Necrorot

Patient Zero

In the fall of 842AC, Elliot Cooper was being harassed at The Tall Pine by a very drunk Blake Cutter . Blake hated the groundskeeper of the Riven Graveyard and nearly beat him to death.

Luckily, Esim Roughwood was visiting Riven and intervened, knocking Blake unconscious. Esim, a twisted man, saw an opportunity and convinced Elliot that no one could know; otherwise he would be punished severely. Together, they hid Blake in a secret room in the graveyard.

They kept Blake locked up for 3 years. Esim manipulated Elliot into experimenting on Blake with various diseases. In 845AC, they created Necrorot through the means of combining various diseases in a human host.

Unfortunately, Tobi Cooper , Elliot's son, found and released Blake, and inadvertently killed Annabelle Fullbright and Charles Fullbright .

Make it Liquid

In 851AC, Esim Roughwood visited Riven once again, looking to task Elliot Cooper with recreating Necrorot, but in a deadlier liquid form.

Esim threatened Elliot's sons life, and also exposed the truth about Blake Cutter 's murder. Even so, Elliot refused to cooperate. Esim cut off his left arm to show him he was serious.

Elliot then recreated necrorot using rats alone, mass producing vials of the liquid form of necrorot for Esim and subsequently The Merchant .

Elliot killed himself after learning of the death of his son and the consequence of his actions.

Infection and Antidote

Ingesting the pungent brown liquid form of necrorot instantly infects the target without a saving throw. Upon death, a host will spread airborne spores and infect any creature within a 10ft radiys. Each creature capable of inhaling the spores must make a DC15 Constitution saving throw or become infected with Necrorot.

If an infected creatures drinks a necrorot-antidote, they can immediately repeat the saving throw. On a failure, the saving throw DC increases by 1 and they cannot repeat this saving throw for another 24 hours.

A Greater Restoration or Heal spell may be used to cure Necrorot. Other methods may also work, such as finding a rare magical ointment or other magical means.

7 Days

A target that has contracted Necrorot is affected by the effects found below. This disease takes effect progressively, ending in certain death after 7 days.  
  1. Mindfire. The creature’s mind becomes feverish. The creature has disadvantage on Intelligence checks and Intelligence saving throws.
  2. Filth Fever. A raging fever sweeps through the creature’s body, resulting in loss of appetite and vomitting. The creature has disadvantage on Strength checks, Strength saving throws, and attack rolls that use Strength.
  3. Blinding Sickness. The creature experiences severe light sensitivity and its eyes soon turn milky white. The creature has disadvantage on perception checks and Wisdom saving throws.
  4. Seizure. The creature is overcome with shaking. The creature has disadvantage on Dexterity checks, Dexterity saving throws, and attack rolls that use Dexterity.
  5. Flesh Rot. The creature’s flesh decays. The creature has disadvantage on Charisma checks and vulnerability to all damage.
  6. Slimy Doom. The creature begins to bleed uncontrollably from the eyes nose and ears. The creature has disadvantage on Constitution checks and Constitution saving throws. In addition, whenever the creature takes damage, it is stunned until the end of its next turn.
  7. Death. On the 7th day, the creature dies from Necrorot.

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