We've entered the cave. One of Gunnel's brothers laid dead outside the main entrance, so we did the only reasonable thing: we went in to investigate further. Which led us to a myriad of different tunnels of going back and forth.
This cave continues to be a maze of death and violence. Not only is it infested with the undead, but there are various kinds of animals that have made a home in various nooks and crannies. And for a while, we were scraping by without too much of a risk to our lives. Then we encountered a Flameskull. Of course, we're not the stealthiest of adventuring parties, I'll admit that we didn't employ much in the way of tactics, and I realised too late that I hadn't rested enough to turn the undead away from me.
Needless to say, the magic fireball the skull threw at us hit hard. I was only barely on my feet and Hurgh would have been out had the half-orc blood in his veins not made him more durable. The other three were unconscious and dying. Keeping Ellywick and Rupert from death while Hurgh woke Suffrax, I joined the others and ran.
We found an abandoned warehouse of sorts that we've barricaded and made into our camp during the night. Because we really need to regain our strength, and probably talk strategy, before we move on.
The night's rest had one other, big, advantage: I got to talk to Ellywick about the conversation I had drunkenly started in Phandalin the night before we left. I told her about how lost I feel. Or, at least I tried to tell her. I'm not sure she realises to what extent I've hurt people when I've been left to my own. But she insists that the way the Raven Queen came to me and selected me as her cleric, and the way my powers have grown, means that I'm trusted to do the right thing.
My powers have shifted slightly, lessening the focus on undead and making it easier for me to guard death's door and keep people alive. With Ellywick's words in mind, it seems the Raven Queen would entrust me to know when someone is to live or die? But what if I make the wrong call? Do I wait for the divine judgement of having broken the rules before I take a step back? With the knife to someone's throat, the wrong instinct can have more severe consequences than following the wrong trail in the forest.
I guess the point still stands. And I'm sure there are a million potentially deadly decisions a ranger makes while out travelling where their instincts help. I'll see what my instincts tell me. And I completely agree with Ellywick about one thing: the monsters in here cannot be allowed to continue.