A knife is a small bladed weapon designed for cutting. Knife designs can vary from simple metal blades with wooden or leather handles to complex engraved designs with handles of ivory or deer horn. Because of its simplicity and utility carrying a knife is acceptable in many situations that carrying a weapon is not. Alternatively, its small size makes a knife easy to conceal.
Knife
Name |
Damage |
Critical |
Range |
Qualities |
Knife |
1 |
3 |
Engaged |
Light; Slashing |
Light:
- This weapon can be equipped very quickly. It can be equipped as part of another manouevre during the turn, or by spending a Story Point outside of the turn.
- This weapon can be used to make an off-hand attack as part of an Attack action. If the other weapon is also a Light weapon then this attack adds +d, otherwise both attacks add +d.
- This weapon is less ideal for defending against attacks. Decrease the difficulty of any melee attacks targeting the equipped model by -d, to a minimum of dd.
Slashing:
- This weapon can spend an additional a when it scores a Critical Hit to score a Slashing Critical Hit instead.
If a Military Unit's only melee weapon is a knife it is considered to be unarmed, subtracting -
d from its Attacks. However, they add +
t to attacks against the Flank or Rear of an enemy unit.
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