Gameplay
Soak: 1(Brawn), +1(Medium Armour)
Defence: +
d(Cutlass)
Wounds: 11
Strain: 13
Mechanical Information
Attributes
Brawn: 1
Agility: 4
Intellect: 2
Cunning: 2
Willpower: 3
Presence: 2
Skills
Horse Handling: 3
Survival: 2
Archery: 3
Farriery: 1
Barter: 1
Medicine: 1
Knowledge
Geography (Lamas Plains)
Horse Handling
Local Knowledge (Lamas Plains)
Botany
Notable Possessions
- Leather Armour: Medium Armour, +1 Soak.
- A Shortbow
Name |
Damage |
Critical |
Range |
Qualities |
Shortbow |
5 |
3 |
3/5 |
Linked-3; Ranged; |
Linked-3:
- This weapon can spend aaa any number of times to perform an additional attack against the target or an adjacent target.
Ranged:
- Ranged weapons do not increase their Damage for additional s from Attack rolls. Instead treat each ss as a.
- Ranged weapons have two Range values. Attacks made within the first range bracket are made as normal. Attacks made within the second range bracket add one b for each additional range band in addition to normal effects and the cost to trigger traits or critical hits increases by 1 for each range band. Attacks cannot be made beyond the second range bracket.
- A Cutlass
Name |
Damage |
Critical |
Range |
Qualities |
Cutlass |
3 |
3 |
Engaged |
Defensive-1; Pierce-1; Linked-3; Slashing |
Defensive-1:
- This weapon adds +d to the difficulty of any Melee Attacks that target the bearer.
Pierce-1:
- This weapon ignores up to 1 point of Soak.
Linked-3:
- This weapon can spend aaa any number of times to perform an additional attack against the target or an adjacent target.
Slashing:
- This weapon can spend an additional a when it scores a Critical Hit to score a Slashing Critical Hit instead.
- A Knife
Name |
Damage |
Critical |
Range |
Qualities |
Knife |
1 |
3 |
Engaged |
Light; Slashing |
Light:
- This weapon can be equipped very quickly. It can be equipped as part of another manouevre during the turn, or by spending a Story Point outside of the turn.
- This weapon can be used to make an off-hand attack as part of an Attack action. If the other weapon is also a Light weapon then this attack adds +d, otherwise both attacks add +d.
- This weapon is less ideal for defending against attacks. Decrease the difficulty of any melee attacks targeting the equipped model by -d, to a minimum of dd.
Slashing:
- This weapon can spend an additional a when it scores a Critical Hit to score a Slashing Critical Hit instead.
- A single greave fashioned from the arm-guard of the creature slain on the edge of The Great Waste.
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