Today started with another awkward conversation after a night with Magoria. Though this night was less about sex and more... I guess I feel lonely. I'm reminded every day of what I can't have, what I'm not and where I don't fit in. It's nice to have at least one person who seems happy just holding me.
Anyway, our to-do list in Waterdeep isn't done. And since focusing on that is only barely keeping us together as a group, I'm happy to do that at least. We all seem like more of a unit while on a job, and Ellywick seems to relax more around me.
Next up: Sewers with golems! With Ellywick's help, we quickly found a way down near the spot we had been pointed to. With Rupert and Phennyr's combined strengths, they eventually got the grate covering the entrance open. The tunnels themselves are even more disgusting than I had imagined. Most of the sewers of Neverwinter were destroyed with the eruption of Mount Hothenow and the remaining ones are less accessible. Not that I was surprised that giant maggot monsters had found this a place to breed.
We did meet someone tied up down there, however. Dworik, a beat-up looking dwarf, trapped in the one trap he missed walking down the tunnels in the opposite direction. A thief most likely, judging by his chosen path of travel. I've been around enough of that sort to know their use as well as to keep good track of where my money is. And, as Ellywick explained to him, he was happy to show us the safe way to go where we were going as a thank you for untying him.
Turns out the door into the chamber we were headed towards had a fail-safe. Not sure what would have happened had we not solved the puzzle that acted as a code, but I doubt it would have been good. Our new acquaintance eventually managed to get the door itself open. It took annoyingly long, but at least not as long as it took the two strong men in the group to lift some iron.
Inside were several Flesh Golems, including an unfinished one. Stitched together body parts given a semblance of life... They might not technically be undead, but I'm pretty sure my Queen would agree with me that they are not far behind in the list of worst fates after death.
The fight was also my first use of the warding bond I can set up between Ellywick and me, and it really made a difference, I think. She was able to be her amazing dual-wielding self and not have to worry as much about the punches they threw back. But, I'll admit being in more than a little pain afterwards. A punch hard enough to nearly crack a rib is somehow even less pleasant when you don't really see it coming but it just happens to your body.
The room did contain some interesting tidbits - including some much-needed gold, and the Manual of Golem Making that we were looking for. But also a letter to the head of the oddly generous temple that's on our list to investigate. And the letter says to meet up with "Barksos" in three days.
...It might be someone else with that name. Goddess, I hope it's someone else with that name. I have no desire to get to know a man who didn't care to know me. And now he's part of this mess? Maybe I should show him that I can take care of him better than he ever took care of me or mum? Or let the rest of the group deal with him... But... I don't really want him dead unless it's his time to go...
I want to yell at him, spit at him, or just ignore him... But... He's still my dad...