(Flavour Text)
Pike
Name |
Damage |
Critical |
Range |
Qualities |
Pike |
3 |
3 |
Reach-2 |
Set Defence; Schiltron; Unwieldy; Piercing |
Reach-2:
- A weapon with Range: Reach-2 adds +dd to Melee Attacks made against targets with non-Reach weapons.
- A weapon with Range: Reach cannot be used to full effect when Engaged, instead it uses the profile for a Staff, except that it gains the Unwieldy trait.
Set Defence:
- When a charging enemy ends their Charge Move within the range of one or more fighters with Set Defence not engaged with any other enemies, one of those fighters makes a Melee Attack targeting that enemy. This attack gains +d for each other unengaged fighter with Set Defence within range of that enemy at any point during their Charge Move.
Schiltron:
- When this weapon makes Set Defence attacks, those Attacks gain 1 rank of Vicious for each weapon with this trait.
Unwieldy:
- This weapon is less ideal for defending against attacks. Decrease the difficulty of any melee attacks targeting the equipped model by -d, to a minimum of dd.
Piercing:
- This weapon can spend an additional a when it scores a Critical Hit to score a Piercing Critical Hit instead.
When equipped by a Military Unit a pike is one of many kinds of Polearm, adding the benefits of Reach (+
d to Attacks against non-reach enemies; +
d to Defence checks against non-reach enemies) to its Melee Attacks as well as adding +
dd to Defence checks against Cavalry Charge attacks.
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