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Cambleton Keep

A military fortress built along Shieldhead Lake by a forgotten lord. The surrounding farm villages have been expanded and reinforced to hold battalions. Oft considered the front of Lorelind's military operations against Goldavia and a precaution if relations turn bad with Kingdom of Leein

Government

The governing body of Cambleton Keep is a loosely organized generals representing the various cities and battalions.

Defences

Siege weaponry, tall walls, and watchtowers litter the landscape surrounding the keep.

Industry & Trade

The keep currently trades in the art of war, receiving money, weapons, and food to continue protecting Lorelind from Goldavia and staging offensive campaigns.

Districts

The districts of Cambleton Keep are separated by makeshift lines where the various generals within the keep hold power. Each of these districts is under the rule and protection of their respective militaries.   Maddrigain is the general representing Spearhold , Spaiel, and Kevkst. He rules over the Training District, the Greyscale Belltower ringing each hour as hundrends of guards-to-be follow it's bell like gospel. Otherwise the Training District's large open training fields open up into bustling market squares in the afternoons.   Odjir is the general representing Magidald , Fellendar, Ehst Al Undin. He governs the Western Wall, an agricultural district and the district that has been burdened with taking in refugees from the Great Reshaping.   Wrangler is the general representing Helen, Cykden, Bol Daatan, Uringear, and Aivengal. He is in charge of the Citys Centre, a large industrial and residential district. It is where the majority of the civilians and tradespersons live and is dedicated to the production of siege weaponry and arrows.
Founding Date
3241
Type
Military, Camp

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