First session of the new campaign: the party meets for the first time and Nib suffers an unfortunate accident.
The party begins investigating the incident at the market, and a town citizen goes missing.
The four adventurers bring the Nine Daggers merchants but others are involved...
The four adventurers defeat their enemies in the mines and in the main town.
The party travels the distance to Gratic City, the capital of the Empire, but the road isn't as safe as it seems...
The adventurers pick up a task from the Stalwart Shield and enter the sewers of Gratic City...
The four members of the party clear out the sewers and explore more of the city.
The Drakeslayers pick up new work which takes them to a nearby ruin...
Traps and monsters await the party in the highest parts and lowest parts of the villa...
The adventurers defeat the final few undead left in the villa and return victorious...
The members of the Drakeslayers learn of renewed bandit activity and begin travelling west...
The members of the Drakeslayers continue south into the Deranti Forest...
The party fights and treks their way to the ruins of Calteri...
The party delve into the bandit camp and face a betrayal...
The adventurers defeat the few remaining bandits, freeing some long awaited guests...
The party begin the westward trek to Schinter and go shopping.
The Drakeslayers travel into Schinter, finding an ally and an enemy...
The party continues their crusade against the Wildmen, attacking their base...
The party explore the city of Losgate, forge alliances, and delve into the depths of the Undercity...