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Selkie

Seal Folk

  • Ability Score Increase. Your Dexterity increases by 1, your Wisdom increases by 1 and your Charisma increases by 2.
  • Age. Selkies mature at a rate similar to humans and can live to be around 200.
  • Alignment. Selkies live for freedom, both for themselves and others. Most selkie tend toward chaotic and good alignments, but neutral selkie are not uncommon.
  • Size. Your size is medium. Selkies in human form, are often a little shorter than the average human.
  • Speed. You have a base speed of 30 ft.
  • Languages. You can speak, Common, Sylvan, and Aquan
  • Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
  • Fey Nature. Your creature type is fey, rather than humanoid or beast.
  • Amphibious. As a selkie you can breathe air and water in both your seal and human forms.
  • Hold Breathe. You can hold your breath for 15 minutes in humanoid form, and up to 30 minutes in your seal form.
  • Aquatic Grace. Even in human form, you are as at home in the water as you are on land. Swimming does not cost you extra movement. In human form, you can hold your breath for 15 minutes and may double any proficiency bonus you are allowed on Athletics checks to swim.
  • Seal Skin. You possess a seal skin and are capable of transforming into a seal at will. Without your skin, you cannot transform. While you are transformed, Wild Shape rules apply. Your seal form has the statistics listed below.
Genetic Ancestor(s)

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