DR:MD General Public Buylist

Below is a list of Financial Institutions or Factions that characters may purchase specific items from at the Public Works based off of the tables below. Unlike with the standard National Buy Lists, all items on this list can be purchased at any amount, multiple times. Note that all items below are considered Local Items.


The State Farm

Available Basic Purchases (Always Available)

Price Item Description Expiration
2 Shells Brew: Vod-Kah Clear and highly potent alcohol that warms the body.
Mechanics: All Lineages intoxicated 60 minutes. Allows the consumer to call “No Effect, VODKA!” to the next Environment effect that affects them for the next hour. Counts as a Basic Brew and as Basic Hooch for all rules purposes.
Expires in 3 months
4 Shells Basic Herb Get 1 Basic Herb. Expires in 3 months
4 Shells Non-Local Named In Season Herb Get 1 of any Non-Local Named Herb that is currently In Season. Expires in 3 months
20 Shells Gizmo: Simple Hard Metal Plough Get 1 Simple Hard Metal Plough. Expires in 1 month

Available Proficient Purchases (Faction Influence is +0 or Greater)

Price Item Description Expiration
4 Shells Uncommon Herb Get 1 Uncommon Herb. Expires in 3 months
4 Shells Limited Produce Get 1 Tree Nut, Fruit, Vegetable, Egg, or Milk Produce. Expires in 3 months
30 Shells Melee Standard: Lopata Get 1 Lopata. Expires in 1 month
40 Shells Gizmo: Well-Crafted Hard Metal Plough Get 1 Well-Crafted Hard Metal Plough. Expires in 1 month

Available Master Purchases (Faction Influence is +5 or Greater)

Price Item Description Expiration
4 Shells Rare Herb Get 1 Rare Herb. Expires in 3 months
4 Shells Non-Local Named Herb Get 1 of any Non-Local Named Herb. Expires in 3 months
6 Shells Produce: Infectious Material Get 1 Produce: Infectious Material. Expires in 3 months
20 Shells Herb: Red Milkweed Get 1 Herb: Red Milkweed. Expires in 3 months
50 Shells Room Augment: Chilled Root Cellar Get 1 Chilled Root Cellar. Expires in 1 month
50 Shells Gizmo: Superior Hard Metal Plough Get 1 Superior Hard Metal Plough. Expires in 1 month


Open Vein Excavation

Available Basic Purchases (Always Available)

Price Item Description Expiration
3 Shells Single Use Gizmo: Ultra Fine Powder A white powder that feels similar to flour but erupts into flames when it impacts an object with great force.
Mechanics: Allows the wielder to throw a blue packet at a target and call “5 Body”. These can not be used underwater.
Expires in 3 months
2 Shells Basic Scrap Get 1 Basic Scrap. N/A
8 Shells Scrap: Machined Components Get 1 Machined Component. N/A
8 Shells Scrap: Synthetic Fiber Get 1 Synthetic Fiber. N/A
20 Shells Exotic Melee: Makeshift Prospector Get 1 Makeshift Prospector. Expires in 1 month

Available Proficient Purchases (Faction Influence is +0 or Greater)

Price Item Description Expiration
6 Shells Uncommon Scrap Get 1 Uncommon Scrap. N/A
12 Shells Scrap: Plastics Get 1 Plastic. N/A
12 Shells Scrap: Mechanical Components Get 1 Mechanical Components. N/A
30 Shells Melee Standard: Tarnacop Get 1 Tarnacop. Expires in 1 month
40 Shells Exotic Melee: Sturdy Prospector Get 1 Sturdy Prospector. Expires in 1 month

Available Master Purchases (Faction Influence is +5 or Greater)

Price Item Description Expiration
8 Shells Rare Scrap Get 1 Rare Scrap. N/A
16 Shells Scrap: Recovered Electronics Get 1 Recovered Electronic. N/A
30 Shells Scrap: Chromium Metal Get 1 Chromium Metal. N/A
50 Shells Room Augment: Cracked Vein Mine Get 1 Cracked Vein Mine. Expires in 1 month
60 Shells Exotic Melee: Reinforced Prospector Get 1 Reinforced Prospector. Expires in 1 month


Luckheed Industries

Available Basic Purchases (Always Available)

Price Item Description Expiration
3 Shells Single Use Gizmo: Shrapnel Round A special round that detonates quickly after firing, sending shrapnel to all in front of your barrel.
Mechanics: This item may be expended after the user completes their reloading time with a firearm weapon. If the user does so, the next ranged attack call the user makes with the firearm must be “Scatter Shot 5.” Up to five Targets within 5 feet take 5 Ranged Damage as an automatic hit.
Expires in 3 months
10 Shells Melee Small: Luckheed Combat Blade Get 1 Luckheed Combat Blade. Expires in 1 month
10 Shells Firearm One Hand: Luckheed Longmag Get 1 Luckheed Longmag. Expires in 1 month
10 Shells Knucks: Luckheed Duster Knucks Get 1 Luckheed Duster Knucks. Expires in 1 month
10 Shells Thrown Weapon: Luckheed Swift Nail Get 1 Luckheed Swift Nail. Expires in 1 month
15 Shells Armor: Patchwork Luckheed Trench Armor Get 1 Patchwork Luckheed Trench Armor. Expires in 1 month

Available Proficient Purchases (Faction Influence is +0 or Greater)

Price Item Description Expiration
15 Shells Melee Standard: Luckheed Recon Edge Get 1 Luckheed Recon Edge Expires in 1 month
15 Shells Shield: Luckheed Slightly Sturdy Slab Get 1 Luckheed Slightly Sturdy Slab. Expires in 1 month
15 Shells Bow: Luckheed Recon Recurve Get 1 Luckheed Recon Recurve. Expires in 1 month
15 Shells Florentine: Luckheed Twinblade Get 1 Luckheed Twinblade. Expires in 1 month
25 Shells Augment-Shield: Luckheed Over Plating Get 1 Luckheed Over Plating Augment. Expires in 1 month
25 Shells Augment-Gizmo: Big Bull Bore Barrel Get 1 Big Bull Bore Barrel Augment. Expires in 1 month
30 Shells Armor: Hardened Luckheed Trench Armor Get 1 Hardened Luckheed Trench Armor. Expires in 1 month
50 Shells Gizmo: Aberdeen's Proven Gun Get 1 Aberdeen’s Proven Gun. Expires in 1 month

Available Master Purchases (Faction Influence is +5 or Greater)

Price Item Description Expiration
25 Shells Melee Two Handed: Luckheed Sure Spear Get 1 Luckheed Sure Spear. Expires in 1 month
30 Shells Exotic Ranged: Luckheed Rail Launcher Get 1 Luckheed Rail Launcher. Expires in 1 month
30 Shells Exotic Melee: Luckheed Tank Buster Get 1 Luckheed Tank Buster. Expires in 1 month
30 Shells Firearm Two Handed: Luckheed Longreach Rifle Get 1 Luckheed Longreach Rifle. Expires in 1 month
50 Shells Armor: Forged Luckheed Trench Armor Get 1 Forged Luckheed Trench Armor. Expires in 1 month
100 Shells Gizmo: Lucktight Vault Room Get 1 Lucktight Vault Room. Expires in 1 month


The Harbor Masters

Available Basic Purchases (Always Available)

Price Item Description Expiration
5 Shells Single Use Gizmo: Flare Round A special round that ignites brightly after firing, illuminating all within your area.
Mechanics: This item may be expended after the user completes their reloading time with a firearm weapon. If the user does so, the next ranged attack call the user makes with the firearm must be “Area of Effect, Alert.” If used on an Exploration Module, the time for the vehicle to return to pick up the Exploration Team is reduced by 5 minutes, this effect does not stack and additional uses will not decrease the time any further.
Expires in 3 months
3 Shells Limited Produce Get 1 Fish, Shellfish, or Meat Produce. Expires in 3 months
10 Shells Armor: Patchwork Sailor's Uniform Get 1 Patchwork Sailor’s Uniform. Expires in 1 month
10 Shells Melee Standard: Makeshift Sailor’s Boarding Axe Get 1 Makeshift Sailor’s Boarding Axe. Expires in 1 month
35 Shells Vehicle: Makeshift Iron Plated Engine Ship Get 1 Makeshift Iron Plated Engine Ship. Expires in 1 month

Available Proficient Purchases (Faction Influence is +0 or Greater)

Price Item Description Expiration
20 Shells Gizmo: Sailor’s Headwear Get 1 Sailor’s Headwear. Expires in 1 month
25 Shells Armor: Hardened Sailor's Uniform Get 1 Hardened Sailor’s Uniform. Expires in 1 month
25 Shells Melee Standard: Sturdy Sailor’s Boarding Axe Get 1 Sturdy Sailor’s Boarding Axe. Expires in 1 month
30 Shells Melee Standard: Harpaga Get 1 Harpaga. Expires in 1 month
50 Shells Vehicle: Sturdy Iron Plated Engine Ship Get 1 Sturdy Iron Plated Engine Ship. Expires in 1 month

Available Master Purchases (Faction Influence is +5 or Greater)

Price Item Description Expiration
20 Shells Gizmo: Sailor’s Rubber Boots Get 1 Sailor’s Rubber Boots. Expires in 1 month
45 Shells Armor: Forged Sailor's Uniform Get 1 Forged Sailor’s Uniform. Expires in 1 month
45 Shells Melee Standard: Reinforced Sailor’s Boarding Axe Get 1 Reinforced Sailor’s Boarding Axe. Expires in 1 month
70 Shells Vehicle: Reinforced Iron Plated Engine Ship Get 1 Reinforced Iron Plated Engine Ship. Expires in 1 month
75 Shells Room Augment: Crab Shack Get 1 Crab Shack. Expires in 1 month


Beholders Supra Store

Available Basic Purchases (Always Available)

Price Item Description Expiration
5 Shells Single Use Gizmo: Strange Blue Liquid A blue liquid contained in a little glass vial.
Mechanics: You may spend 10 seconds consuming this item. You have hallucinations for the next 30 minutes and while you are hallucinating the cost of your next use of Basic Awareness is reduced to 1 Mind.
Expires in 3 months
5 Shells Brew: Capi-Cola Get 1 Capi-Cola. Expires in 2 months
30 Shells Meal: Holly Day Fruit Cake Get 1 Holly Day Fruit Cake. Expires in 12 months
20 Shells Gizmo: Simple Nuke-ya-ler Power Tie Get 1 Simple Nuke-ya-let Power Tie. Expires in 1 month
25 Shells Exotic Melee: Makeshift Weed-Eater Get 1 Makeshift Weed-Eater. Expires in 1 month
25 Shells Vehicle: Makeshift Sport Utility Mower Get 1 Makeshift Sport Utility Mower. Expires in 1 month

Available Proficient Purchases (Faction Influence is +0 or Greater)

Price Item Description Expiration
25 Shells Meal: Math Salts Get 1 Math Salts. Expires at the End of Event
30 Shells Gizmo: Well-Crafted Nuke-ya-ler Power Tie Get 1 Well-Crafted Nuke-ya-let Power Tie. Expires in 1 month
40 Shells Exotic Melee: Sturdy Weed-Eater Get 1 Sturdy Weed-Eater. Expires in 1 month
50 Shells Vehicle: Sturdy Sport Utility Mower Get 1 Sturdy Sport Utility Mower. Expires in 1 month

Available Master Purchases (Faction Influence is +5 or Greater)

Price Item Description Expiration
50 Shells Gizmo: Imaginary Friendship Bracelet Get 1 Imaginary Friendship Bracelet. Expires in 1 month
45 Shells Gizmo: Superior Nuke-ya-ler Power Tie Get 1 Superior Nuke-ya-let Power Tie. Expires in 1 month
55 Shells Exotic Melee: Reinforced Weed-Eater Get 1 Reinforced Weed-Eater. Expires in 1 month
75 Shells Vehicle: Reinforced Sport Utility Mower Get 1 Reinforced Sport Utility Mower. Expires in 1 month


Last Hope University

Available Basic Purchases (Always Available)

Price Item Description Expiration
3 Shells Single Use Gizmo (x5): Last Hope Trauma Dressing Developed by Last Hope as a combat field dressing, the LHTD has become a staple across military field kits across the Merican' Spanse. With a simple application, anyone with even the slightest medical knowledge can quickly and effectively apply the bandage to a dying Lineage to quickly stop bleeding and contain traumatic spillage.
Mechanics: Requires Basic Medical to Use - You may spend 10 seconds of Full-Engagement Roleplay on a Patient who is in Bleed Out. At the end of that 10 seconds, the person is Stabilized and their Bleed Out counter stops.
Expires in 3 months
10 Shells Injectable: Last Hope Cold Wash Injection Get 1 Last Hope Cold Wash Injection. Expires in 1 month
10 Shells Augment-Room: Last Hope Equipment Cart Get 1 Last Hope Equipment Cart. Expires in 1 month
15 Shells Room Augment: Patchwork Last Hope Medical Center Get 1 Patchwork Last Hope Medical Center. Expires in 1 month
15 Shells Brew: Octopamine Fortification Serum Get 1 Octopamine Fortification Serum. Expires in 1 month
25 Shells Injectable: Octopamine Emergency Hypo Get 1 Octopamine Emergency Hypo. Expires in 1 month
25 Shells Injectable: Last Hope Isotope Evacuation Hypo Get 1 Last Hope Isotope Evacuation Hypo. Expires in 1 month

Available Proficient Purchases (Faction Influence is +0 or Greater)

Price Item Description Expiration
10 Shells Gizmo: Last Hope Emergency Splint Get 1 Last Hope Emergency Splint. Expires in 1 month
40 Shells Room Augment: Hardened Last Hope Medical Center Get 1 Hardened Last Hope Medical Center. Expires in 1 month
20 Shells Brew: Octopamine Fortification Elixir Get 1 Octopamine Fortification Elixir. Expires in 1 month
35 Shells Injectable: Octopamine Emergency Booster Get 1 Octopamine Emergency Booster. Expires in 1 month
40 Shells Injectable: Last Hope Isotope Evacuation Booster Get 1 Last Hope Isotope Evacuation Booster. Expires in 1 month

Available Master Purchases (Faction Influence is +5 or Greater)

Price Item Description Expiration
70 Shells Room Augment: Forged Last Hope Medical Center Get 1 Forged Last Hope Medical Center. Expires in 1 month
30 Shells Brew: Octopamine Fortification Tincture Get 1 Octopamine Fortification Tincture. Expires in 1 month
50 Shells Injectable: Octopamine Emergency Syringe Get 1 Octopamine Emergency Syringe. Expires in 1 month
55 Shells Injectable: Last Hope Isotope Evacuation Syringe Get 1 Last Hope Isotope Evacuation Syringe. Expires in 1 month
50 Shells Gizmo: S.S.A. Distillery Get 1 S.S.A. Distillery. Expires in 1 month


The Advent-Treers Company

Available Basic Purchases (Always Available)

Price Item Description Expiration
3 Shells Single Use Gizmo: Sharpening Stone A small piece of brittle stone used to sharpen tools and weapons.
Mechanics: You may spend 1 minute of Full-Engagement Roleplay sharpening a carded melee weapon in your possession. When completed, for the next hour the first strike call that is made using the weapon deals 5 damage instead of its normal damage.
Expires in 3 months
8 Shells Scrap: Craftable Stone Get 1 Craftable Stone. N/A
8 Shells Scrap: High Grade Lumber Get 1 High Grade Lumber. N/A
25 Shells Exotic Melee: Makeshift Sledgeaxe Get 1 Makeshift Sledgeaxe. Expires in 1 month

Available Proficient Purchases (Faction Influence is +0 or Greater)

Price Item Description Expiration
12 Shells Scrap: Combustible Materials Get 1 Combustible Materials. N/A
12 Shells Scrap: Natural Fibers Get 1 Natural Fibers. N/A
30 Shells Melee Standard: Topor Get 1 Topor. Expires in 1 month
40 Shells Exotic Melee: Sturdy Sledgeaxe Get 1 Sturdy Sledgeaxe. Expires in 1 month

Available Master Purchases (Faction Influence is +5 or Greater)

Price Item Description Expiration
16 Shells Scrap: Psionic Crystals Get 1 Psionic Crystals. N/A
35 Shells Scrap: Blue Loblolly Resin Get 1 Blue Loblolly Resin. N/A
60 Shells Exotic Melee: Reinforced Sledgeaxe Get 1 Reinforced Sledgeaxe. Expires in 1 month
70 Shells Room Augment: Advent-Treers Taxidermy Suite Get 1 Advent-Treers Taxidermy Suite. Expires in 1 month
   

Comments

Please Login in order to comment!
Powered by World Anvil