A hatchet is a small axe, usually with a simple wooden handle and a metal head. Small, light, easy to carry, and with many uses outside of combat, a hatchet is a common side-arm, though its simplicity makes it less popular among the noble classes.
Hatchet
Name |
Damage |
Critical |
Range |
Qualities |
Hatchet |
2 |
4 |
Engaged |
Light; Vicious-1; Slashing |
Light:
- This weapon can be equipped very quickly. It can be equipped as part of another manouevre during the turn, or by spending a Story Point outside of the turn.
- This weapon can be used to make an off-hand attack as part of an Attack action. If the other weapon is also a Light weapon then this attack adds +d, otherwise both attacks add +d.
- This weapon is less ideal for defending against attacks. Decrease the difficulty of any melee attacks targeting the equipped model by -d, to a minimum of dd.
Vicious-1:
- This weapon adds +10 to any Critical Hits it inflicts.
Slashing:
- This weapon can spend an additional a when it scores a Critical Hit to score a Slashing Critical Hit instead.
When equipped by a Military Unit a hatchet is one of many kinds of Hand Weapon, it has no effect on the unit's fighting capabilities.
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