Age. Thri-kreen live much shorter lives than their humanoids counterparts. A thri-kreen matures quickly, reaching adulthood within 3-4 years of hatching. Most thri-kreen only live to be 25 years old, although some live marginally longer. Alignment. Thri-kreen tend towards a chaotic nature, uncomfortable living by the rigorous societal standards the other races subject themselves to and often acting in whatever fashion benefits the pack at the time. It is rare that thri-kreen are good and evil. Size. A full-grown thri-kreen stands seven feet tall but can be as long as 7 to 9 feet, and can weigh between 450 to 470 pounds. Your size is Medium. Speed. Your base walking speed is 40 feet. You sink in liquid and have a swimming speed of 0 feet. Darkvision. Your compact eyes and deep instincts give you superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. Chameleon Carapace. As a bonus action, you can change the color of your adaptive carapace to match the color and texture of your surroundings. When you do, you have advantage on Dexterity (Stealth) checks made to hide until the start of your next turn. Exoskeleton. When you aren't wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor. Multiple Limbs. You have a shorter pair of arms in the center of your chest. Your smaller arms have a reach of 5 feet, and you can use them to lift a number of pounds equal to five times your Strength score. You can use these arms to take an additional object interaction each round and hold objects. Your secondary arms can’t be used to do anything that requires manual precision such as attack, benefit from a shield, use an item or performing the somatic components of a spell. Standing Leap. Your long jump is up to 30 feet and your high jump is up to 15 feet, with or without a running start. You cannot jump backwards. Thri-Kreen Weapon Training. The thri-kreen are known for their martial prowess with the chatkcha and gythka. You have proficiency with the dagger, spear, pike, and glaive. Torpor. Thri-kreen are known to enter a state of decreased physiological activity to prolong their survival. You only require 1 gallon of water each week, you do not require sleep and don't suffer exhaustion from lack of rest. When you take a long rest, you must spend at least six hours of it in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.
Languages. You can speak, read, and write Thri-kreen and can read and write Common. The thri-kreen language is composed mostly of clicking noises and hieroglyphics. It is relatively simple to read or write, but it is difficult for members of other species to speak it.
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