The Sea of Moving Ice was the last known location of the Draakhorn. No one can pinpoint its present location from the sound, or even verify with certainty that the relic is still in the northern sea, but the search must start there. “The one person who could tell us more is a tiefling sorcerer called Maccath the Crimson. No one alive knows more about the Draakhorn than her, but the Arcane Brotherhood, of which she is also a member, hasn’t seen her for almost two months. She was investigating the Icewind Dale region and the Sea of Moving Ice when she disappeared.” The white dragon Arauthator (Old White Death) haunts the Sea of Moving Ice like an avenging wind. Personifying the brutality and savagery of his kind, Arauthator appears to be an ally of the Cult of the Dragon. Arauthator created a lair at Sky Reach Castle and was seen flying with Talis the White. Sky Reach Castle was controlled by the cloud giant Blagothkus. Since Blagothkus’ death and the crashing of Sky Reach Castle the giants in the north have been raiding Ten Towns (Icewind Dale) in search of the adventurers who killed their ordain leader (Blagothkus) and destroyed Sky Reach Castle. The Council of Watterdeep has charged the party with investigating the disappearance of Maccath the Crimson, finding the Draakhorn, and determining if Arauthator or Tallis the White is working with the Cult of the Dragon. Ten Towns has requested assistance with dealing with the White Dragon Arauthator as the dragon has become increasingly aggressive. The Council is not sympathetic to request.
Having liberated Daggerford the party prepares to head into the Mere of Dead Men in search of Rezmir and Castle Naerytar. The party, perhaps feeling a bit cocky after killing Mondath and her blue dragon, ignore the warnings of the Mere. Besides the cult of the Dragon, the Mere is the Domain of Voaraghamanthar (The Black Death), an ancient black dragon. The party was also warned to stay clear of Uthtower and tribes of lizard people who claim it as their holy land. Having no maps, no clear route through the Mere, no cult to follow because they are now weeks behind the caravan, they take the plunge into the Mere.
Delaan Winterhound of the Emerald Enclave is involved with investigations into recent dragon attacks in the Druid grove the Winterglen. She spent weeks wild shape traveling from the Moonshae’s to Waterdeep. She brings word that a Green Wyrmspeaker and the green dragon Chuth are leading the raids. The cult raids have slowed down and now the cult has spread out across the islands. They appear to be looking for something. The Cult of the Dragon still controls the trade route between Waterdeep and Callidyrr. A group of Harpers lead by Leosin left for Caer Callidyrr more than 2 months ago. No word has come from them. The council fears that the Harpers may not have even made it to the Moonshaes. It would be normal for the Harpers to notify the council once they arrived. But trading vessels with Caer Callidyrr have essentially stopped. Everyone is too fearful to travel the open ocean.
Maccath has become obsessed with finding the stolen runes stollen by Arauthator. Like most members of the Arcane Brotherhood, she is dedicated to the point of arrogance, believing that even if she is fated to die as a dragon’s plaything, she will have accomplished something magnificent first. Maccath believes these stollen artifacts may show the location of several hidden dragon masks.
The Cult of the Dragon is has been brining multiple caravans all to a single place. An old ruined Castle in the middle a swamp.
After expertly navigating the Mere without a map or guide the party ran into Voaraghamanthar (the black death) an Ancient Black Dragon. The Black Death gave the party the same deal that was given to the Cult of the Dragon. Retrieve the remaining Twinned Crown of Myrmoran located in Uthtower. In exchange for the crown the Black Death will give the party a scale of Tiamat. Uthtower is home to the Serpent people's god. In few days time the moons over Faerûn will align in such a way that waters around Uthtower will recede giving the Cult of the Dragon and the Party time to try and retrieve the artifact. The serpent people will likely not be happy by the invasion of their sacred temple and the waters of the sword coast will only recede for a short time. The clock is ticking.
The treasure looted from the Greenfields is headed northwest’s toward the Mere of Dead Men. Hidden in unmarked freight wagons that are part of the regular merchant traffic of that well-traveled road. The heroes must find out where all that loot is going, which means taking a long, danger-filled trip northward.
Never split the party. Yet, that is exactly what has happened. Martha, Hooves, and Wilbo, disguised as cultists, are escorting a wagon of prisoners to the ‘caves’. The monk Leosin has asked them to investigate the caves to find out what the cult is up to. T-Pain is in pain. Having lost his armor and his pride he finds himself hiding in the wagon with the Greenest prisoners. Leosin, wounded, is with him. Lilifern, having turned into a rat and fled, finds Deo, and Cinaed. This group tracks the caravan the caves.
In the warm light of day, Governor Nighthill and other leaders want to know who was behind the attack on Greenest, and why the town was a target. The raiders retreated toward the northeast, and their trail is easy to spot. A small, stealthy group could follow the trail to the raiders’ camp and gather information.
The party starts in the The Juicy Drum Tavern. Half the party lives in Greenest and is at the tavern to enjoy an evening relaxing and drinking. The other half of the party are visitors. They arrive for their own various reasons. After the party meets the adventure will begin.