Salamanderfolk
Salamanderfolk Traits
Simple amphibian humanoidsAbility Score Increase. Your Dexterity and Charisma scores each increase by 2.
Age. Salamanderfolk mature at age 50 and live usually until they're 266 years old.
Alignment. Salamanderfolk of all alignments are possible.
Size. You are slightly shorter on average from a human. Your size is Medium.
Speed. Your base walking speed is 25 feet. You have a swimming speed of 20 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Amphibious. You can breathe both air and water.
Slipster. Your skin is coated in sliminess, making you a hard target to grab. Checks made to grapple you roll with disadvantage.
Poison Touch. Like a poison dart frog, you have secretions of poison from your skin. As part of a short rest, you can harvest poison from yourself and slather it on a weapon of your choice. If you hit with the weapon, it deals additional poison damage equal to your Constitution modifier.
Languages. You can speak, read, and write Common and Draconic.
Genetic Ancestor(s)
Geographic Distribution
Remove these ads. Join the Worldbuilders Guild
Comments