Coosyork
Coosyork is the largest territory of the Oryn Empire. Located a little ways north of Dabraso, on the southern edge of the Melinach Woods. The second largest producer of food, Coosyork holds fertile lands as well as woods perfect for hunting. Coosyork bans Fire Magic, and culturally resents the use of any magic. The Marshal of Coosyork is considered a fair leader, who holds to his duty above all else. His territory extends to the farming village of Springoa Crossroads, and the logging and trading village Estrad in the north, near the northern side of the Melinach Woods, near the Kalasis Forest.
One of the great constructions of the modern age, was the Springoa Reservoir, which draws water from the Springoa River toward the town of Coosyork, going to the farmlands south of the town.
As with much of the Empire, they are devoted specifically to faith The Divine Word. The larger temple within the town iss dedicated to Tarah, The Lady of Valour, The smaller temple is dedicated to Prospero. They hold regular festivals to different Divine of the Parthenon within the town. There are shrines scattered about the town to the Gods Clementis, Aegis, Aeon and Tarah. The people of the town are often devote, and comparatively too much of the empire believe in holding to the traditions of religion.
Coosyork is the manufacturing hub of the empire, providing much of the goods sold within the capital of Dabraso, it also handles much of the non sea based trade, to the nations to the north. Because of this its wealthier then most labor based towns, has a healthy mix of class, and a good variety of goods for sale. Because Debraso once used too much of its water flowing through the Oryn river. The Emperor ordered a reservoir built along the east Springoa River. It collects water and sends it along aquifers to the city.
The northern most part of the town is a series of forestry and carpentry related businesses. By Decree of the Office of the Marshal, forestry requires licenses, that include the land allotted. Over time there are only a few forestry businesses left. Mostly here, they receive shipments of wood from more northern located logging camps, and process these into proper timber. Those that work in this district, often live in the district as well. There is a medium sized inn and tavern in the district, which serves as a gathering spot for much of the forestry industry. There are a few farmers markets located here, putting up the goods coming in from the farms north of the town. There is also a Sanctuary of Tarah located in this part of town. The heads of the two forestry families pull the most weight in this part of town. The Forestry District is adjacent to the Garrison Block on its western side, the Market Quarter to the southwest, and dense neighborhoods to the south of it on its eastern side.
The Market Quarter houses the most shops and businesses. The largest building in this district is The Dead Parrots Inn and Tavern, that serves as a wide variety services. Including, a small general store for travelers, a range on the quality of rooms available, and a stable for keeping mounts. The bar has many dwarivsh merchants that frequent the bar, between work shifts, though many Humans and other races also seek out a good time here. The Tavern is also famous for holding regular Dabraso Straights (Card game) tournaments.
Around this Inn are several shops, showcasing a variety of goods. All the shops are members of the Coos Guild, and are often outlets for the goods of Apprentices and Foreman of the Guild. Many of the merchants live in homes built above their own shops here. There are also interspersed services like contractors, tailors, cobblers, haberdasheries between the shops. On the outside edge of the Market Quarter things begin to transition into more residential neighborhoods. There is a shrine to Prospero near in the Market Quarters large open square, where during the day, tents with market stalls are often setup, selling goods from other nations and regions of the Empire. The Three dwarves that own the Dead Parrots Inn are highly respected in this area of town.
The Market quarter has the Garrison block to the north and west, with the Temple Square to the south, and the Guild District, known as the Coos, to the south east. The Market district filters into dense neighborhoods to the east, and of course the forestry district to the north east.
The primary buildings in the Garrison Block are the Jail, the Barracks, and a medium tavern. There is also several houses, as well as a few scattered weapon and armor shops. A stable and a general store are in this district, as well as twin Shrines to Aegis and Tarah. The Captain of the Guard is certainly the most respected person from this district. The district is heavily filled with guards, as this is where they spend much of there time off duty. The western side of the of the Garrison Block ends at the towns wall.
The region around Temple Square could be considered the second largest part of the town, two temples stand in it, one on either side of the District. The larger temple within the town is dedicated to Tarah, The Lady of Valour, The smaller temple is dedicated to Prospero. They hold regular festivals to different Divine within this district. The Bishop of Coosyork is seen as the leader of this region of town. There is a a small market that sets up during the day in the square near the center of this district. The outside of the district to the south is a few blocks of middle class housing to one side, and The Cooz and Town hall, sits on the east side of Temple Square.
This district grew from around the Coos Guild that was established and grew from here. A few hundred years back, the town had become a center for craftsman, and the high quality goods, attracted several sub par craftsman. To prevent the reputation of the Town's high quality goods from being effected, the Marshal approved the creation of the Coos Guild, a organization of master craftsman who determine the standards by which craftsman build and sell their wares within the city.
The large Guild Hall, serves many purposes, offering apprenticeships, registrations, inspections, some crafting area's, even a shop for selling the highest quality goods produced by the Guild Master Craftsman from different disciplines.
Many different artisans, Craftsman and assembly businesses are built up around the Guild hall. Unions have also formed in the town in an attempt to stand up for individual rights against the Guild, though for the most part they cooperate for the betterment of the local crafts people. A few neighborhoods have also built up around this, with small restaurants, and small localized taverns.
The Guild Master of the Coos, is the head of the Guild, below him is the Council of Master Craftsman, one from each district. While there can be multiple Master Craftsman from a discipline , only one can serve on the council from each discipline. Each Discipline keeps its own circle of Masters. This forms the governing structure of the Guild, and is the top of the food chain in this zone of the city.
A several shrines are scattered around the district dedicated to Phaestus, Prospero, Agethis, and Vashnar. These are regularly attended to by the faithful, and remain in immaculate condition. The Coos is located almost directly in the center of the city, with the Market Quarter to the north, The Temple Square to the west, and town hall to the south, and bulk of the neighborhoods to the north east. The Marshals district also slightly borders the Coos to the southwest.
A small, but rich part of the town, surrounding the center of government for the town. The Marshals Manor is on the south edge of this part of town, right next to the Marshals District, which houses the military. Surrounding Town hall are upperclass homes, there is a small wall separating the alleyways between houses from the rest of the town, and town Guards are posted on the streets. The Coos is to the north of this district, and neighborhoods south of Temple square are to its west, The south side and east side is the military neighborhoods know as Marshals District.
Eight different shrines are situated around the blocks surrounding Town hall, dedicated to Aeon, Aegis, Tarah, Pentharian, Clementis, Sellen, and Avandra. There is very little shopping, here, though often street merchants will push carts through the streets attempting to gain business, though they must be licensed to do so by the Coos Guild. There is also a couple of Lodges for members only, that serve the upperclass much as taverns do the rest of the town.
Running along the south-side of town to the east up to the forestry district is the military district, with different barracks housing the Marshals army. The Military District is walled in from the rest of the city, and has its own taverns, stables, and smiths. Besides members of the Marshals forces, only the families of officers live within the walls of this district. It is not patrolled by the towns guard, but rather by the marshals forces themselves. There is a mess-hall where food is served, multiple barracks for housing the soldiers. The officers club, and social houses built to allow the soldiers to find leisure.
One of the great constructions of the modern age, was the Springoa Reservoir, which draws water from the Springoa River toward the town of Coosyork, going to the farmlands south of the town.
As with much of the Empire, they are devoted specifically to faith The Divine Word. The larger temple within the town iss dedicated to Tarah, The Lady of Valour, The smaller temple is dedicated to Prospero. They hold regular festivals to different Divine of the Parthenon within the town. There are shrines scattered about the town to the Gods Clementis, Aegis, Aeon and Tarah. The people of the town are often devote, and comparatively too much of the empire believe in holding to the traditions of religion.
Coosyork is the manufacturing hub of the empire, providing much of the goods sold within the capital of Dabraso, it also handles much of the non sea based trade, to the nations to the north. Because of this its wealthier then most labor based towns, has a healthy mix of class, and a good variety of goods for sale. Because Debraso once used too much of its water flowing through the Oryn river. The Emperor ordered a reservoir built along the east Springoa River. It collects water and sends it along aquifers to the city.
The northern most part of the town is a series of forestry and carpentry related businesses. By Decree of the Office of the Marshal, forestry requires licenses, that include the land allotted. Over time there are only a few forestry businesses left. Mostly here, they receive shipments of wood from more northern located logging camps, and process these into proper timber. Those that work in this district, often live in the district as well. There is a medium sized inn and tavern in the district, which serves as a gathering spot for much of the forestry industry. There are a few farmers markets located here, putting up the goods coming in from the farms north of the town. There is also a Sanctuary of Tarah located in this part of town. The heads of the two forestry families pull the most weight in this part of town. The Forestry District is adjacent to the Garrison Block on its western side, the Market Quarter to the southwest, and dense neighborhoods to the south of it on its eastern side.
The Market Quarter houses the most shops and businesses. The largest building in this district is The Dead Parrots Inn and Tavern, that serves as a wide variety services. Including, a small general store for travelers, a range on the quality of rooms available, and a stable for keeping mounts. The bar has many dwarivsh merchants that frequent the bar, between work shifts, though many Humans and other races also seek out a good time here. The Tavern is also famous for holding regular Dabraso Straights (Card game) tournaments.
Around this Inn are several shops, showcasing a variety of goods. All the shops are members of the Coos Guild, and are often outlets for the goods of Apprentices and Foreman of the Guild. Many of the merchants live in homes built above their own shops here. There are also interspersed services like contractors, tailors, cobblers, haberdasheries between the shops. On the outside edge of the Market Quarter things begin to transition into more residential neighborhoods. There is a shrine to Prospero near in the Market Quarters large open square, where during the day, tents with market stalls are often setup, selling goods from other nations and regions of the Empire. The Three dwarves that own the Dead Parrots Inn are highly respected in this area of town.
The Market quarter has the Garrison block to the north and west, with the Temple Square to the south, and the Guild District, known as the Coos, to the south east. The Market district filters into dense neighborhoods to the east, and of course the forestry district to the north east.
The primary buildings in the Garrison Block are the Jail, the Barracks, and a medium tavern. There is also several houses, as well as a few scattered weapon and armor shops. A stable and a general store are in this district, as well as twin Shrines to Aegis and Tarah. The Captain of the Guard is certainly the most respected person from this district. The district is heavily filled with guards, as this is where they spend much of there time off duty. The western side of the of the Garrison Block ends at the towns wall.
The region around Temple Square could be considered the second largest part of the town, two temples stand in it, one on either side of the District. The larger temple within the town is dedicated to Tarah, The Lady of Valour, The smaller temple is dedicated to Prospero. They hold regular festivals to different Divine within this district. The Bishop of Coosyork is seen as the leader of this region of town. There is a a small market that sets up during the day in the square near the center of this district. The outside of the district to the south is a few blocks of middle class housing to one side, and The Cooz and Town hall, sits on the east side of Temple Square.
This district grew from around the Coos Guild that was established and grew from here. A few hundred years back, the town had become a center for craftsman, and the high quality goods, attracted several sub par craftsman. To prevent the reputation of the Town's high quality goods from being effected, the Marshal approved the creation of the Coos Guild, a organization of master craftsman who determine the standards by which craftsman build and sell their wares within the city.
The large Guild Hall, serves many purposes, offering apprenticeships, registrations, inspections, some crafting area's, even a shop for selling the highest quality goods produced by the Guild Master Craftsman from different disciplines.
Many different artisans, Craftsman and assembly businesses are built up around the Guild hall. Unions have also formed in the town in an attempt to stand up for individual rights against the Guild, though for the most part they cooperate for the betterment of the local crafts people. A few neighborhoods have also built up around this, with small restaurants, and small localized taverns.
The Guild Master of the Coos, is the head of the Guild, below him is the Council of Master Craftsman, one from each district. While there can be multiple Master Craftsman from a discipline , only one can serve on the council from each discipline. Each Discipline keeps its own circle of Masters. This forms the governing structure of the Guild, and is the top of the food chain in this zone of the city.
A several shrines are scattered around the district dedicated to Phaestus, Prospero, Agethis, and Vashnar. These are regularly attended to by the faithful, and remain in immaculate condition. The Coos is located almost directly in the center of the city, with the Market Quarter to the north, The Temple Square to the west, and town hall to the south, and bulk of the neighborhoods to the north east. The Marshals district also slightly borders the Coos to the southwest.
A small, but rich part of the town, surrounding the center of government for the town. The Marshals Manor is on the south edge of this part of town, right next to the Marshals District, which houses the military. Surrounding Town hall are upperclass homes, there is a small wall separating the alleyways between houses from the rest of the town, and town Guards are posted on the streets. The Coos is to the north of this district, and neighborhoods south of Temple square are to its west, The south side and east side is the military neighborhoods know as Marshals District.
Eight different shrines are situated around the blocks surrounding Town hall, dedicated to Aeon, Aegis, Tarah, Pentharian, Clementis, Sellen, and Avandra. There is very little shopping, here, though often street merchants will push carts through the streets attempting to gain business, though they must be licensed to do so by the Coos Guild. There is also a couple of Lodges for members only, that serve the upperclass much as taverns do the rest of the town.
Running along the south-side of town to the east up to the forestry district is the military district, with different barracks housing the Marshals army. The Military District is walled in from the rest of the city, and has its own taverns, stables, and smiths. Besides members of the Marshals forces, only the families of officers live within the walls of this district. It is not patrolled by the towns guard, but rather by the marshals forces themselves. There is a mess-hall where food is served, multiple barracks for housing the soldiers. The officers club, and social houses built to allow the soldiers to find leisure.
Type
Large town
Location under
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