Seven Forms

Tojo warriors are invariably trained in all forms of combat, but display a preference for one and dedicate themselves to it. However, all know better than to discard the lessons taught by the other forms and their influence on one another.  

The First Form

This form covers basic combat techniques, and is more taught as a foundation which can be relied upon when the specifics of another form fail. Masters of this form do exist though, as generalists and all-rounders capable of reacting to changing battlefield conditions with cool grace. As the foundation of combat, it is also known as the Tojo Form.  

The Second Form

Born from a need for the clan to handle disputes, the Second Form emphasises the use of a single-handed weapon along with balance and complicated footwork to outsmart an opponent. The focus tends to be towards disarming a foe rather than killing, ideal for Tojo to use amongst themselves without thinning their numbers. Rarely referred to as the Uematsu form.  

The Third Form

Often explained as the ultimate defense, the Third Form sacrifices attacking to defend oneself and their allies, making it a powerful supporting force when properly utilised. It is said that masters of this form can even deflect arrows with their weapons, though most scoff at this and say they would prefer a shield. Sometimes known as the Omi Form.  

The Fourth Form

An evolution of the Second Form into a more aggressive and lethal style, with a focus on acrobatics and manoeuvrability to get to an opponent’s unguarded side. Developed to counter the heavier armour worn by the Omi and Go-Ryu, it is sometimes known as Saejima Form for it’s similarity to their hit-and-run tactics.  

The Fifth Form

Sometimes, the last man standing on the battlefield is the one who protected himself best. But he still must vanquish his enemies – and so the Fifth grew from the Third. Whilst not as focused on defense, the Fifth form champions patience just as much, and punishing any attack with a counter-strike. Rarely known as the Hakuho Form, for the high clan’s capability to shrug off any insult and repay it in kind.  

The Sixth Form

Widely recognised as the Yomei Form, this combat style greatly emphasies the use of a bow at any and all ranges. Developed by the Tojo to effectively fight the Go-Ryu who were always out of range of their melee specialists, using the observed tricks and traditions of the famous hunter clan.  

The Seventh Form

The height of aggression, some would call the masters of this form berserkers. They cultivate an air of mystery and fear, focusing on psychological combat as much as physical might. Impressive displays and intimidating behaviours are worked into the style to demoralise opponents. Also known as the Go-Ryu Form.

Resources

Story Points
Military Units
Useful Lists

 

Player Characters

Lady Ophelia Foxworth-Hayford
Lady Terin Gaunt-Foxworth
ser Mattheo Foxworth
Colrin Blest
King Tyon I Cray
Sigrid Ashwood
ser Allon Stormborn
ser Odric Vortane
Lord Tylan Hewlett
ser Callor Perryn
ser Ashtin Phyrefenn
The War For The Foxworth Secession 454KS
 

Player Settlements

The Settlement Creation System
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Settlement Conquest
Fairstrand
Southbay
Greater Stallken
High Hill

 

Player Councils

Anatomy of a Ruling Council
Royal Council
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The Duchal Council of House Southbay
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Maps

The Continent of Greland
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The Lamas Plains
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Bayglen
The Foxworth Duchy
Fairdeep
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The Gaunt Duchy
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The City of Southbay
The Hayford Duchy
The Continent of Amoth
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