BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Choose A Race

  Since this is my world, the race descriptions are going to be a bit different than what they talk about on D&D Beyond, however stats and features remain mostly the same. You can choose any race from the table below for this campaign.    
Race/Subrace Description Difficulty*
Dwarf Short, stocky, durable humanoids with a culture centered around craftsmanship easy
High Elf Tall, slender and beautiful humanoids with a culture focused on arcane magic easy
Wood Elf Nimble, lithe and keen humanoids with a culture based around nature easy
Gnome Small and lively humanoids with a culture focused on knowledge and growth easy/medium
Half-Elf Humanoids with the traits of their elven side and, most often, the culture of their other side easy/medium
Halfling Small, quiet, and simple humanoids with a culture centered around farming and gardening easy
Half-Orc Large and hardy with a savagery from their Orcish side they have created a culture on improvement medium
Human Adaptable, driven, and diverse humanoids in culture and race easy
Tiefling Humanoids with fiendish features who are finding their place in the world medium/hard
Genasi Humanoids touched with power from the elemental planes of fire, earth, air, or water easy
Goliath Hulking giants among the other peoples Goliaths are tribal humanoids who worship their ancestors easy/medium
Aasimar Though they can be born into most humanoid races Aasimar differ in accordance to the blessing they received from a Divine being easy/medium
Lizardfolk A scaled and vicious beastial race with natural instincts in nature and with tastes and principals that differ from humanoids Special Case
Tabaxi A coanstantly wandering feline beastial race, Tabaxi’s natural speed and grace make them adept survivors in unknown lands medium
Triton Aquatic humanoids with the affinity to control water, Triton’s have developed a warrior culture from their constant war to reclaim the oceans easy
  *Difficulty is based on how the race is treated by the majority of the population living on the Maelstrom Isles (Humans, Elves, Dwarves, Halflings) as well as other possible role-playing requirements detailed more on that race’s page.

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!