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Arriana Feldspar

Arriana Feldspar

Cranston's wife and aspiring Alchemist. Arriana manages the Assayor's office in Engleher.

Physical Description

Body Features

Special abilities

Alchemist

Apparel & Accessories

Specialized Equipment

Alchemical Items

Alchemical Bombs
  • Acid Flask 1 Lesser and 1 Moderate
  • Alchemist's Fire 1 Lesser and 1 Moderate

Alchemical Elixir

  • Antiplague Elixir 1 Lesser
  • Bravo's Lesser Brew
  • Lesser Comprehension Elixir
  • Minor Elixir of Life
Alchemical Poison
  • Arsnic

Armor

Weapons

Gear

Mental characteristics

Education

Employment

Alchemist

  • Chirurgeon

Intellectual Characteristics

Charisma

Intelligence

Wisdom

Relationships

Arriana Feldspar

Sister-in-Law (Trivial)

Towards Sheldon Feldspar

0

Honest


Sheldon Feldspar

Brother-in-law (Trivial)

Towards Arriana Feldspar

0

Honest


Influencing Lady Feldspar

Discover

Discovery
Success Information
  • Most Vulnerable Influence Check Medicine (DC 13) Arriana believes the most pressing threat to Engleher is the actual plague. she would be more willing to endorse adventurers with some proficiency in the healing arts.
  • Eligible Influence Checks As standard with most sentient creatures Arriana can be influenced with Diplomacy (DC 17), Deception (DC 21), and Intimidation (DC 19). As an aspiring alchemist Arriana is interested in Medicine (DC 13) and bringing a cure for the plague. As a member of the ruling class approaches from Society (DC 19) and Engleher Lore (DC 15) are also entertained.
  • Resistances Arriana does not suffer liars and Deception checks fail by an extra degree when they occur.
  • Weaknesses Adventurers who first inquire about Cranston will get a +2 bonus on influence and discovery checks on Arriana.
Critical Failure Information
Cranston hired a band of Kobolds to Undermine Engleher to deliver it to his dragon master.

Influence

Influence Benchmarks
  • Influence 4: Feldspar grants her endorsement to commission the party as sponsored adventuring troupe for a standard 50 gp for the group.
  • Influence 6: Arriana confides in the party that Cranston assembled his party of two miner's and two watchmen outfitted with weapons Lesser Antiplague Elixir and Holy Water
  • Influence 8: Mrs. Feldspar would be willing to grant the party a 10 percent stake in the mine if they bring her husband back safely or a 5 percent stake if they can bring his body back for burial.
Current Location
Species
Conditions
Ethnicity
Professions
Spouses
Siblings
Children
Gender
Female
Aligned Organization
Known Languages
Common, Dwarven, Terran, and Undercommon
Ruled Locations

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Gorum Village Alchemist - Tradesperson 3
COMMONLAWFUL NEUTRALMEDIUMDWARFHUMANOIDNPC

Perception Trained Darkvision
Languages Common, Dwarven, Terran, Undercommon
Skills Crafting Expert , Deception Trained , Diplomacy Trained , Medicine Trained , Nature Trained , Performance Trained , Religion Trained , Society Trained , Survival Trained , Dwarven Lore Trained , Mercantile Lore Trained

STR +2 , DEX +0 , CON +1 , INT +2 , WIS +2 , CHA +2

Items
Armor
  • Hide Armor
Weapons
  • Clan Dagger
  • Potent Crossbow- 10 bolts, 10 Low-grade Silver Bolts
  • Silver-Capped Mace (Low-Grade)
Gear
  • Alcemist's Bandoleer- Arsinic, Lesser Acid Flask, Lesser Alchemist's Fire, Lesser Antiplague, Lesser Bravo's Brew, Lesser Comprehension Elixir, Minor Elixir of Life, Moderate Acid Flask, Moderate Alchemist's Fire
  • Alcemist's Pack- Rations 9, Torches 5, Waterskin, Flint and Skin, Gorum Chirurgeon's Book, Bedroll, and Alchemist's Tools
  • Bracers of Missle Deflection
  • Crafter's Eyepiece
  • Crying Angel Pendant
  • Dagger Sheath
  • Ring of Discresion
  • Wayfinder
AC 18
Saving Throws Fort +8, Ref +7, Will +7
HP37
Speed 20 ft
Melee Mace Trained +2 -3 , Damage Blugeoning
Ranged Crossbow +6 +1 -4 , Damage Piercing Alchemical Bombs +6 +1 -4 , Acid Flask acid +1 Splash, Acid +2 Splash; Alchemist's Fire fire +1 Splash, fire +2 Splash
Special Abilities
  • Ring of Discretion- This ring magically conceals any armor and sheathed weapons you're wearing by either turning them invisible or creating the illusion of ordinary clothes.
  • Wayfinder- on command, the Wayfinder emanates light as if under a light spell
  • Bracers of Missile Deflection- once per day the bearer can take a +2 bonuse to AC against a ranged attack
Feats
  • Call on Ancient Blood- once per day an Ancient-Blooded Dwarf can draw on their ancestors to Give them a +1 to save against a magical effect.
  • Alchemical Savant
  • Demolition Charges- Arriana can set Alchemical bombs to destroy inanimate objects

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