Opaline Guild
"The Canton of Eldermeare is basically run by the Opaline Guild. If you're there, mind your manners as always but more importantly mind the bottom line. You can get away with murder in Eldermeare as long as the Plutarchs don't have to pay for it."
~Abide Baht Mig, Caravaneer
Structure
The grandmaster of the Opaline Guild is known as the Abalone. They command functionaries according to the Divine Spiral Number, and it is unknown when this terminates.
Public Agenda
The Opaline Guild claims ownership over the Carcole Mines as well as all flail snails. They regard any killing of the beasts as poaching and will respond accordingly.
Assets
3d8
Opaline Corps
History
Eldermeare’s Opaline Guild originated as a mystery cult in the early days of Maecodia. While the exact founding is unknown, the first mention of them in history is in Year 98, where they took part in several ambushes of scalykind armies in the War of Scales and Teeth under the name of the Opaline Mysteries.
They disappeared from the records for sixty years, and then emerged again every now and then in minor regional political and military events. They rarely changed the course of events, and even rarer were specific names of their members known. They appeared to have been a local power around the Carcole region for a long while, shifting from a mystery cult to something more akin to a trade guild with religious tendencies.
They were the first to harvest the carcoline and carcolite, processing it into food and dyes. Eventually, the were divested entirely from the cult at large and it basically disbanded. Now, the secular guild owns the mines, and controls the Opaline Corps
Founding Date
Sometime before 98
Type
Guild, Merchant
Alternative Names
Spiral Merchants, Opaline Mystery Masters
Demonym
Opaline
Parent Organization
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