Sorcerer
The most powerful of the original magic species of the Mind affinity.
They require a medium as a conductor of magic to perform spells, which can be a wand, sword, bow, spear, scepter... They study complex mathematical derivations to create magic and they rely on it heavily on their daily lives.
They are the original species with the lowest birthrate, but together with the humans, they manage to increase their population in the Pre-History.
They require a medium as a conductor of magic to perform spells, which can be a wand, sword, bow, spear, scepter... They study complex mathematical derivations to create magic and they rely on it heavily on their daily lives.
They are the original species with the lowest birthrate, but together with the humans, they manage to increase their population in the Pre-History.
Territories
The sorcerers were given the Isle of Reason to inhabit. However, their ambitious personality lead them to conquer three more strategic island on Az Barnuá to expand their influence: Isle of Night, Isle of Months, and Isle of Dreams. Upon the reunification of Az Barnuá and Mar Démista in c.1430, the sorcerers also decided to expand to the continent, where they found the Republic of Assinetis.Isle of Reason
The Mother Nation of the sorcerers, where sits the High House of Prudence ahead of the Kingdom of Reason.Isle of Night
The second land of the sorcerers, that holds more importance today due to its proximity to the Divine Family. Though under Prudence, it was for centuries the seat of the High House of Bravery. Today, it follows a monarchic republic system and wholly constitutes the Nation of Night.Isle of Dreams
The colony of the Kingdom of Reason, inhabited mainly by impure sorcerers and the resulting hybrid pixies and fairies.Assinetis
The Republic established by the sorcerers in Démista, where the High Houses take turns in ruling through voting. Nobles from lesser houses are also able to apply for leadership. It is the only sorcerer nation outside of Azberná, as sorcerers don't enjoy the lack of magic.Isle of Months
Once the third island of the sorcerers, under the leadership of the High House of Truth, it now is the independent Kingdom of Months ruled by the Lanus branch of the Divine Family. However, it still gathers the third biggest sorcerer population on land.Languages
Rease
Considered the mother tongue of the sorcerers. It is spoken in the Isle of Reason and also considered official in the Isle of Dreams. Most of nobles outside the Mother Nation speak it as well.Common
The Common Language of Az Barnuá, created with the purpose of connecting the different species, was adopted as the official language of the Nocturne and Republicans.Monthian
The official language of the Isle of Months is the third most spoken language by the species.Modern Magic Language
The fabricated language to manipulate magic after the Ancient Magic Language was erased from memory was developed by the sorcerers and they consider it an official language as well, as they use it daily.Sorcerer Families of Mention
- High House of Prudence
- High House of Bravery
- High House of Truth
- High House of Kindness
- High House of Diligence
- High House of Honor
- High House of Patience
- Death Overseer Family of Justice
- Monthian Family of Protection
- Monthian Family of Shield
- Monthian Family of Tower
- Monthian Family of Salt
- House of Moderation
- House of Charity
- House of Order
- House of Temperance
- House of Perseverance
- House of Frugality
- Monthian Family of Attention
- Monthian Family of Work
- Monthian Family of Link
- ...
Sorcerers of Mention
- Ligkonum
- Guilegniko
- Phillentius
- Klöan
- Tonosh
- Schilla
- Annam
- Sono
- Phivolpo
- Zizoum
- Yalus
- Tiana
- Alince
- Nahaaru
- Niltau
- Minebu
- Kariléqquna
- Haahlguë
- Haroldo
- Arndi
- Hacewi
- Rupyrt
- Tiashua
- Fosand
- Fidoua
- Dinyss
- ZolkoNum
- Vanpirte
- Pathencia
- Laena Justice
- Fhedrik (half Demigod, half Sorcerer)
- Cahylea (half Demigoddess, half Sorceress)
- Caleorne (half Demigoddess, half Sorceress)
Sorcerer Crossings
Sorcerers result from:
Despite being an original species created by Goddess Nanos, some hybrid crossings can result back in the Sorcerer species- Sorcerer + Sorcerer
- Sorcerer + Sea-orchid
- Sorcerer + Pixie
- Sorcerer + Sky Mantagamia
- Human + Mantagamia
- Human + Sky Mantagamia
- Mantagamia + Fairy (50% chance)
- Mantagamia + Pixie
- Pixie + Sky Mantagamia
- Sky Mantagamia + Nymph
Additional Information
Uses, Products & Exploitation
1st Generation
Sorcerer- + Sorcerer = Sorcerer
- + Elf = Mantagamia
- + Witch = Witch
- + Mermaid = Sea-orchid
- + Human = Pixie
- + Dwarf = Fairy
2nd Generation
Sorcerer- + Mantagamia = Sky Mantagamia
- + Sea-orchid = Sorcerer
- + Calnis = Sky Mantagamia or Flaming Mantagamia
- + Pixie = Sorcerer
- + Fairy = Pixie
- + Chimera = Fairy
- + Gnome = Human
3rd Generation
Sorcerer- + Sky Mantagamia = Sorcerer
- + Green Mantagamia = Mantagamia
- + Sea Mantagamia = Sea-orchid
- + Flaming Mantagamia = Mantagamia
- + Nymph = Witch
- + Ondine = Pixie
- + Brasante = Pixie
- + River Mermaid = Mermaid
- + Amazon Witch = Witch
Genetic Descendants
Lifespan
300-400 years
Average Height
1.5 - 1.8 m
Geographic Distribution
Related Organizations
- Bravery
- Death Overseers
- Diligence
- Empire of Azberná
- Honor
- Isle of Dreams
- Justice
- Kindness
- Kingdom of Months
- Kingdom of Reason
- Monthian Families
- Nation of Night
- Patience
- Protection
- Prudence
- Queendom of Mirror
- Queendom of Root
- Rease Royal Guard
- Royal Prudent Army
- Secret Keepers
- Shield
- Sorcerer High Houses
- Truth
-
Sorcerer
-
Mantagamia
Sorcerer + Elf
Sorcerer + Green/Flaming Mantagamia-
Flaming Mantagamia
Sorcerer + Calnis
-
Sky Mantagamia
Sorcerer + Mantagamia
Sorcerer + Calnis
-
Flaming Mantagamia
-
Pixie
Sorcerer + Human
Sorcerer + Fairy
Sorcerer + Brasante/Ondine -
Sea-orchid
Sorcerer + Mermaid
Sorcerer + Sea Mantagamia -
Fairy
Sorcerer + Dwarf
Sorcerer + Chimera
-
Mantagamia
Sorcerers may also result in:
Witch
Sorcerer + Witch
Sorcerer + Amazon Witch
Mermaid
Sorcerer + River Mermaid
Human
Sorcerer + Gnome