarian and authoritative, none will stand against the mighty ruling class.
Structure
1 High Wizard, 3 Deputy Wizards, 12 Council Wizards, 36 Deputy council Wizards.
Public Agenda
Progress, for all.
Assets
Northern plains, Goblin mountains (divided at Zeyph/Dwarvenholm), Billsbrille bay, Bansch strait, Forbidden isle.
History
Founded in 509, ruled by the Wizardry.
Territories
The plains North of the mountains, the mountains west of Zeyph/Dwarvenholm.
Military
Professional, wizards.
Technological Level
Highly magical, advanced and magic-snobbish.
Type
Geopolitical, Technocracy
Government System
Technocracy
Power Structure
Federation
Economic System
Market economy
Currency
Fluxions
Legislative Body
The Wizardry council
Judicial Body
The High Wizard
Parent Organization
Subsidiary Organizations
Controlled Territories
Neighboring Nations
Related Myths
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