Goh'Blyn
Trigger Warning: Torture and Torment
Basic Information
Anatomy
Goh'blyns have the same limbs as the Karathigan and Sedera. The Goh'blyns do not possess wings like some Karathigan, nor the energy trains at the back of the neck like their Sedera parents. They do possess a tail, claws, eyes, legs, feet, and three fingers with a thumb.
They also possess something that is unlike the Sedera, or the Karathigan. They possess hair along their breast and neck. Goh'blyns also possess antlers of varying sizes and shapes-- depending on their blood-- along their heads and sometimes their tails. Some Goh'blyns possess feathers or fins instead of hair.
Are their oddities?
Yes, on the extreme and rare occasions, a Goh'blyn is born with wings like some Karathigan.
Biological Traits
The different Energy Scales share distinctive colorations, antler/horn types, and hair formations.
Sparkscale
The Sparkscale are the tallest of the rest of the Goh'blyns, standing around four and a half feet. They are cyan, grey, silver, and light green in coloration. Their antlers and tails are barbed, but some of the Sparkscale have presented feathers as well, but mostly barbed bone exteriors that are also present on their backs, elbows, forearms, and knees.
Life Span
Sparkscales live around the same span of life that the Goh'blyns, living around 70 years before they come elderly and live another 20 years.
Sedera Ancenstry
The Sedera Ancestry the Sparkscale Goh'blyns trace back to are the Sparkkin Sedera.
Karathigan Bloodline
The Karathigan bloodline that the Sparkscale Goh'blyns trace back to are the Static Karathigan.
Cinderscale
The Cinderscale are of average height, standing around three and a half feet. They are red, orange, and charcoal grey in coloration. Their antlers and tails are sleek and glowing with red and orange fire as is their hair around their breast and spinal line. Their ribs are exposed slightly, glowing with the same ember coloration as their hair and antlers.
Life Span
Cinderscales live along the average life span of 70 years before they come elderly and live another 5 years.
Sedera Ancestry
The Sedera Ancestry the Cinderscale Goh'blyns trace back to are the Flameling Sedera.
Karathigan Bloodline
The Karathigan bloodline the Cinderscale Goh'blyns trace their lineage back to Smolder Karathigan.
Liquidkin
The Liquidkin are of shorter than average height, standing around three feet. They are blue, aqua-marine, and white in coloration. They possess fins instead of antlers, being sleek and frilled from their necks and tail.
Sedera Lineage
The Liquidkin are the oddest ones of the Goh'blyns, being the only ones of the Goh'blyns that do not have Sedera lineage, instead having more influence over the Kirotera Incantation.
Karathigan Bloodline
The Karathigan bloodline the Liquidkin Goh'blyn trace back to are the Tidal Karathigan.
Wychblood
The Wychblood Goh'blyns are of the average height like the Cinderscale, but they are longer than the other Goh'blyns being around four feet long. They have antlers and fins and sails along the skull, back, and tail. They have hair along their neck and breast like the other Goh'blyns except for the Liquidkin. The Wychblood Goh'blyns are purple, pink, and violet in coloration.
Sedera Lineage
The Wychblood Goh'blyns have been a spliced with the Netherite Sedera, invoking the dark and mysterious powers that the Netherite have possessed.
Karathigan Bloodline
The Wychblood Goh'blyn's veins are filled with the blood of the Stygian Karathigan, calling upon the shadow energies that flow from inside.
Genetics and Reproduction
Goh'blyns reproduce like most reptiles-- with eggs and hatchings, but their eggs are dangerous as they're encoated in the primeevil elements that their unnatural blood carries.
Hatching for the Goh'blyns is rather quick, only taking a few minutes before the Goh'blyns exit from their shells and begin to walk to their parents. The oldest generation of the Goh'blyns were created by a Karathigan scholars and Sedera captives.
Growth Rate & Stages
Goh'blyns grow faster than most of the other races reaching maturity around 8 to 9 years.
Ecology and Habitats
Different Goh'blyns prefer different places for their living. Some prefer the lunar and magical essences that flow from The Wild Wood in Arkenwald , others prefer the sandy deserts from Ashpon and the Ashpon Coast, and there are some that roam the Frozen World of Erran.
Dietary Needs and Habits
Goh'blyns need to eat and twice their weight, but do to their Sedera influence in their genes they also need to have a minor influx in the energies associated with their Sedera background.
Additional Information
Social Structure
Goh'blyn society stems around a tribal unit. Tribes vary in size, but mostly range from 150-200 individuals all united by three leader figures known as "Ridges."
Each Ridge has a task, one is military and war tactics, another is magic and technology, while the final one is community focused. The Ridges talk to each other, inform one another of present dangers or problems. Such problems could be invasions from other races, technological failure, or even another tribe gathering on their territory.
Uses, Products & Exploitation
Goh'blyns were created to be the perfect workers. This is because of their relentless endurance and stubborn dedication to their craft, whatever it may be. More than not, when someone demands and asks for the services and they accept. Goh'blyns will not stop until the work is done, taking minimal breaks in between.
They also are exploited for their intelligent and tinkering mind. The Creed of The Technomancer was founded based upon the Goh'blyn technology. While the Exorcists have been around far longer than the Goh'blyns, without the Goh'blyn's help, then the newer more focused versions of the standard issue Exorcist Banishing Gun wouldn't exist.
Facial characteristics
Goh'blyns have various antler/horn structures upon their head and their faces look like the Karathigan babies that were used to create them, which is 1 foot long viperine snout.
Geographic Origin and Distribution
The Goh'blyns are all over the continents of Rakasha.
The Wychblood Goh'blyns live on Arkenwald in the Wild Wood with the Umbra Drakks and in the trees of the Wild Wood.
The Cinderscale Goh'blyns live in the deserts of Ashpon and islands on Rakasha. They also live in underground where the molten core of Rakasha, where they make their villages.
The Liquidkin Goh'blyns live in most of the bodies of water on Rakasha and the Frozen World Erran. They do not need to fear the freezing temperatures of the world because of the Kirotera Incantaiton used with their creation.
The Sparkscale Goh'blyn's like to live above the land masses of Rakasha, creating their own havens and domains in the sky, cleverly using the manipulation of the Lunoris Incantation to disguise their havens as clouds.
Average Intelligence
The Goh'blyns are smarter than everybody views them. Building incredible structures that most never get to see due to them being under the earth or in the sky. As well as their weaponry that is infused with their own elemental fury. But, because of the negative views that they get, they've earned the reputation of feral.
They've also taken the side with the minority of the Umbra Drakks, remaining neutral as Rakasha tears itself apart.
Goh'blyns are capable to tell that a sword is made with Shilling or out of Flack-glass, two very similar materials in color, but Flackglass reacts explosively when coming into contact with water, spit, or snow.
Perception and Sensory Capabilities
Goh'blyns posses heightened senses from the Karathigan DNA, but also possess the elemental furies of the Sedera. Able to produce flaming bolts and lightning sparks from their claw tips. But they possess the ability to harness their blood into devastating attacks.
They possess minor manipulation of the Incantations, Zenyki, Kirotera, and Dracaena. But they are capable of learning and practicing the other Incantations.
Symbiotic and Parasitic organisms
Unlike the Karathigan, Goh'blyns do not have a parasite sack in their bodies that, when bitten, a host will be injected with their children.
Civilization and Culture
Naming Traditions
Goh'blyn names consist of a First name, Last name or Tribe name if they choose to take that as a Last name, and Virtue name.
Male first names usually start with Z's, H's, Y's, and V's-- while female names start with C's, T's, K's and R's in their first names.
Male names: Zytis, Vol'trin, Hacli, Yog, Ziv'het, Zol'ra'din, Yck'Yon, Vor'moor, Hif, Hup, Hret, and Vig.
Female Names: Ca'tri, Ty'lei, Katrine, Razza, Kup'lun, To'lum, C'yr, Cav't, Tass, Tas'run, Tash'num, Kin'mo, Ro, and Roz'mon'le.
Last names: Myra, Soran, Zat'rac, Vorn, K'var, Um'nop, Ooa, Bo'ra'chi, Chin'ta, Ett, Q'no, and Lla'nol
Virtues
Virtues in Goh'blyn naming usually consist of six prefixes and two suffixes. A Goh'blyn can have a virtue name in their first name, these are separated with apostrophes.
Prefixes:- Cyt= Greatness
- Natri= Leader
- Azr= Justice
- Ma= Honor
- Lok= Courage
- Tok= Beauty
- Qlo= Hope
- Vin= Honesty
Average Technological Level
Goh'blyns have created some of the most state of the art technological advancements than any of the other races on Rakasha. They only group that could rival Goh'blyn made technology would be the Exorcists, but even now Exorcists adopted Goh'blyn made weaponry and technology.
Goh'blyn do have their favorite technology they use and that's Goh'work, using their hybrid blood as a way to power the machines and weapons.
Culture and Cultural Heritage
Goh'blyns are Atheists, believing that any form of religion is a form of slavery, this is why you will never see Goh'blyn Devoted to any God or Goddess.
Goh'blyns are also known for their hospitality to the Sedera, extending themselves so the Sedera may feed on their life energy.
The victim of our creator is my friend.
History
A Cruor Karathigan Fleshcrafter by the name of Sar'Nal Vyg wanted to have children, but he altered himself to the point of no longer created a fertile parasite sack that he could inject his children into. So he alternatively found a way of achieving his goal at a price. He stole other Karathigan young that were freshly hatched and started to experiment with the Sedera's natural attunement to The Zenyki Incantation as well as The Netherfaine Incantation on rare occasion.
He failed with his first rounds of experiments, resulting in deformed young that would die immediately after their first breath from artificial eggs he created.
Sar'Nal grew impatient and started to rush his experiments. No longer kidnapping Karathigan young and murdering Sedera for his goal, but out of pure torture. He found a guilty pleassure in twisted the youth to his will with the Kirotera Incantation.
Eventually, he accomplished his original goal. Resulting in the first twelve Goh'blyns.
He claimed to be their diety and forced them to do work in His name.
Sar'Nal forced manual labor, threatened death upon unsuccessful task, but most importantly he turned his "children" into slaves.
The twelve Goh'blyns, terrified for their lives, ran away from Sar'Nal, but not without tinkering with his alchemical potions to cause a massive explosion, which inevitably killed Sar'Nal.
Show spoiler
Rumors have stated that burned and deformed Cruor Karathigan has wandered Zepharog's land, searching for his children.
As the original Twelve started to travel together. It was during their travels they made an oath. This oath would be known as the "Non-Devout Clause" to never swear allegience to any deity ever again, to never become Devoted or an Oathslayer. They would never be put into slavery again.
Show spoiler
There have been Goh'blyns who've found religion as a way for them to further embrace feeling "normal" with the other Rakashan races, but they are cast out from their Tribe and dubbed an "Outcast" and a "Disgace" to the original Twelve.
Common Myths and Legends
There is the creation myth, which is based in the truth. Goh'blyns are taught early on about Sar'Nal and his nefarious deeds.
They also are aware of the other victims of Sar'Nal, like the Sedera sacrificed so they may live. or the Karathigan children disfigured with experimental science to create their figures and forms. But from their sadistic creation, they realized Sar'Nal's flaws was his science, not his actions.
Interspecies Relations and Assumptions
The Rakashans are interesting. We've learned how to hide the aerial colonies with The Lunoris Incantation.
We understand that the Karathigans are not in the best light. Frankly, we've never hated them because of Sar'Nal, but we tend to avoid most contact with them. That doesn't mean we won't take a Karathigan's spawn from their host and raise them on our own. On the contrary, we Goh'blyns find it a great honor to have a Karathigan embrio inside ourselves.But, if we see a Curor Karathigan, we will not hesitate to dispose of the menace.
The big furry ones with the spikes? I've never seen one mean to harm us.
We understand what they went through. We are honored to have on in our presence when they graciously do. Even if that is rarer than the Tri-lunar Eclipse. It gives me nightmares thinking about the splicing.
Humans are ugly. That is all that needs to be said about them.
We know very little about the Umbra Drakk. But from what we've heard, they're very nice and welcoming. Well some of them. I can't stand the frozen ones walking around. They freeze every bit of joy in existance.
Never seen one, but rumors spread like Wildefire and they aren't pretty. If they stay out of sight, then who are we to go looking.
Some of our tunnel networks have crossed paths and so far we've seen no reason to concider the Zaegnah a threat. So maybe they aren't.
The Rudran clans are obnoxisou when they go raiding, but they mostly keep away from us. Which is good, we would absolutely annihalate them if they presented a reason to.
The Orcs are not bloodthirsty feral beings like most paint them to be. We've seen them caring for the ground just as much as they set it ablaze during their plunderings. It's not like any of us don't do it. We need the food as well.
The what? What is a Dwarf? I've never heard of such a thing.
Genetic Ancestor(s)
Scientific Name
Karathigon Energis
Origin/Ancestry
Sparkscale, Cinderscale, Liquidkin, Wychblood
Lifespan
70 years
Average Height
3 ft. 6 in.
Average Weight
Between 40 and 80 pounds
Average Length
5 feet from head to tail tip.
Average Physique
Goh'blyns are small, but mighty-- healthy too. They're able to do relentless work throughout the thirty-six hour days without taking breaks. Most, if not all, have natural resistances to their elemental chaos, swirling in their beings.
Much like the Karathigan, they have reptilian legs and snouts. But their forearms are larger than the rest of their arm.
Body Tint, Colouring and Marking
The Goh'blyns coloration varies depending on their bloodlines and lineages of both the Sedera and the Karathigan. Coloration usually ranges from blacks to violets, violets to blue, blue to green, green to red, red to orange, and finally snow white.
Goh'Blyn Features & Traits
- Small But Mighty:
The Goh'blyn gains a dot in the Brawn Talent and can add their Brawn to any Strength based check they make. - Laborer Since Birth:
The Goh'blyn gains a dot in the Endurance Attribute. - Tech Major:
The Goh'blyn gains a dot in the Mechanisms Talent. Additionally, when a Goh'blyn makes a check used to decipher information on Goh'Work technology, they double their dots in Mechanisms for the check. - Nightvision:
The Goh'blyn's eyes has adjusted to the perpetual night allowing them to treat darkness as dim light. - Break The Bonds:
The Goh'blyn's mind has refined itself against forceful coercion. The Goh'blyn gets to add 1d8 resistance die to any magical influence that would change their behavior.
Energy Scale Specific Features and Traits
- Sparkscale:
Recharge Spark: The Sparkscale Goh'blyn can give their energetic nature to others around them. Once per turn without expending Stamina, the Goh'blyn can restore Stamina to a friendly creature or themself equal to 1d8. The Sparkscale Goh'blyn can use this trait a number of times equal to their Endurance Attribute. They regain expended uses when they take a rest of any kind. - Cinderscale:
Forged in Fire: The Cinderscale Goh'blyn gain 1d8 resistance dice to Fire. Additionally, they may add this dice to any fire based related checks. - Liquidkin:
Blood for Blood: The Liquidkin Goh'blyn gains one rank in the Kirotera Incantation. If it plays a spellcaster then they may put additional ranks into the Kirotera Incantation. - Wychblood:
Shadow Presence: The Wychblood Goh'blyn gains an a dot in either the Stealth or Subterfuge Talent (their choice). Additionally, the Wychblood can extend shadows in a 5ft radius, allowing them to double their Stealth pool. These shadows last for 1 hour. The Goh'blyn may use this trait a number of times equal to their Endurance Attribute. The Wychblood regains expended uses when they take a rest of any kind.