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Yng-tox

Yng-tox is an overwhelmingly green place. Green trees, green flowers, green animals. Plants in abundance, but even the metal that is mined here has a green tinge to it. The natives don’t usually mind the lack of variation in color scheme, but there are sporadic “color clinics” placed so that visitors do not suffer from what has come to be known as CPV, or Chromaticity Profusion Vulnerability.   The current leader of Yng-tox is Robo-Whack’em. He is not a leader in the style that is typical for Yng-tox. While it is not necessarily a bad thing to shake up the status quo on occasion, his rule has been fraught with conflict with his own people. His style of valuing electronics does not fit with the traditionally “natural” way of life that these people follow. Even so, it has been a great relief to the relatives of those people who live here, because Robo-Whack’em’s first “innovation” was to install cell towers (or rather, this world’s equivalent of cell towers). Smoke signals are quite cryptic, but there’s nothing like instant messaging to make sure that alarms are spread as quickly as possible.
Type
Geopolitical, Country

Allies in Evil

Allies in Evil

Allies in Evil

Allies in Evil

Allies in Evil

Allies in Evil

Allies in Evil

Allies in Evil

Allies in Evil

Enemies

Deorma
15
Yng-tox
20

Enemies

Enemies

-dale
-5

Enemies

Enemies

Teliseo
-30
Yng-tox
-40

Enemies

Uncambel
-40
Yng-tox
-40

Enemies

Varios
-40
Yng-tox
-60

Enemies

Peligora
-50
Yng-tox
-50

Enemies

Enemies

Logenthru
-60
Yng-tox
-60

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